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| CLASS_PROTOTYPE (idForce_Spring) |
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| idForce_Spring (void) |
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virtual | ~idForce_Spring (void) |
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void | InitSpring (float Kstretch, float Kcompress, float damping, float restLength) |
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void | SetPosition (idPhysics *physics1, int id1, const idVec3 &p1, idPhysics *physics2, int id2, const idVec3 &p2) |
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virtual void | Evaluate (int time) |
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virtual void | RemovePhysics (const idPhysics *phys) |
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| CLASS_PROTOTYPE (idForce) |
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| idForce (void) |
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virtual | ~idForce (void) |
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| ABSTRACT_PROTOTYPE (idClass) |
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void * | operator new (size_t) |
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void * | operator new (size_t s, int, int, char *, int) |
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void | operator delete (void *) |
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void | operator delete (void *, int, int, char *, int) |
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virtual | ~idClass () |
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void | Spawn (void) |
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void | CallSpawn (void) |
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bool | IsType (const idTypeInfo &c) const |
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const char * | GetClassname (void) const |
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const char * | GetSuperclass (void) const |
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void | FindUninitializedMemory (void) |
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void | Save (idSaveGame *savefile) const |
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void | Restore (idRestoreGame *savefile) |
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bool | RespondsTo (const idEventDef &ev) const |
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bool | PostEventMS (const idEventDef *ev, int time) |
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bool | PostEventMS (const idEventDef *ev, int time, idEventArg arg1) |
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bool | PostEventMS (const idEventDef *ev, int time, idEventArg arg1, idEventArg arg2) |
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bool | PostEventMS (const idEventDef *ev, int time, idEventArg arg1, idEventArg arg2, idEventArg arg3) |
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bool | PostEventMS (const idEventDef *ev, int time, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4) |
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bool | PostEventMS (const idEventDef *ev, int time, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5) |
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bool | PostEventMS (const idEventDef *ev, int time, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5, idEventArg arg6) |
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bool | PostEventMS (const idEventDef *ev, int time, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5, idEventArg arg6, idEventArg arg7) |
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bool | PostEventMS (const idEventDef *ev, int time, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5, idEventArg arg6, idEventArg arg7, idEventArg arg8) |
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bool | PostEventSec (const idEventDef *ev, float time) |
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bool | PostEventSec (const idEventDef *ev, float time, idEventArg arg1) |
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bool | PostEventSec (const idEventDef *ev, float time, idEventArg arg1, idEventArg arg2) |
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bool | PostEventSec (const idEventDef *ev, float time, idEventArg arg1, idEventArg arg2, idEventArg arg3) |
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bool | PostEventSec (const idEventDef *ev, float time, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4) |
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bool | PostEventSec (const idEventDef *ev, float time, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5) |
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bool | PostEventSec (const idEventDef *ev, float time, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5, idEventArg arg6) |
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bool | PostEventSec (const idEventDef *ev, float time, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5, idEventArg arg6, idEventArg arg7) |
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bool | PostEventSec (const idEventDef *ev, float time, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5, idEventArg arg6, idEventArg arg7, idEventArg arg8) |
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bool | ProcessEvent (const idEventDef *ev) |
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bool | ProcessEvent (const idEventDef *ev, idEventArg arg1) |
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bool | ProcessEvent (const idEventDef *ev, idEventArg arg1, idEventArg arg2) |
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bool | ProcessEvent (const idEventDef *ev, idEventArg arg1, idEventArg arg2, idEventArg arg3) |
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bool | ProcessEvent (const idEventDef *ev, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4) |
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bool | ProcessEvent (const idEventDef *ev, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5) |
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bool | ProcessEvent (const idEventDef *ev, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5, idEventArg arg6) |
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bool | ProcessEvent (const idEventDef *ev, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5, idEventArg arg6, idEventArg arg7) |
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bool | ProcessEvent (const idEventDef *ev, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5, idEventArg arg6, idEventArg arg7, idEventArg arg8) |
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bool | ProcessEventArgPtr (const idEventDef *ev, int *data) |
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void | CancelEvents (const idEventDef *ev) |
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void | Event_Remove (void) |
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Definition at line 40 of file Force_Spring.h.