doom3-gpl
Doom 3 GPL source release
|
#include <GameSSDWindow.h>
Static Public Member Functions | |
static SSDAsteroid * | GetNewAsteroid (idGameSSDWindow *_game, const idVec3 &startPosition, const idVec2 &_size, float _speed, float rotate, int _health) |
static SSDAsteroid * | GetSpecificAsteroid (int id) |
static void | WriteAsteroids (idFile *savefile) |
static void | ReadAsteroids (idFile *savefile, idGameSSDWindow *_game) |
Public Attributes | |
int | health |
Public Attributes inherited from SSDMover | |
idVec3 | speed |
float | rotationSpeed |
Public Attributes inherited from SSDEntity | |
int | type |
int | id |
idStr | materialName |
const idMaterial * | material |
idVec3 | position |
idVec2 | size |
float | radius |
float | hitRadius |
float | rotation |
idVec4 | matColor |
idStr | text |
float | textScale |
idVec4 | foreColor |
idGameSSDWindow * | game |
int | currentTime |
int | lastUpdate |
int | elapsed |
bool | destroyed |
bool | noHit |
bool | noPlayerDamage |
bool | inUse |
Static Protected Attributes | |
static SSDAsteroid | asteroidPool [MAX_ASTEROIDS] |
Definition at line 166 of file GameSSDWindow.h.
SSDAsteroid::SSDAsteroid | ( | ) |
Definition at line 399 of file GameSSDWindow.cpp.
SSDAsteroid::~SSDAsteroid | ( | ) |
Definition at line 402 of file GameSSDWindow.cpp.
|
virtual |
Reimplemented from SSDMover.
Definition at line 437 of file GameSSDWindow.cpp.
|
static |
Definition at line 442 of file GameSSDWindow.cpp.
|
static |
Definition at line 455 of file GameSSDWindow.cpp.
void SSDAsteroid::Init | ( | idGameSSDWindow * | _game, |
const idVec3 & | startPosition, | ||
const idVec2 & | _size, | ||
float | _speed, | ||
float | rotate, | ||
int | _health | ||
) |
Definition at line 417 of file GameSSDWindow.cpp.
|
static |
Definition at line 475 of file GameSSDWindow.cpp.
|
virtual |
Reimplemented from SSDMover.
Definition at line 411 of file GameSSDWindow.cpp.
Definition at line 459 of file GameSSDWindow.cpp.
Reimplemented from SSDMover.
Definition at line 405 of file GameSSDWindow.cpp.
|
staticprotected |
Definition at line 190 of file GameSSDWindow.h.
int SSDAsteroid::health |
Definition at line 170 of file GameSSDWindow.h.