doom3-gpl
Doom 3 GPL source release
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Macros | Variables
Window.cpp File Reference
#include "../idlib/precompiled.h"
#include "DeviceContext.h"
#include "Window.h"
#include "UserInterfaceLocal.h"
#include "EditWindow.h"
#include "ChoiceWindow.h"
#include "SliderWindow.h"
#include "BindWindow.h"
#include "ListWindow.h"
#include "RenderWindow.h"
#include "MarkerWindow.h"
#include "FieldWindow.h"
#include "GameSSDWindow.h"
#include "GameBearShootWindow.h"
#include "GameBustOutWindow.h"
#include "../tools/guied/GEWindowWrapper.h"

Go to the source code of this file.

Macros

#define TOP_PRIORITY   4
 

Variables

idCVar r_skipGuiShaders
 

Macro Definition Documentation

#define TOP_PRIORITY   4

Definition at line 2919 of file Window.cpp.

Variable Documentation

idCVar r_skipGuiShaders