29 #include "../../idlib/precompiled.h"
32 #include "../../renderer/tr_local.h"
33 #include "../../sys/win32/win_local.h"
36 #include "../../ui/DeviceContext.h"
37 #include "../../sys/win32/rc/guied_resource.h"
92 while (PeekMessage (&msg,
NULL, 0, 0, PM_NOREMOVE))
94 if ( !GetMessage (&msg,
NULL, 0, 0) )
113 TranslateMessage (&msg);
114 DispatchMessage (&msg);
132 return va(
"%s,%s,%s,%s",
155 bool needComma =
false;
156 bool needNumber =
false;
159 switch ( token.
type )
171 if ( token[0] ==
',' )
187 if ( token[0] ==
'-' )
static const char * FloatArrayToString(const float *array, const int length, const int precision)
bool IsExpression(const char *s)
bool TranslateAccelerator(LPMSG msg)
void Sleep(const int time)
int ReadToken(idToken *token)
const char * StringFromVec4(idVec4 &v)
bool GUIEditorHandleMessage(void *msg)
virtual void Quit(void)=0
char * va(const char *fmt,...)
void GUIEditorShutdown(void)