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doom3-gpl
Doom 3 GPL source release
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#include <Physics_AF.h>
Public Member Functions | |
| idAFConstraint_Fixed (const idStr &name, idAFBody *body1, idAFBody *body2) | |
| void | SetRelativeOrigin (const idVec3 &origin) |
| void | SetRelativeAxis (const idMat3 &axis) |
| virtual void | SetBody1 (idAFBody *body) |
| virtual void | SetBody2 (idAFBody *body) |
| virtual void | DebugDraw (void) |
| virtual void | Translate (const idVec3 &translation) |
| virtual void | Rotate (const idRotation &rotation) |
| virtual void | GetCenter (idVec3 ¢er) |
| virtual void | Save (idSaveGame *saveFile) const |
| virtual void | Restore (idRestoreGame *saveFile) |
Public Member Functions inherited from idAFConstraint | |
| idAFConstraint (void) | |
| virtual | ~idAFConstraint (void) |
| constraintType_t | GetType (void) const |
| const idStr & | GetName (void) const |
| idAFBody * | GetBody1 (void) const |
| idAFBody * | GetBody2 (void) const |
| void | SetPhysics (idPhysics_AF *p) |
| const idVecX & | GetMultiplier (void) |
| virtual void | GetForce (idAFBody *body, idVec6 &force) |
Protected Member Functions | |
| virtual void | Evaluate (float invTimeStep) |
| virtual void | ApplyFriction (float invTimeStep) |
| void | InitOffset (void) |
Protected Member Functions inherited from idAFConstraint | |
| void | InitSize (int size) |
Protected Attributes | |
| idVec3 | offset |
| idMat3 | relAxis |
Protected Attributes inherited from idAFConstraint | |
| constraintType_t | type |
| idStr | name |
| idAFBody * | body1 |
| idAFBody * | body2 |
| idPhysics_AF * | physics |
| idMatX | J1 |
| idMatX | J2 |
| idVecX | c1 |
| idVecX | c2 |
| idVecX | lo |
| idVecX | hi |
| idVecX | e |
| idAFConstraint * | boxConstraint |
| int | boxIndex [6] |
| idMatX | invI |
| idMatX | J |
| idVecX | s |
| idVecX | lm |
| int | firstIndex |
| struct idAFConstraint::constraintFlags_s | fl |
Definition at line 154 of file Physics_AF.h.
| idAFConstraint_Fixed::idAFConstraint_Fixed | ( | const idStr & | name, |
| idAFBody * | body1, | ||
| idAFBody * | body2 | ||
| ) |
Definition at line 269 of file Physics_AF.cpp.
Reimplemented from idAFConstraint.
Definition at line 375 of file Physics_AF.cpp.
Reimplemented from idAFConstraint.
Definition at line 416 of file Physics_AF.cpp.
Reimplemented from idAFConstraint.
Definition at line 333 of file Physics_AF.cpp.
Reimplemented from idAFConstraint.
Definition at line 407 of file Physics_AF.cpp.
Definition at line 287 of file Physics_AF.cpp.
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virtual |
Reimplemented from idAFConstraint.
Definition at line 444 of file Physics_AF.cpp.
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virtual |
Reimplemented from idAFConstraint.
Definition at line 395 of file Physics_AF.cpp.
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virtual |
Reimplemented from idAFConstraint.
Definition at line 433 of file Physics_AF.cpp.
Reimplemented from idAFConstraint.
Definition at line 303 of file Physics_AF.cpp.
Reimplemented from idAFConstraint.
Definition at line 318 of file Physics_AF.cpp.
Definition at line 159 of file Physics_AF.h.
Definition at line 158 of file Physics_AF.h.
Reimplemented from idAFConstraint.
Definition at line 384 of file Physics_AF.cpp.
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protected |
Definition at line 170 of file Physics_AF.h.
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protected |
Definition at line 171 of file Physics_AF.h.
1.8.6.