doom3-gpl
Doom 3 GPL source release
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#include <AI.h>
Public Member Functions | |
idMoveState () | |
void | Save (idSaveGame *savefile) const |
void | Restore (idRestoreGame *savefile) |
void idMoveState::Restore | ( | idRestoreGame * | savefile | ) |
void idMoveState::Save | ( | idSaveGame * | savefile | ) | const |
idEntityPtr<idEntity> idMoveState::goalEntity |
moveCommand_t idMoveState::moveCommand |
moveStatus_t idMoveState::moveStatus |
moveType_t idMoveState::moveType |
idEntityPtr<idEntity> idMoveState::obstacle |