Here is a list of all file members with links to the files they belong to:
- b -
- b
: glext.h
- B
: eax4.h
, eax5.h
- B_CB_OFF
: jccolor.c
- B_CR_OFF
: jccolor.c
- B_Y_OFF
: jccolor.c
- backEnd
: tr_local.h
, tr_backend.cpp
- backEndFinishTime
: tr_backend.cpp
- backEndName_t
: tr_local.h
- backEndStartTime
: tr_backend.cpp
- backfunc
: glext.h
- backgroundDownload_t
: FileSystem.h
- BackgroundDownloadThread()
: FileSystem.cpp
- backing_store_info
: jmemsys.h
- backing_store_ptr
: jmemsys.h
- BAD
: Unzip.cpp
- BAD_SLOPE
: DialogColorPicker.h
- BADCODE
: Unzip.cpp
- BALL_MAXSPEED
: GameBustOutWindow.cpp
- BALL_RADIUS
: GameBustOutWindow.cpp
- BALL_SPEED
: GameBustOutWindow.cpp
- ballistics_t
: AI_pathing.cpp
- Bar
: curlgtk.c
- BAR_HEIGHT
: tr_rendertools.cpp
- BASE
: Unzip.cpp
- BASE_GAMEDIR
: Licensee.h
- BASE_HEARTRATE
: Player.h
- BASE_WINDING_EPSILON
: BrushBSP.cpp
, portals.cpp
- baseaxis
: EditorBrush.cpp
- baseClocks
: Simd.cpp
- BaseWindingForNode()
: portals.cpp
- BE_ARB
: tr_local.h
- BE_ARB2
: tr_local.h
- BE_BAD
: tr_local.h
- BE_NV10
: tr_local.h
- BE_NV20
: tr_local.h
- BE_R200
: tr_local.h
- BEAR_GRAVITY
: GameBearShootWindow.cpp
- BEAR_SHRINK_TIME
: GameBearShootWindow.cpp
- BEAR_SIZE
: GameBearShootWindow.cpp
- bearTurretAngle
: GameBearShootWindow.cpp
- bearTurretForce
: GameBearShootWindow.cpp
- BEH_CONSTANT
: Model_lwo.h
- BEH_LINEAR
: Model_lwo.h
- BEH_OFFSET
: Model_lwo.h
- BEH_OSCILLATE
: Model_lwo.h
- BEH_REPEAT
: Model_lwo.h
- BEH_RESET
: Model_lwo.h
- BERSERK
: Player.h
- between_brushes
: EditorMap.cpp
- between_entities
: EditorMap.cpp
- Betwixt()
: XYWnd.cpp
- BFL_NO_VALID_SPLITTERS
: Brush.h
- BFL_PATCH
: AASBuild.cpp
- bias
: glext.h
, qgl.h
, RenderSystem_init.cpp
- BIEMULT
: gdefs.h
- BIG_DISTANCE
: CDIB.cpp
- BIGCHAR_HEIGHT
: RenderSystem.h
- BIGCHAR_WIDTH
: RenderSystem.h
- BigFloat()
: Lib.cpp
, Lib.h
- BigLong()
: Lib.cpp
, Lib.h
- BigRevBytes()
: Lib.cpp
, Lib.h
- BigShort()
: Lib.cpp
, Lib.h
- BINARY_CONFIG
: FileSystem.cpp
- BINARY_NO
: FileSystem.cpp
- BINARY_UNKNOWN
: FileSystem.cpp
- BINARY_YES
: FileSystem.cpp
- binaryStatus_t
: FileSystem.cpp
- BIT
: Lib.h
- BIT_BUF_SIZE
: jdhuff.h
- bit_buf_type
: jdhuff.h
- bitFlag_t
: win_cpu.cpp
- bitmap
: qgl.h
, win_qgl.cpp
- bitrate_manager_info
: bitrate.h
- bitrate_manager_state
: bitrate.h
- BITREAD_LOAD_STATE
: jdhuff.h
- BITREAD_SAVE_STATE
: jdhuff.h
- BITREAD_STATE_VARS
: jdhuff.h
- bits
: Unzip.cpp
- BITS_IN_JSAMPLE
: jmorecfg.h
- BLINK_DIVISOR
: DeviceContext.h
- BLOCK_SIZE
: facebsp.cpp
- BLOCKTYPE_IMPULSE
: codec_internal.h
- BLOCKTYPE_LONG
: codec_internal.h
- BLOCKTYPE_PADDING
: codec_internal.h
- BLOCKTYPE_TRANSITION
: codec_internal.h
- BLUE
: DialogColorPicker.h
- blue
: glext.h
, qgl.h
, win_qgl.cpp
- BMAX
: Unzip.cpp
- BMULT
: gdefs.h
- BOARD_ROWS
: GameBustOutWindow.h
- bool
: setup.h
, main.c
- BOOL
: mprintf.c
, win_qgl.cpp
, wglext.h
, win_qgl.cpp
, PropTree.h
- boolean
: jpeglib.h
- border
: glext.h
, qgl.h
, win_qgl.cpp
- BORDER_SIZE
: DialogDeclBrowser.cpp
, DialogDeclEditor.cpp
, DialogEntityDefEditor.cpp
, DialogScriptEditor.cpp
- bottom
: qgl.h
, win_qgl.cpp
- BOUNDARY_LENGTH
: formdata.c
- BoundBrush()
: dmap.h
, ubrush.cpp
- bounds_zero
: Bounds.cpp
, Bounds.h
- BoundsForPointRotation()
: Bounds.cpp
- BoundTriList()
: dmap.h
, tritools.cpp
- box_zero
: Box.cpp
, Box.h
- BoxToPoints()
: Frustum.cpp
, Frustum_gcc.cpp
- BPMatDump()
: EditorBrushPrimit.cpp
- BPMatMul()
: EditorBrushPrimit.cpp
- BPMatRotate()
: EditorBrushPrimit.cpp
- BQEMULT
: gdefs.h
- break
: Callbacks.cpp
- Brush_AddToList()
: EditorBrush.cpp
, EditorBrush.h
- Brush_Alloc()
: EditorBrush.cpp
, EditorBrush.h
- Brush_BestSplitFace()
: EditorBrush.cpp
- BRUSH_BEVEL_EPSILON
: Brush.cpp
- Brush_Build()
: EditorBrush.cpp
, EditorBrush.h
- Brush_BuildWindings()
: EditorBrush.cpp
, EditorBrush.h
- Brush_Center()
: EditorBrush.cpp
- Brush_Clone()
: EditorBrush.cpp
, EditorBrush.h
- Brush_Convex()
: EditorBrush.cpp
- Brush_CopyList()
: XYWnd.cpp
- Brush_Create()
: EditorBrush.cpp
, EditorBrush.h
- Brush_CreatePyramid()
: EditorBrush.cpp
- Brush_Draw()
: EditorBrush.cpp
, EditorBrush.h
- Brush_DrawAxis()
: EditorBrush.cpp
- Brush_DrawCombatNode()
: EditorBrush.cpp
- Brush_DrawCurve()
: EditorBrush.cpp
- Brush_DrawEmitter()
: EditorBrush.cpp
- Brush_DrawEnv()
: EditorBrush.cpp
- Brush_DrawFacingAngle()
: EditorBrush.cpp
- Brush_DrawModel()
: EditorBrush.cpp
- Brush_DrawModelInfo()
: EditorBrush.cpp
- Brush_DrawXY()
: EditorBrush.cpp
, EditorBrush.h
- BRUSH_EPSILON
: Brush.cpp
- Brush_FitTexture()
: EditorBrush.cpp
, EditorBrush.h
- Brush_FlipTexture_BrushPrimit()
: EditorBrushPrimit.cpp
- Brush_Free()
: EditorBrush.h
, EditorBrush.cpp
- Brush_FullClone()
: EditorBrush.cpp
, EditorBrush.h
- Brush_GetBounds()
: EditorBrush.cpp
, EditorBrush.h
- Brush_GetKeyValue()
: EditorBrush.cpp
, EditorBrush.h
- Brush_InsertVertexBetween()
: EditorBrush.cpp
- Brush_MakeConvexBrushes()
: EditorBrush.cpp
- Brush_MakeDirty()
: EditorEntity.cpp
- Brush_MakeFacePlanes()
: EditorBrush.cpp
- Brush_MakeFaceWinding()
: EditorBrush.h
, EditorBrush.cpp
- Brush_MakeSided()
: EditorBrush.cpp
, EditorBrush.h
- Brush_MakeSidedCone()
: EditorBrush.cpp
, EditorBrush.h
- Brush_MakeSidedSphere()
: EditorBrush.cpp
, EditorBrush.h
- Brush_MemorySize()
: EditorBrush.cpp
, EditorBrush.h
- Brush_ModelIntersect()
: EditorBrush.cpp
- Brush_Move()
: EditorBrush.cpp
, EditorBrush.h
- Brush_MoveVertex()
: EditorBrush.h
, EditorBrush.cpp
- Brush_Name()
: EditorBrush.cpp
, EditorBrush.h
- Brush_Parse()
: EditorBrush.h
, EditorBrush.cpp
- BRUSH_PLANE_DIST_EPSILON
: Brush.cpp
- BRUSH_PLANE_NORMAL_EPSILON
: Brush.cpp
- BRUSH_PLANESIDE_BACK
: Brush.h
- BRUSH_PLANESIDE_BOTH
: Brush.h
- BRUSH_PLANESIDE_FACING
: Brush.h
- BRUSH_PLANESIDE_FRONT
: Brush.h
- Brush_Point()
: EditorBrush.cpp
- Brush_Print()
: EditorBrush.h
, EditorBrush.cpp
- Brush_Ray()
: EditorBrush.cpp
, EditorBrush.h
- Brush_RebuildBrush()
: EditorBrush.h
- Brush_RemoveEmptyFaces()
: EditorBrush.h
, EditorBrush.cpp
- Brush_RemoveFromList()
: EditorBrush.cpp
, EditorBrush.h
- Brush_ResetFaceOriginals()
: EditorBrush.h
, EditorBrush.cpp
- Brush_Resize()
: EditorBrush.cpp
, EditorEntity.cpp
- Brush_Rotate()
: EditorBrush.h
, EditorBrush.cpp
- Brush_RotationMatrix()
: XYWnd.cpp
, EditorBrush.cpp
- Brush_Scale()
: EditorBrush.cpp
- Brush_SelectFaceForDragging()
: EditorBrush.cpp
, EditorBrush.h
- Brush_SetEpair()
: EditorBrush.cpp
, EditorBrush.h
- Brush_SetTexture()
: EditorBrush.cpp
, EditorBrush.h
- Brush_SetTextureName()
: EditorBrush.cpp
, EditorBrush.h
- Brush_SideSelect()
: EditorBrush.cpp
, EditorBrush.h
- Brush_SnapToGrid()
: EditorBrush.cpp
, EditorBrush.h
- Brush_SplitBrushByFace()
: EditorBrush.cpp
, EditorBrush.h
- Brush_ToTris()
: CamWnd.cpp
- Brush_TransformedPoint()
: EditorBrush.cpp
, XYWnd.cpp
- Brush_TransformModel()
: CamWnd.cpp
- Brush_UpdateLightPoints()
: EditorBrush.cpp
- Brush_Write()
: EditorBrush.cpp
, EditorBrush.h
, EditorBrush.cpp
, EditorBrush.h
- BrushFromBounds()
: dmap.h
, ubrush.cpp
- BrushFromMapBrush()
: EditorMap.cpp
- BrushFromMapPatch()
: EditorMap.cpp
- BrushMostlyOnSide()
: ubrush.cpp
- BrushPrimit_Parse()
: EditorBrushPrimit.cpp
- BrushSizeForSides()
: ubrush.cpp
- BrushToMapPrimitive()
: EditorMap.h
, EditorMap.cpp
- BrushVolume()
: ubrush.cpp
, dmap.h
- BSP_GRID_SIZE
: BrushBSP.cpp
- BSP_KEY
: PrefsDlg.cpp
- bspface_t
: dmap.h
- BTREE
: Unzip.cpp
- buffer
: qgl.h
, glext.h
, win_qgl.cpp
- BUFFER_INCREMENT
: bitwise.c
- buffers
: glext.h
- BUFFERSIZE
: alu.h
- buffmem_desc
: soundcard.h
- BUFFSIZE
: mprintf.c
- BUFREADCOMMENT
: Unzip.cpp
- bufs
: glext.h
- BUFSIZE
: urldata.h
- BUGGYICD_KEY
: PrefsDlg.cpp
- BUILD_DEBUG
: Common.cpp
, SysCvar.cpp
- BUILD_NUMBER
: BuildVersion.h
- build_ycc_rgb_table()
: jdcolor.c
- BuildFaceTree_r()
: facebsp.cpp
- BuildHuffmanCode_r()
: DeclManager.cpp
- BuildPathTree()
: AI_pathing.cpp
- BUILTIN_DATE
: Parser.h
- BUILTIN_FILE
: Parser.h
- BUILTIN_LINE
: Parser.h
- BUILTIN_STDC
: Parser.h
- BUILTIN_TIME
: Parser.h
- BUTTON_5
: UsercmdGen.h
- BUTTON_6
: UsercmdGen.h
- BUTTON_7
: UsercmdGen.h
- BUTTON_ATTACK
: UsercmdGen.h
- BUTTON_MLOOK
: UsercmdGen.h
- BUTTON_RUN
: UsercmdGen.h
- BUTTON_SCORES
: UsercmdGen.h
- BUTTON_SIZE
: PropTreeItemEditButton.cpp
, PropTreeItemButton.cpp
- BUTTON_SPACE
: DialogEntityDefEditor.cpp
, DialogScriptEditor.cpp
, DialogDeclEditor.cpp
, DialogDeclBrowser.cpp
- BUTTON_ZOOM
: UsercmdGen.h
- by
: glext.h
- ByeByeSurfaceDialog()
: SurfaceDlg.cpp
- byte
: gdefs.h
, Lib.h
- Byte
: Unzip.cpp
- BYTE2ANGLE
: Math.h
- bz
: glext.h