|  | doom3-gpl
    Doom 3 GPL source release | 
#include "../idlib/precompiled.h"#include "Maya5.0/maya.h"#include "exporter.h"#include "maya_main.h"Go to the source code of this file.
| Macros | |
| #define | DEFAULT_ANIM_EPSILON 0.125f | 
| #define | DEFAULT_QUAT_EPSILON ( 1.0f / 8192.0f ) | 
| #define | SLOP_VERTEX 0.01f | 
| #define | SLOP_TEXCOORD 0.001f | 
| #define | MAX_PRINT_MSG 4096 | 
| Functions | |
| void | MayaError (const char *fmt,...) | 
| bool | OSPathToRelativePath (const char *osPath, idStr &qpath, const char *game) | 
| idMat3 | ConvertFromIdSpace (const idMat3 &idmat) | 
| idVec3 | ConvertFromIdSpace (const idVec3 &idpos) | 
| idMat3 | ConvertToIdSpace (const idMat3 &mat) | 
| idVec3 | ConvertToIdSpace (const idVec3 &pos) | 
| idVec3 | idVec (const MFloatPoint &point) | 
| idVec3 | idVec (const MMatrix &matrix) | 
| idMat3 | idMat (const MMatrix &matrix) | 
| MFnDagNode * | GetParent (MFnDagNode *joint) | 
| void | Maya_Shutdown (void) | 
| const char * | Maya_ConvertModel (const char *ospath, const char *commandline) | 
| bool | dllEntry (int version, idCommon *common, idSys *sys) | 
| Variables | |
| idStr | errorMessage | 
| bool | initialized = false | 
| const char * | componentNames [6] = { "Tx", "Ty", "Tz", "Qx", "Qy", "Qz" } | 
| idSys * | sys = NULL | 
| idCommon * | common = NULL | 
| idCVarSystem * | cvarSystem = NULL | 
| const exporterDLLEntry_t | ValidateEntry = &dllEntry | 
| const exporterInterface_t | ValidateConvert = &Maya_ConvertModel | 
| const exporterShutdown_t | ValidateShutdown = &Maya_Shutdown | 
| #define DEFAULT_ANIM_EPSILON 0.125f | 
Definition at line 40 of file maya_main.cpp.
| #define DEFAULT_QUAT_EPSILON ( 1.0f / 8192.0f ) | 
Definition at line 41 of file maya_main.cpp.
| #define MAX_PRINT_MSG 4096 | 
Definition at line 75 of file maya_main.cpp.
| #define SLOP_TEXCOORD 0.001f | 
Definition at line 44 of file maya_main.cpp.
| #define SLOP_VERTEX 0.01f | 
Definition at line 43 of file maya_main.cpp.
Definition at line 238 of file maya_main.cpp.
Definition at line 261 of file maya_main.cpp.
Definition at line 276 of file maya_main.cpp.
Definition at line 299 of file maya_main.cpp.
Definition at line 3109 of file maya_main.cpp.
| MFnDagNode* GetParent | ( | MFnDagNode * | joint | ) | 
Definition at line 350 of file maya_main.cpp.
Definition at line 332 of file maya_main.cpp.
Definition at line 314 of file maya_main.cpp.
Definition at line 323 of file maya_main.cpp.
Definition at line 3086 of file maya_main.cpp.
Definition at line 3071 of file maya_main.cpp.
Definition at line 59 of file maya_main.cpp.
Definition at line 192 of file maya_main.cpp.
Definition at line 49 of file maya_main.cpp.
| const char* componentNames[6] = { "Tx", "Ty", "Tz", "Qx", "Qy", "Qz" } | 
Definition at line 46 of file maya_main.cpp.
| idCVarSystem* cvarSystem = NULL | 
Definition at line 50 of file maya_main.cpp.
| idStr errorMessage | 
Definition at line 37 of file maya_main.cpp.
| bool initialized = false | 
Definition at line 38 of file maya_main.cpp.
Definition at line 48 of file maya_main.cpp.
| const exporterInterface_t ValidateConvert = &Maya_ConvertModel | 
Definition at line 3148 of file maya_main.cpp.
| const exporterDLLEntry_t ValidateEntry = &dllEntry | 
Definition at line 3147 of file maya_main.cpp.
| const exporterShutdown_t ValidateShutdown = &Maya_Shutdown | 
Definition at line 3149 of file maya_main.cpp.
 1.8.6.
1.8.6.