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ChoiceWindow.h
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1 /*
2 ===========================================================================
3 
4 Doom 3 GPL Source Code
5 Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
6 
7 This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
8 
9 Doom 3 Source Code is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13 
14 Doom 3 Source Code is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18 
19 You should have received a copy of the GNU General Public License
20 along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
21 
22 In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
23 
24 If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
25 
26 ===========================================================================
27 */
28 #ifndef __CHOICEWINDOW_H
29 #define __CHOICEWINDOW_H
30 
31 #include "Window.h"
32 
34 class idChoiceWindow : public idWindow {
35 public:
38  virtual ~idChoiceWindow();
39 
40  virtual const char *HandleEvent(const sysEvent_t *event, bool *updateVisuals);
41  virtual void PostParse();
42  virtual void Draw(int time, float x, float y);
43  virtual void Activate( bool activate, idStr &act );
44  virtual size_t Allocated(){return idWindow::Allocated();};
45 
46  virtual idWinVar *GetWinVarByName(const char *_name, bool winLookup = false, drawWin_t** owner = NULL);
47 
48  void RunNamedEvent( const char* eventName );
49 
50 private:
51  virtual bool ParseInternalVar(const char *name, idParser *src);
52  void CommonInit();
53  void UpdateChoice();
54  void ValidateChoice();
55 
56  void InitVars();
57  // true: read the updated cvar from cvar system, gui from dict
58  // false: write to the cvar system, to the gui dict
59  // force == true overrides liveUpdate 0
60  void UpdateVars( bool read, bool force = false );
61 
62  void UpdateChoicesAndVals( void );
63 
72 
77 
80 };
81 
82 #endif // __CHOICEWINDOW_H
idWinStr guiStr
Definition: ChoiceWindow.h:73
virtual void Draw(int time, float x, float y)
idWinStr updateGroup
Definition: ChoiceWindow.h:79
idChoiceWindow(idUserInterfaceLocal *gui)
idWinStr choiceVals
Definition: ChoiceWindow.h:69
void UpdateVars(bool read, bool force=false)
void RunNamedEvent(const char *eventName)
GLenum GLint GLint y
Definition: glext.h:2849
idStrList choices
Definition: ChoiceWindow.h:70
GLuint src
Definition: glext.h:5390
GLenum GLint x
Definition: glext.h:2849
virtual void Activate(bool activate, idStr &act)
virtual const char * HandleEvent(const sysEvent_t *event, bool *updateVisuals)
virtual size_t Allocated()
Definition: ChoiceWindow.h:44
void UpdateChoicesAndVals(void)
idCVar * cvar
Definition: ChoiceWindow.h:75
#define NULL
Definition: Lib.h:88
idWinStr choicesStr
Definition: ChoiceWindow.h:67
virtual void PostParse()
idStr latchedChoices
Definition: ChoiceWindow.h:66
idWinStr cvarStr
Definition: ChoiceWindow.h:74
virtual size_t Allocated()
Definition: Window.cpp:179
idMultiWinVar updateStr
Definition: ChoiceWindow.h:76
virtual ~idChoiceWindow()
idStrList values
Definition: ChoiceWindow.h:71
idUserInterfaceLocal * gui
Definition: Window.h:427
const GLcharARB * name
Definition: glext.h:3629
Definition: Str.h:116
virtual bool ParseInternalVar(const char *name, idParser *src)
virtual idWinVar * GetWinVarByName(const char *_name, bool winLookup=false, drawWin_t **owner=NULL)
idWinBool liveUpdate
Definition: ChoiceWindow.h:78