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| idSliderWindow (idUserInterfaceLocal *gui) |
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| idSliderWindow (idDeviceContext *d, idUserInterfaceLocal *gui) |
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virtual | ~idSliderWindow () |
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void | InitWithDefaults (const char *_name, const idRectangle &rect, const idVec4 &foreColor, const idVec4 &matColor, const char *_background, const char *thumbShader, bool _vertical, bool _scrollbar) |
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void | SetRange (float _low, float _high, float _step) |
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float | GetLow () |
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float | GetHigh () |
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void | SetValue (float _value) |
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float | GetValue () |
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virtual size_t | Allocated () |
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virtual idWinVar * | GetWinVarByName (const char *_name, bool winLookup=false, drawWin_t **owner=NULL) |
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virtual const char * | HandleEvent (const sysEvent_t *event, bool *updateVisuals) |
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virtual void | PostParse () |
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virtual void | Draw (int time, float x, float y) |
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virtual void | DrawBackground (const idRectangle &drawRect) |
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virtual const char * | RouteMouseCoords (float xd, float yd) |
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virtual void | Activate (bool activate, idStr &act) |
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virtual void | SetBuddy (idWindow *buddy) |
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void | RunNamedEvent (const char *eventName) |
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| idWindow (idUserInterfaceLocal *gui) |
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| idWindow (idDeviceContext *d, idUserInterfaceLocal *gui) |
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virtual | ~idWindow () |
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void | SetDC (idDeviceContext *d) |
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idDeviceContext * | GetDC (void) |
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idWindow * | SetFocus (idWindow *w, bool scripts=true) |
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idWindow * | SetCapture (idWindow *w) |
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void | SetParent (idWindow *w) |
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void | SetFlag (unsigned int f) |
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void | ClearFlag (unsigned int f) |
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unsigned | GetFlags () |
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void | Move (float x, float y) |
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void | BringToTop (idWindow *w) |
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void | Adjust (float xd, float yd) |
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void | SetAdjustMode (idWindow *child) |
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void | Size (float x, float y, float w, float h) |
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void | SetupFromState () |
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void | SetupBackground () |
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drawWin_t * | FindChildByName (const char *name) |
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idSimpleWindow * | FindSimpleWinByName (const char *_name) |
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idWindow * | GetParent () |
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idUserInterfaceLocal * | GetGui () |
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bool | Contains (float x, float y) |
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size_t | Size () |
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idStr * | GetStrPtrByName (const char *_name) |
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int | GetWinVarOffset (idWinVar *wv, drawWin_t *dw) |
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float | GetMaxCharHeight () |
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float | GetMaxCharWidth () |
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void | SetFont () |
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void | SetInitialState (const char *_name) |
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void | AddChild (idWindow *win) |
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void | DebugDraw (int time, float x, float y) |
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void | CalcClientRect (float xofs, float yofs) |
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void | CommonInit () |
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void | CleanUp () |
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void | DrawBorderAndCaption (const idRectangle &drawRect) |
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void | DrawCaption (int time, float x, float y) |
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void | SetupTransforms (float x, float y) |
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bool | Contains (const idRectangle &sr, float x, float y) |
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const char * | GetName () |
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virtual bool | Parse (idParser *src, bool rebuild=true) |
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void | CalcRects (float x, float y) |
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virtual void | Redraw (float x, float y) |
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virtual void | ArchiveToDictionary (idDict *dict, bool useNames=true) |
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virtual void | InitFromDictionary (idDict *dict, bool byName=true) |
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virtual void | Trigger () |
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virtual void | GainFocus () |
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virtual void | LoseFocus () |
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virtual void | GainCapture () |
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virtual void | LoseCapture () |
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virtual void | Sized () |
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virtual void | Moved () |
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virtual void | MouseExit () |
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virtual void | MouseEnter () |
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virtual void | HandleBuddyUpdate (idWindow *buddy) |
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virtual void | StateChanged (bool redraw) |
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virtual void | ReadFromDemoFile (class idDemoFile *f, bool rebuild=true) |
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virtual void | WriteToDemoFile (class idDemoFile *f) |
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void | WriteSaveGameString (const char *string, idFile *savefile) |
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void | WriteSaveGameTransition (idTransitionData &trans, idFile *savefile) |
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virtual void | WriteToSaveGame (idFile *savefile) |
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void | ReadSaveGameString (idStr &string, idFile *savefile) |
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void | ReadSaveGameTransition (idTransitionData &trans, idFile *savefile) |
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virtual void | ReadFromSaveGame (idFile *savefile) |
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void | FixupTransitions () |
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virtual void | HasAction () |
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virtual void | HasScripts () |
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void | FixupParms () |
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void | GetScriptString (const char *name, idStr &out) |
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void | SetScriptParams () |
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bool | HasOps () |
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float | EvalRegs (int test=-1, bool force=false) |
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void | StartTransition () |
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void | AddTransition (idWinVar *dest, idVec4 from, idVec4 to, int time, float accelTime, float decelTime) |
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void | ResetTime (int time) |
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void | ResetCinematics () |
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int | NumTransitions () |
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bool | ParseScript (idParser *src, idGuiScriptList &list, int *timeParm=NULL, bool allowIf=false) |
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bool | RunScript (int n) |
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bool | RunScriptList (idGuiScriptList *src) |
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void | SetRegs (const char *key, const char *val) |
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int | ParseExpression (idParser *src, idWinVar *var=NULL, int component=0) |
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int | ExpressionConstant (float f) |
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idRegisterList * | RegList () |
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void | AddCommand (const char *cmd) |
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void | AddUpdateVar (idWinVar *var) |
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bool | Interactive () |
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bool | ContainsStateVars () |
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void | SetChildWinVarVal (const char *name, const char *var, const char *val) |
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idWindow * | GetFocusedChild () |
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idWindow * | GetCaptureChild () |
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const char * | GetComment () |
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void | SetComment (const char *p) |
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void | AddDefinedVar (idWinVar *var) |
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idWindow * | FindChildByPoint (float x, float y, idWindow *below=NULL) |
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int | GetChildIndex (idWindow *window) |
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int | GetChildCount (void) |
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idWindow * | GetChild (int index) |
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void | RemoveChild (idWindow *win) |
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bool | InsertChild (idWindow *win, idWindow *before) |
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void | ScreenToClient (idRectangle *rect) |
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void | ClientToScreen (idRectangle *rect) |
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bool | UpdateFromDictionary (idDict &dict) |
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enum | {
ON_MOUSEENTER = 0,
ON_MOUSEEXIT,
ON_ACTION,
ON_ACTIVATE,
ON_DEACTIVATE,
ON_ESC,
ON_FRAME,
ON_TRIGGER,
ON_ACTIONRELEASE,
ON_ENTER,
ON_ENTERRELEASE,
SCRIPT_COUNT
} |
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enum | {
ADJUST_MOVE = 0,
ADJUST_TOP,
ADJUST_RIGHT,
ADJUST_BOTTOM,
ADJUST_LEFT,
ADJUST_TOPLEFT,
ADJUST_BOTTOMRIGHT,
ADJUST_TOPRIGHT,
ADJUST_BOTTOMLEFT
} |
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idStr | cmd |
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static const char * | ScriptNames [SCRIPT_COUNT] |
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static const idRegEntry | RegisterVars [] |
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static const int | NumRegisterVars = sizeof(RegisterVars) / sizeof(idRegEntry) |
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idWindow * | FindChildByPoint (float x, float y, idWindow **below) |
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void | SetDefaults (void) |
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bool | IsSimple () |
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void | UpdateWinVars () |
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void | DisableRegister (const char *_name) |
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void | Transition () |
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void | Time () |
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bool | RunTimeEvents (int time) |
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void | Dump () |
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int | ExpressionTemporary () |
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wexpOp_t * | ExpressionOp () |
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int | EmitOp (int a, int b, wexpOpType_t opType, wexpOp_t **opp=NULL) |
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int | ParseEmitOp (idParser *src, int a, wexpOpType_t opType, int priority, wexpOp_t **opp=NULL) |
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int | ParseTerm (idParser *src, idWinVar *var=NULL, int component=0) |
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int | ParseExpressionPriority (idParser *src, int priority, idWinVar *var=NULL, int component=0) |
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void | EvaluateRegisters (float *registers) |
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void | SaveExpressionParseState () |
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void | RestoreExpressionParseState () |
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void | ParseBracedExpression (idParser *src) |
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bool | ParseScriptEntry (const char *name, idParser *src) |
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bool | ParseRegEntry (const char *name, idParser *src) |
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void | ParseString (idParser *src, idStr &out) |
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void | ParseVec4 (idParser *src, idVec4 &out) |
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void | ConvertRegEntry (const char *name, idParser *src, idStr &out, int tabs) |
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float | actualX |
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float | actualY |
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int | childID |
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unsigned int | flags |
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int | lastTimeRun |
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idRectangle | drawRect |
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idRectangle | clientRect |
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idVec2 | origin |
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int | timeLine |
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float | xOffset |
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float | yOffset |
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float | forceAspectWidth |
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float | forceAspectHeight |
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float | matScalex |
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float | matScaley |
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float | borderSize |
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float | textAlignx |
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float | textAligny |
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idStr | name |
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idStr | comment |
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idVec2 | shear |
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signed char | textShadow |
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unsigned char | fontNum |
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unsigned char | cursor |
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signed char | textAlign |
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idWinBool | noTime |
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idWinBool | visible |
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idWinBool | noEvents |
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idWinRectangle | rect |
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idWinVec4 | backColor |
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idWinVec4 | matColor |
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idWinVec4 | foreColor |
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idWinVec4 | hoverColor |
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idWinVec4 | borderColor |
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idWinFloat | textScale |
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idWinFloat | rotate |
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idWinStr | text |
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idWinBackground | backGroundName |
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idList< idWinVar * > | definedVars |
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idList< idWinVar * > | updateVars |
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idRectangle | textRect |
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const idMaterial * | background |
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idWindow * | parent |
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idList< idWindow * > | children |
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idList< drawWin_t > | drawWindows |
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idWindow * | focusedChild |
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idWindow * | captureChild |
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idWindow * | overChild |
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bool | hover |
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idDeviceContext * | dc |
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idUserInterfaceLocal * | gui |
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idGuiScriptList * | scripts [SCRIPT_COUNT] |
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bool * | saveTemps |
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idList< idTimeLineEvent * > | timeLineEvents |
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idList< idTransitionData > | transitions |
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idList< wexpOp_t > | ops |
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idList< float > | expressionRegisters |
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idList< wexpOp_t > * | saveOps |
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idList< rvNamedEvent * > | namedEvents |
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idList< float > * | saveRegs |
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idRegisterList | regList |
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idWinBool | hideCursor |
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static idCVar | gui_debug |
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static idCVar | gui_edit |
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static bool | registerIsTemporary [MAX_EXPRESSION_REGISTERS] |
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Definition at line 34 of file SliderWindow.h.