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doom3-gpl
Doom 3 GPL source release
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#include <AF.h>
Protected Member Functions | |
| void | SetBase (idAFBody *body, const idJointMat *joints) |
| void | AddBody (idAFBody *body, const idJointMat *joints, const char *jointName, const AFJointModType_t mod) |
| bool | LoadBody (const idDeclAF_Body *fb, const idJointMat *joints) |
| bool | LoadConstraint (const idDeclAF_Constraint *fc) |
| bool | TestSolid (void) const |
Protected Attributes | |
| idStr | name |
| idPhysics_AF | physicsObj |
| idEntity * | self |
| idAnimator * | animator |
| int | modifiedAnim |
| idVec3 | baseOrigin |
| idMat3 | baseAxis |
| idList< jointConversion_t > | jointMods |
| idList< int > | jointBody |
| int | poseTime |
| int | restStartTime |
| bool | isLoaded |
| bool | isActive |
| bool | hasBindConstraints |
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| void idAF::Restore | ( | idRestoreGame * | savefile | ) |
| void idAF::Save | ( | idSaveGame * | savefile | ) | const |
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1.8.6.