doom3-gpl
Doom 3 GPL source release
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Go to the source code of this file.
Classes | |
struct | glconfig_s |
struct | glyphInfo_t |
struct | fontInfo_t |
struct | fontInfoEx_t |
class | idRenderSystem |
Typedefs | |
typedef struct glconfig_s | glconfig_t |
Functions | |
void | R_RenderLightFrustum (const struct renderLight_s &renderLight, idPlane lightFrustum[6]) |
void | R_LightProjectionMatrix (const idVec3 &origin, const idPlane &rearPlane, idVec4 mat[4]) |
void | R_ScreenshotFilename (int &lastNumber, const char *base, idStr &fileName) |
Variables | |
const int | GLYPH_START = 0 |
const int | GLYPH_END = 255 |
const int | GLYPH_CHARSTART = 32 |
const int | GLYPH_CHAREND = 127 |
const int | GLYPHS_PER_FONT = GLYPH_END - GLYPH_START + 1 |
const int | SMALLCHAR_WIDTH = 8 |
const int | SMALLCHAR_HEIGHT = 16 |
const int | BIGCHAR_WIDTH = 16 |
const int | BIGCHAR_HEIGHT = 16 |
const int | SCREEN_WIDTH = 640 |
const int | SCREEN_HEIGHT = 480 |
idRenderSystem * | renderSystem |
typedef struct glconfig_s glconfig_t |
Definition at line 257 of file tr_stencilshadow.cpp.
void R_RenderLightFrustum | ( | const struct renderLight_s & | renderLight, |
idPlane | lightFrustum[6] | ||
) |
Definition at line 1303 of file RenderSystem_init.cpp.
Definition at line 149 of file RenderSystem.h.
Definition at line 148 of file RenderSystem.h.
Definition at line 106 of file RenderSystem.h.
Definition at line 105 of file RenderSystem.h.
Definition at line 104 of file RenderSystem.h.
Definition at line 103 of file RenderSystem.h.
const int GLYPHS_PER_FONT = GLYPH_END - GLYPH_START + 1 |
Definition at line 107 of file RenderSystem.h.
idRenderSystem* renderSystem |
Definition at line 34 of file RenderSystem.cpp.
Definition at line 154 of file RenderSystem.h.
Definition at line 153 of file RenderSystem.h.
Definition at line 147 of file RenderSystem.h.
Definition at line 146 of file RenderSystem.h.