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virtual | ~idCollisionModelManager (void) |
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virtual void | LoadMap (const idMapFile *mapFile)=0 |
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virtual void | FreeMap (void)=0 |
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virtual cmHandle_t | LoadModel (const char *modelName, const bool precache)=0 |
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virtual cmHandle_t | SetupTrmModel (const idTraceModel &trm, const idMaterial *material)=0 |
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virtual bool | TrmFromModel (const char *modelName, idTraceModel &trm)=0 |
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virtual const char * | GetModelName (cmHandle_t model) const =0 |
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virtual bool | GetModelBounds (cmHandle_t model, idBounds &bounds) const =0 |
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virtual bool | GetModelContents (cmHandle_t model, int &contents) const =0 |
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virtual bool | GetModelVertex (cmHandle_t model, int vertexNum, idVec3 &vertex) const =0 |
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virtual bool | GetModelEdge (cmHandle_t model, int edgeNum, idVec3 &start, idVec3 &end) const =0 |
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virtual bool | GetModelPolygon (cmHandle_t model, int polygonNum, idFixedWinding &winding) const =0 |
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virtual void | Translation (trace_t *results, const idVec3 &start, const idVec3 &end, const idTraceModel *trm, const idMat3 &trmAxis, int contentMask, cmHandle_t model, const idVec3 &modelOrigin, const idMat3 &modelAxis)=0 |
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virtual void | Rotation (trace_t *results, const idVec3 &start, const idRotation &rotation, const idTraceModel *trm, const idMat3 &trmAxis, int contentMask, cmHandle_t model, const idVec3 &modelOrigin, const idMat3 &modelAxis)=0 |
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virtual int | Contents (const idVec3 &start, const idTraceModel *trm, const idMat3 &trmAxis, int contentMask, cmHandle_t model, const idVec3 &modelOrigin, const idMat3 &modelAxis)=0 |
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virtual int | Contacts (contactInfo_t *contacts, const int maxContacts, const idVec3 &start, const idVec6 &dir, const float depth, const idTraceModel *trm, const idMat3 &trmAxis, int contentMask, cmHandle_t model, const idVec3 &modelOrigin, const idMat3 &modelAxis)=0 |
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virtual void | DebugOutput (const idVec3 &origin)=0 |
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virtual void | DrawModel (cmHandle_t model, const idVec3 &modelOrigin, const idMat3 &modelAxis, const idVec3 &viewOrigin, const float radius)=0 |
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virtual void | ModelInfo (cmHandle_t model)=0 |
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virtual void | ListModels (void)=0 |
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virtual bool | WriteCollisionModelForMapEntity (const idMapEntity *mapEnt, const char *filename, const bool testTraceModel=true)=0 |
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Definition at line 87 of file CollisionModel.h.