Here is a list of all file members with links to the files they belong to:
- r -
- R
: eax4.h
, eax5.h
- r
: qgl.h
, win_qgl.cpp
, glext.h
- R_AddDrawSurf()
: tr_light.cpp
, tr_local.h
- R_AddDrawViewCmd()
: RenderSystem.cpp
, tr_local.h
- R_AddLightSurfaces()
: tr_light.cpp
, tr_local.h
- R_AddModelSurfaces()
: tr_light.cpp
, tr_local.h
- R_AllocStaticTriSurf()
: tr_local.h
, tr_trisurf.cpp
- R_AllocStaticTriSurfIndexes()
: tr_local.h
, tr_trisurf.cpp
- R_AllocStaticTriSurfPlanes()
: tr_local.h
, tr_trisurf.cpp
- R_AllocStaticTriSurfShadowVerts()
: tr_local.h
, tr_trisurf.cpp
- R_AllocStaticTriSurfVerts()
: tr_local.h
, tr_trisurf.cpp
- R_ARB2_Init()
: draw_arb2.cpp
, tr_local.h
- r_aspectRatio
: SysCvar.cpp
, SysCvar.h
- R_AxisToModelMatrix()
: tr_local.h
, tr_main.cpp
- R_Benchmark_f()
: RenderSystem_init.cpp
- R_BlendOverTexture()
: Image_process.cpp
, Image.h
- R_BoundTriSurf()
: tr_local.h
, tr_trisurf.cpp
- r_brightness
: RenderSystem_init.cpp
, tr_local.h
- R_BuildDeformInfo()
: tr_local.h
, tr_trisurf.cpp
- R_BuildDominantTris()
: tr_trisurf.cpp
- R_CalcEntityScissorRectangle()
: tr_light.cpp
- R_CalcInteractionCullBits()
: Interaction.cpp
, Interaction.h
- R_CalcInteractionFacing()
: Interaction.cpp
, Interaction.h
- R_CalcIntersectionScissor()
: tr_local.h
, tr_shadowbounds.cpp
- R_CalcLightScissorRectangle()
: tr_light.cpp
- R_CB_OFF
: jccolor.c
- r_cgFragmentProfile
: RenderSystem_init.cpp
, tr_local.h
- r_cgVertexProfile
: RenderSystem_init.cpp
, tr_local.h
- r_checkBounds
: RenderSystem_init.cpp
, tr_local.h
- R_CheckExtension()
: RenderSystem_init.cpp
, tr_local.h
- R_CheckForEntityDefsUsingModel()
: tr_lightrun.cpp
, tr_local.h
- R_CheckStaticTriSurfMemory()
: tr_trisurf.cpp
- R_CleanupTriangles()
: tr_local.h
, tr_trisurf.cpp
- r_clear
: RenderSystem_init.cpp
, tr_local.h
- R_ClearCommandChain()
: RenderSystem.cpp
, tr_local.h
- R_ClearedFrameAlloc()
: tr_local.h
, tr_main.cpp
- R_ClearedStaticAlloc()
: tr_local.h
, tr_main.cpp
- R_ClearEntityDefDynamicModel()
: tr_lightrun.cpp
, tr_local.h
- R_ClippedLightScissorRectangle()
: tr_light.cpp
- R_CombineCubeImages_f()
: Image_init.cpp
- R_CopyStaticTriSurf()
: tr_local.h
, tr_trisurf.cpp
- R_CornerCullLocalBox()
: tr_local.h
, tr_main.cpp
- R_CountFrameData()
: tr_local.h
, tr_main.cpp
- R_CR_OFF
: jccolor.c
- R_CreateAmbientCache()
: tr_light.cpp
, tr_local.h
- R_CreateDupVerts()
: tr_trisurf.cpp
- R_CreateEntityRefs()
: tr_lightrun.cpp
, tr_local.h
- R_CreateLightDefFogPortals()
: tr_lightrun.cpp
, tr_local.h
- R_CreateLightingCache()
: tr_light.cpp
, tr_local.h
- R_CreateLightRefs()
: tr_lightrun.cpp
, tr_local.h
- R_CreatePrivateShadowCache()
: tr_light.cpp
, tr_local.h
- R_CreateShadowVolume()
: tr_local.h
, tr_stencilshadow.cpp
- R_CreateSilIndexes()
: tr_local.h
, tr_trisurf.cpp
- R_CreateTurboShadowVolume()
: tr_local.h
, tr_turboshadow.cpp
- R_CreateVertexNormals()
: tr_local.h
, tr_trisurf.cpp
- R_CreateVertexProgramShadowCache()
: tr_light.cpp
, tr_local.h
- R_CreateVertexProgramTurboShadowVolume()
: tr_local.h
, tr_turboshadow.cpp
- R_CullLocalBox()
: tr_local.h
, tr_main.cpp
- r_customHeight
: RenderSystem_init.cpp
- r_customWidth
: RenderSystem_init.cpp
- r_debugArrowStep
: RenderSystem_init.cpp
, tr_local.h
- r_debugLineDepthTest
: RenderSystem_init.cpp
, tr_local.h
- r_debugLineWidth
: RenderSystem_init.cpp
, tr_local.h
- r_debugPolygonFilled
: RenderSystem_init.cpp
, tr_local.h
- r_debugRenderToTexture
: RenderSystem_init.cpp
, tr_local.h
- R_DeformDrawSurf()
: tr_deform.cpp
, tr_local.h
- R_DeformInfoMemoryUsed()
: tr_local.h
, tr_trisurf.cpp
- r_demonstrateBug
: RenderSystem_init.cpp
, tr_local.h
- R_DeriveFacePlanes()
: tr_local.h
, tr_trisurf.cpp
- R_DeriveLightData()
: tr_lightrun.cpp
, tr_local.h
- R_DeriveTangents()
: tr_local.h
, tr_trisurf.cpp
- R_DeriveTangentsWithoutNormals()
: tr_trisurf.cpp
- R_DeriveUnsmoothedTangents()
: tr_trisurf.cpp
- r_displayRefresh
: RenderSystem_init.cpp
, tr_local.h
- R_DoneFreeType()
: tr_font.cpp
, tr_local.h
- R_Dropsample()
: Image.h
, Image_process.cpp
- R_EntityDefDynamicModel()
: tr_light.cpp
, tr_local.h
- R_EnvShot_f()
: RenderSystem_init.cpp
- R_Exp_Allocate()
: draw_exp.cpp
- R_EXP_CalcLightAxialSize()
: draw_exp.cpp
- R_Exp_Init()
: draw_exp.cpp
, draw_exp_stub.cpp
- R_EXP_RenderViewDepthImage()
: draw_exp.cpp
- r_ext_vertex_array_range
: tr_local.h
- R_FindARBProgram()
: draw_arb2.cpp
, tr_local.h
- r_finish
: RenderSystem_init.cpp
, tr_local.h
- r_flareSize
: RenderSystem_init.cpp
, tr_local.h
- R_FogEnterImage()
: Image_init.cpp
- R_FogImage()
: Image_init.cpp
- r_forceLoadImages
: RenderSystem_init.cpp
, tr_local.h
- R_FrameAlloc()
: tr_local.h
, tr_main.cpp
- R_FrameFree()
: tr_local.h
, tr_main.cpp
- R_FreeDeferredTriSurfs()
: tr_local.h
, tr_trisurf.cpp
- R_FreeDeformInfo()
: tr_local.h
, tr_trisurf.cpp
- R_FreeDerivedData()
: tr_lightrun.cpp
, tr_local.h
- R_FreeEntityDefCachedDynamicModel()
: tr_local.h
- R_FreeEntityDefDecals()
: tr_lightrun.cpp
, tr_local.h
- R_FreeEntityDefDerivedData()
: tr_lightrun.cpp
, tr_local.h
- R_FreeEntityDefFadedDecals()
: tr_lightrun.cpp
, tr_local.h
- R_FreeEntityDefOverlay()
: tr_lightrun.cpp
, tr_local.h
- R_FreeInteractionCullInfo()
: Interaction.cpp
, Interaction.h
- R_FreeLightDefDerivedData()
: tr_lightrun.cpp
, tr_local.h
- R_FreeLightDefFrustum()
: tr_lightrun.cpp
- R_FreeStaticTriSurf()
: tr_local.h
, tr_trisurf.cpp
- R_FreeStaticTriSurfSilIndexes()
: tr_local.h
, tr_trisurf.cpp
- R_FreeStaticTriSurfVertexCaches()
: tr_local.h
, tr_trisurf.cpp
- r_frontBuffer
: RenderSystem_init.cpp
, tr_local.h
- r_fullscreen
: RenderSystem_init.cpp
, tr_local.h
- r_gamma
: RenderSystem_init.cpp
, tr_local.h
- R_GenerateSubViews()
: tr_local.h
, tr_subview.cpp
- R_GenerateSurfaceSubview()
: tr_subview.cpp
- R_GetCommandBuffer()
: RenderSystem.cpp
, tr_local.h
- R_GetModeInfo()
: PreferencesDialog.cpp
- r_glDriver
: RenderSystem_init.cpp
, tr_local.h
- R_GlobalPlaneToLocal()
: tr_local.h
, tr_main.cpp
- R_GlobalPointToLocal()
: tr_local.h
, tr_main.cpp
- R_GlobalShaderOverride()
: RenderWorld.cpp
, tr_local.h
- R_GlobalToNormalizedDeviceCoordinates()
: tr_local.h
, tr_main.cpp
- R_GlobalVectorToLocal()
: tr_local.h
, tr_main.cpp
- r_hdr_bloomFraction
: draw_exp.cpp
- r_hdr_exposure
: draw_exp.cpp
- r_hdr_gamma
: draw_exp.cpp
- r_hdr_monitorDither
: draw_exp.cpp
- r_hdr_useFloats
: draw_exp.cpp
- R_HorizontalFlip()
: Image.h
, Image_process.cpp
- R_IdentifySilEdges()
: tr_trisurf.cpp
- r_ignore
: RenderSystem_init.cpp
, tr_local.h
- r_ignore2
: RenderSystem_init.cpp
, tr_local.h
- r_ignoreGLErrors
: RenderSystem_init.cpp
, tr_local.h
- r_inhibitFragmentProgram
: RenderSystem_init.cpp
- R_Init()
: tr_local.h
- R_InitCommands()
: RenderSystem_init.cpp
- R_InitCvars()
: RenderSystem_init.cpp
- R_InitFrameData()
: tr_local.h
, tr_main.cpp
- R_InitFreeType()
: tr_font.cpp
- R_InitMaterials()
: RenderSystem_init.cpp
- R_InitOpenGL()
: RenderSystem_init.cpp
, tr_local.h
- R_InitTriSurfData()
: tr_local.h
, tr_trisurf.cpp
- R_IssueEntityDefCallback()
: tr_light.cpp
, tr_local.h
- r_jitter
: RenderSystem_init.cpp
, tr_local.h
- r_jointNameOffset
: RenderSystem_init.cpp
, tr_local.h
- r_jointNameScale
: RenderSystem_init.cpp
, tr_local.h
- r_lightAllBackFaces
: RenderSystem_init.cpp
, tr_local.h
- R_LightProjectionMatrix()
: RenderSystem.h
, tr_stencilshadow.cpp
- r_lightScale
: RenderSystem_init.cpp
, tr_local.h
- r_lightSourceRadius
: RenderSystem_init.cpp
, tr_local.h
- R_LinkLightSurf()
: tr_local.h
, tr_light.cpp
- R_ListGuis_f()
: tr_guisurf.cpp
, tr_local.h
- R_ListImages_f()
: Image_init.cpp
- R_ListRenderEntityDefs_f()
: RenderWorld.cpp
, tr_local.h
- R_ListRenderLightDefs_f()
: RenderWorld.cpp
, tr_local.h
- R_LoadARBProgram()
: draw_arb2.cpp
- R_LoadCubeImages()
: Image.h
, Image_files.cpp
- R_LoadImage()
: Image.h
, Image_files.cpp
, NSBitmapImageRep.cpp
- R_LoadImageProgram()
: Image.h
, Image_program.cpp
- R_LocalPlaneToGlobal()
: tr_local.h
, tr_main.cpp
- R_LocalPointToGlobal()
: tr_local.h
, tr_main.cpp
- R_LocalTrace()
: tr_local.h
, tr_trace.cpp
- R_LocalVectorToGlobal()
: tr_local.h
, tr_main.cpp
- r_lockSurfaces
: RenderSystem_init.cpp
, tr_local.h
- R_LockSurfaceScene()
: RenderSystem.cpp
, tr_local.h
- r_logFile
: RenderSystem_init.cpp
, tr_local.h
- R_MakeAmbientMap_f()
: RenderSystem_init.cpp
- R_MakeShadowFrustums()
: tr_local.h
, tr_stencilshadow.cpp
- r_materialOverride
: RenderSystem_init.cpp
, tr_local.h
- R_MergeSurfaceList()
: tr_local.h
, tr_trisurf.cpp
- R_MergeTriangles()
: tr_local.h
, tr_trisurf.cpp
- R_MeshCost()
: tr_orderIndexes.cpp
- R_MipMap()
: Image.h
, Image_process.cpp
- R_MipMap3D()
: Image.h
, Image_process.cpp
- R_MipMapWithAlphaSpecularity()
: Image.h
, Image_process.cpp
- R_MirrorRender()
: tr_subview.cpp
- r_mode
: RenderSystem_init.cpp
, tr_local.h
- R_ModulateLights_f()
: tr_lightrun.cpp
, tr_local.h
- r_multiSamples
: RenderSystem_init.cpp
, tr_local.h
- R_NV10_Init()
: draw_nv10.cpp
, tr_local.h
- R_NV20_Init()
: draw_nv20.cpp
, tr_local.h
- r_offsetFactor
: RenderSystem_init.cpp
, tr_local.h
- r_offsetUnits
: RenderSystem_init.cpp
, tr_local.h
- r_orderIndexes
: RenderSystem_init.cpp
, tr_local.h
- R_OrderIndexes()
: tr_local.h
, tr_orderIndexes.cpp
- R_ParsePastImageProgram()
: Image.h
, Image_program.cpp
- R_PointTimesMatrix()
: tr_local.h
, tr_main.cpp
- R_PolytopeSurface()
: tr_local.h
, tr_polytope.cpp
- R_PreciseCullSurface()
: tr_local.h
, tr_subview.cpp
- R_PrintPixelFormat()
: draw_exp.cpp
- R_PurgeTriSurfData()
: tr_local.h
, tr_trisurf.cpp
- R_QuadraticImage()
: Image_init.cpp
- R_R200_Init()
: draw_r200.cpp
, tr_local.h
- R_RadiusCullLocalBox()
: tr_local.h
, tr_main.cpp
- R_RangeCheckIndexes()
: tr_local.h
, tr_trisurf.cpp
- R_ReadTiledPixels()
: RenderSystem_init.cpp
- R_ReallyFreeStaticTriSurf()
: tr_local.h
, tr_trisurf.cpp
- R_ReCreateWorldReferences()
: tr_lightrun.cpp
, tr_local.h
- R_ReferenceStaticTriSurfIndexes()
: tr_local.h
, tr_trisurf.cpp
- R_ReferenceStaticTriSurfVerts()
: tr_local.h
, tr_trisurf.cpp
- R_RegenerateWorld_f()
: tr_lightrun.cpp
, tr_local.h
- R_ReloadARBPrograms_f()
: draw_arb2.cpp
, tr_local.h
- R_ReloadGuis_f()
: tr_guisurf.cpp
, tr_local.h
- R_ReloadImages_f()
: Image_init.cpp
- R_RemapShaderBySkin()
: RenderWorld.cpp
, tr_local.h
- R_RemoveDegenerateTriangles()
: tr_local.h
, tr_trisurf.cpp
- R_RemoveDuplicatedTriangles()
: tr_local.h
, tr_trisurf.cpp
- R_RemoveUnecessaryViewLights()
: tr_light.cpp
, tr_local.h
- R_RemoveUnusedVerts()
: tr_local.h
, tr_trisurf.cpp
- r_renderer
: RenderSystem_init.cpp
, tr_local.h
- r_rendererArgs
: RenderSystem_init.cpp
- R_RenderGuiSurf()
: tr_guisurf.cpp
, tr_local.h
- R_RenderLightFrustum()
: RenderSystem.h
, tr_lightrun.cpp
- R_RenderView()
: tr_local.h
, tr_main.cpp
- R_ReportImageDuplication_f()
: RenderSystem_init.cpp
- R_ReportSurfaceAreas_f()
: RenderSystem_init.cpp
- R_ResampleTexture()
: Image.h
, Image_process.cpp
- R_ResizeStaticTriSurfIndexes()
: tr_local.h
, tr_trisurf.cpp
- R_ResizeStaticTriSurfShadowVerts()
: tr_local.h
, tr_trisurf.cpp
- R_ResizeStaticTriSurfVerts()
: tr_local.h
, tr_trisurf.cpp
- R_ReverseTriangles()
: tr_local.h
, tr_trisurf.cpp
- R_RotatePic()
: Image.h
, Image_process.cpp
- R_SampleCubeMap()
: RenderSystem_init.cpp
- r_sb_biasScale
: draw_exp.cpp
- r_sb_frustomFOV
: draw_exp.cpp
- r_sb_jitterScale
: draw_exp.cpp
- r_sb_lightResolution
: draw_exp.cpp
- r_sb_linearFilter
: draw_exp.cpp
- r_sb_noShadows
: draw_exp.cpp
- r_sb_occluderFacing
: draw_exp.cpp
- r_sb_polyOfsFactor
: draw_exp.cpp
- r_sb_polyOfsUnits
: draw_exp.cpp
- r_sb_randomize
: draw_exp.cpp
- r_sb_samples
: draw_exp.cpp
- r_sb_screenSpaceShadow
: draw_exp.cpp
- r_sb_showFrustumPixels
: draw_exp.cpp
- r_sb_singleSide
: draw_exp.cpp
- r_sb_useCulling
: draw_exp.cpp
- r_sb_usePbuffer
: draw_exp.cpp
- r_sb_viewResolution
: draw_exp.cpp
- r_screenFraction
: RenderSystem_init.cpp
, tr_local.h
- R_ScreenRectFromViewFrustumBounds()
: tr_local.h
, tr_main.cpp
- R_ScreenShot_f()
: RenderSystem_init.cpp
, tr_local.h
- R_ScreenshotFilename()
: RenderSystem.h
, RenderSystem_init.cpp
- R_SetAlphaNormalDivergence()
: Image_process.cpp
- R_SetBorderTexels()
: Image.h
, Image_process.cpp
- R_SetBorderTexels3D()
: Image.h
, Image_process.cpp
- R_SetColorMappings()
: RenderSystem_init.cpp
, tr_local.h
- R_SetDrawInteraction()
: tr_render.cpp
- R_SetEntityDefViewEntity()
: tr_light.cpp
, tr_local.h
- R_SetLightDefViewLight()
: tr_light.cpp
, tr_local.h
- R_SetLightFrustum()
: tr_lightrun.cpp
- R_SetLightProject()
: tr_lightrun.cpp
, tr_local.h
- R_SetupProjection()
: tr_main.cpp
- R_SetViewMatrix()
: tr_local.h
, tr_main.cpp
- r_shadowPolygonFactor
: RenderSystem_init.cpp
, tr_local.h
- r_shadowPolygonOffset
: RenderSystem_init.cpp
, tr_local.h
- r_shadows
: RenderSystem_init.cpp
, tr_local.h
- r_showAlloc
: RenderSystem_init.cpp
, tr_local.h
- R_ShowColoredScreenRect()
: tr_local.h
, tr_main.cpp
- r_showCull
: RenderSystem_init.cpp
, tr_local.h
- r_showDefs
: RenderSystem_init.cpp
, tr_local.h
- r_showDemo
: RenderSystem_init.cpp
, tr_local.h
- r_showDepth
: RenderSystem_init.cpp
, tr_local.h
- r_showDominantTri
: RenderSystem_init.cpp
, tr_local.h
- r_showDynamic
: RenderSystem_init.cpp
, tr_local.h
- r_showEdges
: RenderSystem_init.cpp
, tr_local.h
- r_showEntityScissors
: RenderSystem_init.cpp
, tr_local.h
- r_showImages
: RenderSystem_init.cpp
, tr_local.h
- r_showIntensity
: RenderSystem_init.cpp
, tr_local.h
- r_showInteractionFrustums
: RenderSystem_init.cpp
, tr_local.h
- R_ShowInteractionMemory_f()
: Interaction.cpp
, Interaction.h
- r_showInteractions
: RenderSystem_init.cpp
, tr_local.h
- r_showInteractionScissors
: RenderSystem_init.cpp
, tr_local.h
- r_showLightCount
: RenderSystem_init.cpp
, tr_local.h
- r_showLights
: RenderSystem_init.cpp
, tr_local.h
- r_showLightScale
: RenderSystem_init.cpp
, tr_local.h
- r_showLightScissors
: RenderSystem_init.cpp
, tr_local.h
- r_showMemory
: RenderSystem_init.cpp
, tr_local.h
- r_showNormals
: RenderSystem_init.cpp
, tr_local.h
- r_showOverDraw
: RenderSystem_init.cpp
, tr_local.h
- r_showPortals
: RenderSystem_init.cpp
, tr_local.h
- r_showPrimitives
: RenderSystem_init.cpp
, tr_local.h
- r_showShadowCount
: RenderSystem_init.cpp
, tr_local.h
- r_showShadows
: RenderSystem_init.cpp
, tr_local.h
- r_showSilhouette
: RenderSystem_init.cpp
, tr_local.h
- r_showSkel
: RenderSystem_init.cpp
, tr_local.h
- r_showSmp
: RenderSystem_init.cpp
, tr_local.h
- r_showSurfaceInfo
: RenderSystem_init.cpp
, tr_local.h
- r_showSurfaces
: RenderSystem_init.cpp
, tr_local.h
- r_showTangentSpace
: RenderSystem_init.cpp
, tr_local.h
- r_showTexturePolarity
: RenderSystem_init.cpp
, tr_local.h
- r_showTextureVectors
: RenderSystem_init.cpp
, tr_local.h
- r_showTrace
: RenderSystem_init.cpp
, tr_local.h
- r_showTris
: RenderSystem_init.cpp
, tr_local.h
- R_ShowTriSurfMemory_f()
: tr_local.h
, tr_trisurf.cpp
- r_showUnsmoothedTangents
: RenderSystem_init.cpp
, tr_local.h
- r_showUpdates
: RenderSystem_init.cpp
, tr_local.h
- r_showVertexColor
: RenderSystem_init.cpp
, tr_local.h
- r_showViewEntitys
: RenderSystem_init.cpp
, tr_local.h
- R_ShutdownFrameData()
: tr_local.h
, tr_main.cpp
- R_ShutdownTriSurfData()
: tr_local.h
, tr_trisurf.cpp
- r_singleArea
: RenderSystem_init.cpp
, tr_local.h
- r_singleEntity
: RenderSystem_init.cpp
, tr_local.h
- r_singleLight
: RenderSystem_init.cpp
, tr_local.h
- r_singleSurface
: RenderSystem_init.cpp
, tr_local.h
- r_singleTriangle
: RenderSystem_init.cpp
, tr_local.h
- r_skipAmbient
: RenderSystem_init.cpp
, tr_local.h
- r_skipBackEnd
: RenderSystem_init.cpp
, tr_local.h
- r_skipBlendLights
: RenderSystem_init.cpp
, tr_local.h
- r_skipBump
: RenderSystem_init.cpp
, tr_local.h
- r_skipCopyTexture
: RenderSystem_init.cpp
, tr_local.h
- r_skipDeforms
: RenderSystem_init.cpp
, tr_local.h
- r_skipDiffuse
: RenderSystem_init.cpp
, tr_local.h
- r_skipDynamicTextures
: RenderSystem_init.cpp
, tr_local.h
- r_skipFogLights
: RenderSystem_init.cpp
, tr_local.h
- r_skipFrontEnd
: RenderSystem_init.cpp
, tr_local.h
- r_skipGuiShaders
: RenderSystem_init.cpp
, tr_local.h
, UserInterface.cpp
, Window.cpp
- r_skipInteractions
: RenderSystem_init.cpp
, tr_local.h
- r_skipLightScale
: RenderSystem_init.cpp
, tr_local.h
- r_skipNewAmbient
: RenderSystem_init.cpp
, tr_local.h
- r_skipOverlays
: RenderSystem_init.cpp
, tr_local.h
- r_skipParticles
: RenderSystem_init.cpp
, tr_local.h
- r_skipPostProcess
: tr_local.h
, RenderSystem_init.cpp
- r_skipRender
: RenderSystem_init.cpp
, tr_local.h
- r_skipRenderContext
: tr_local.h
, RenderSystem_init.cpp
- r_skipROQ
: RenderSystem_init.cpp
, tr_local.h
- r_skipSpecular
: RenderSystem_init.cpp
, tr_local.h
- r_skipSubviews
: RenderSystem_init.cpp
, tr_local.h
- r_skipSuppress
: tr_local.h
, RenderSystem_init.cpp
- r_skipTranslucent
: RenderSystem_init.cpp
, tr_local.h
- r_skipUpdates
: tr_local.h
, RenderSystem_init.cpp
- R_SkyboxTexGen()
: tr_light.cpp
- R_StaticAlloc()
: tr_local.h
, tr_main.cpp
- R_StaticFree()
: tr_local.h
, tr_main.cpp
, NSBitmapImageRep.cpp
- R_StencilShot()
: RenderSystem_init.cpp
, tr_local.h
- r_subviewOnly
: RenderSystem_init.cpp
, tr_local.h
- R_SurfaceToTextureAxis()
: tr_local.h
, tr_guisurf.cpp
- r_swapInterval
: RenderSystem_init.cpp
, tr_local.h
- r_testARBProgram
: tr_local.h
, RenderSystem_init.cpp
- R_TestDegenerateTextureSpace()
: tr_trisurf.cpp
- r_testGamma
: RenderSystem_init.cpp
, tr_local.h
- r_testGammaBias
: RenderSystem_init.cpp
, tr_local.h
- R_TestImage_f()
: RenderSystem_init.cpp
- r_testStepGamma
: RenderSystem_init.cpp
, tr_local.h
- R_TestVideo_f()
: RenderSystem_init.cpp
- R_ToggleSmpFrame()
: tr_local.h
, tr_main.cpp
- R_TouchGui_f()
: RenderSystem_init.cpp
- R_TransformClipToDevice()
: tr_local.h
, tr_main.cpp
- R_TransformEyeZToWin()
: tr_main.cpp
, tr_local.h
- R_TransformModelToClip()
: tr_local.h
, tr_main.cpp
- R_TransposeGLMatrix()
: tr_local.h
, tr_main.cpp
- R_TriSurfMemory()
: tr_local.h
, tr_trisurf.cpp
- r_useCachedDynamicModels
: RenderSystem_init.cpp
, tr_local.h
- r_useClippedLightScissors
: RenderSystem_init.cpp
, tr_local.h
- r_useCombinerDisplayLists
: RenderSystem_init.cpp
, tr_local.h
- r_useConstantMaterials
: RenderSystem_init.cpp
, tr_local.h
- r_useCulling
: RenderSystem_init.cpp
, tr_local.h
- r_useDeferredTangents
: RenderSystem_init.cpp
, tr_local.h
- r_useDepthBoundsTest
: RenderSystem_init.cpp
, tr_local.h
- r_useEntityCallbacks
: RenderSystem_init.cpp
, tr_local.h
- r_useEntityCulling
: RenderSystem_init.cpp
, tr_local.h
- r_useEntityScissors
: RenderSystem_init.cpp
, tr_local.h
- r_useExternalShadows
: RenderSystem_init.cpp
, tr_local.h
- r_useFrustumFarDistance
: RenderSystem_init.cpp
, tr_local.h
- r_useIndexBuffers
: RenderSystem_init.cpp
, tr_local.h
- r_useInfiniteFarZ
: RenderSystem_init.cpp
, tr_local.h
- r_useInteractionCulling
: RenderSystem_init.cpp
, tr_local.h
- r_useInteractionScissors
: RenderSystem_init.cpp
, tr_local.h
- r_useInteractionTable
: RenderSystem_init.cpp
, tr_local.h
- r_useLightCulling
: RenderSystem_init.cpp
, tr_local.h
- r_useLightPortalFlow
: RenderSystem_init.cpp
, tr_local.h
- r_useLightScissors
: RenderSystem_init.cpp
, tr_local.h
- r_useNodeCommonChildren
: RenderSystem_init.cpp
, tr_local.h
- r_useNV20MonoLights
: RenderSystem_init.cpp
, tr_local.h
- r_useOptimizedShadows
: RenderSystem_init.cpp
, tr_local.h
- r_usePortals
: RenderSystem_init.cpp
, tr_local.h
- r_usePreciseTriangleInteractions
: RenderSystem_init.cpp
, tr_local.h
- r_useScissor
: RenderSystem_init.cpp
, tr_local.h
- r_useShadowCulling
: RenderSystem_init.cpp
, tr_local.h
- r_useShadowProjectedCull
: RenderSystem_init.cpp
, tr_local.h
- r_useShadowSurfaceScissor
: RenderSystem_init.cpp
, tr_local.h
- r_useShadowVertexProgram
: RenderSystem_init.cpp
, tr_local.h
- r_useSilRemap
: RenderSystem_init.cpp
, tr_local.h
- r_useStateCaching
: RenderSystem_init.cpp
, tr_local.h
- r_useTripleTextureARB
: RenderSystem_init.cpp
, tr_local.h
- r_useTurboShadow
: RenderSystem_init.cpp
, tr_local.h
- r_useTwoSidedStencil
: RenderSystem_init.cpp
, tr_local.h
- r_useVertexBuffers
: RenderSystem_init.cpp
, tr_local.h
- R_VerticalFlip()
: Image.h
, Image_process.cpp
- r_vidModes
: RenderSystem_init.cpp
- R_VidRestart_f()
: RenderSystem_init.cpp
- R_WindingFromTriangles()
: tr_deform.cpp
- R_WobbleskyTexGen()
: tr_light.cpp
- R_WritePalTGA()
: Image.h
, Image_files.cpp
- R_WriteTGA()
: Image.h
, Image_files.cpp
- R_XrayRender()
: tr_subview.cpp
- R_Y_OFF
: jccolor.c
- r_znear
: RenderSystem_init.cpp
, tr_local.h
- RAD2DEG
: Math.h
- RAD_ALT
: MainFrm.h
- RAD_CONTROL
: MainFrm.h
- RAD_PRESS
: MainFrm.h
- RAD_SHIFT
: MainFrm.h
- radiant_entityMode
: Radiant.cpp
- RadiantInit()
: edit_public.h
, Radiant.cpp
, edit_stub.cpp
- RadiantPrint()
: edit_public.h
, edit_stub.cpp
, Radiant.cpp
- RadiantRun()
: edit_public.h
, edit_stub.cpp
, Radiant.cpp
- RadiantShutdown()
: edit_stub.cpp
, Radiant.cpp
, edit_public.h
- RadiantSync()
: edit_public.h
, Radiant.cpp
, edit_stub.cpp
- RADIUS
: DialogColorPicker.h
- RADUIS
: DialogColorPicker.cpp
- RAGDOLL_DEATH_TIME
: Player.cpp
- RANDOM_SEED
: Simd.cpp
- RandomizeStack()
: Session.cpp
- range
: glext.h
, qgl.h
, win_qgl.cpp
- RANGE_MASK
: jdct.h
- RAY_STEPS
: renderbump.cpp
- RayIntersectsTri()
: EditorBrush.cpp
- RB_AddDebugLine()
: tr_local.h
, tr_rendertools.cpp
- RB_AddDebugPolygon()
: tr_local.h
, tr_rendertools.cpp
- RB_AddDebugText()
: tr_local.h
, tr_rendertools.cpp
- RB_ARB2_CreateDrawInteractions()
: draw_arb2.cpp
- RB_ARB2_DrawInteraction()
: draw_arb2.cpp
, draw_exp.cpp
- RB_ARB2_DrawInteractions()
: draw_arb2.cpp
, tr_local.h
- RB_ARB_DrawInteractions()
: tr_local.h
, draw_arb.cpp
- RB_BakeTextureMatrixIntoTexgen()
: draw_common.cpp
, tr_local.h
- RB_BeginDrawingView()
: tr_local.h
, tr_render.cpp
- RB_BindStageTexture()
: tr_local.h
, tr_render.cpp
- RB_BindVariableStageImage()
: tr_local.h
, tr_render.cpp
- RB_ClearDebugLines()
: tr_local.h
, tr_rendertools.cpp
- RB_ClearDebugPolygons()
: tr_local.h
, tr_rendertools.cpp
- RB_ClearDebugText()
: tr_local.h
, tr_rendertools.cpp
- RB_CopyRender()
: tr_backend.cpp
- RB_CountStencilBuffer()
: tr_rendertools.cpp
- RB_CreateSingleDrawInteractions()
: tr_render.cpp
, tr_local.h
- rb_debugLines
: tr_rendertools.cpp
- rb_debugLineTime
: tr_rendertools.cpp
- rb_debugPolygons
: tr_rendertools.cpp
- rb_debugPolygonTime
: tr_rendertools.cpp
- rb_debugText
: tr_rendertools.cpp
- rb_debugTextTime
: tr_rendertools.cpp
- RB_DetermineLightScale()
: tr_render.cpp
, tr_local.h
- RB_DrawBounds()
: tr_local.h
, tr_rendertools.cpp
- RB_DrawElementsImmediate()
: tr_local.h
, tr_render.cpp
- RB_DrawElementsWithCounters()
: tr_render.cpp
, tr_local.h
- RB_DrawExpandedTriangles()
: tr_trace.cpp
- RB_DrawShaderPasses()
: tr_local.h
- RB_DrawShadowElementsWithCounters()
: tr_render.cpp
, tr_local.h
- RB_DrawTextLength()
: tr_local.h
, tr_rendertools.cpp
- RB_DrawView()
: tr_render.cpp
, tr_local.h
- RB_EnterModelDepthHack()
: tr_local.h
, tr_render.cpp
- RB_EnterWeaponDepthHack()
: tr_local.h
, tr_render.cpp
- RB_ExecuteBackEndCommands()
: tr_backend.cpp
, tr_local.h
- RB_EXP_Bloom()
: draw_exp.cpp
- RB_EXP_CoverScreen()
: draw_exp.cpp
- RB_EXP_CreateDrawInteractions()
: draw_exp.cpp
- RB_EXP_CullInteractions()
: draw_exp.cpp
- RB_EXP_DrawInteraction()
: draw_exp.cpp
- RB_Exp_DrawInteractions()
: draw_exp_stub.cpp
, draw_exp.cpp
- RB_EXP_GammaDither()
: draw_exp.cpp
- RB_EXP_ReadFloatBuffer()
: draw_exp.cpp
- RB_EXP_RenderOccluders()
: draw_exp.cpp
- RB_Exp_SelectFrustum()
: draw_exp.cpp
- RB_EXP_SetNativeBuffer()
: draw_exp.cpp
- RB_EXP_SetRenderBuffer()
: draw_exp.cpp
- RB_Exp_TrianglesForFrustum()
: draw_exp.cpp
- RB_FinishStageTexture()
: tr_local.h
, tr_render.cpp
- RB_FinishStageTexturing()
: draw_common.cpp
- RB_FORCE_EXPONENT_BITS
: Physics_RigidBody.cpp
- RB_FORCE_MANTISSA_BITS
: Physics_RigidBody.cpp
- RB_FORCE_MAX
: Physics_RigidBody.cpp
- RB_FORCE_TOTAL_BITS
: Physics_RigidBody.cpp
- RB_GetShaderTextureMatrix()
: tr_render.cpp
, tr_local.h
- RB_LeaveDepthHack()
: tr_local.h
, tr_render.cpp
- RB_LoadShaderTextureMatrix()
: tr_render.cpp
, tr_local.h
- RB_LogComment()
: tr_backend.cpp
, tr_local.h
- RB_MOMENTUM_EXPONENT_BITS
: Physics_RigidBody.cpp
- RB_MOMENTUM_MANTISSA_BITS
: Physics_RigidBody.cpp
- RB_MOMENTUM_MAX
: Physics_RigidBody.cpp
- RB_MOMENTUM_TOTAL_BITS
: Physics_RigidBody.cpp
- rb_numDebugLines
: tr_rendertools.cpp
- rb_numDebugPolygons
: tr_rendertools.cpp
- rb_numDebugText
: tr_rendertools.cpp
- RB_NV10_DrawInteractions()
: draw_nv10.cpp
, tr_local.h
- RB_NV20_DependentAmbientPass()
: draw_nv20.cpp
- RB_NV20_DependentSpecularPass()
: draw_nv20.cpp
- RB_NV20_DrawInteractions()
: draw_nv20.cpp
, tr_local.h
- RB_PolygonClear()
: tr_rendertools.cpp
, tr_local.h
- RB_PrepareStageTexturing()
: draw_common.cpp
- RB_R200_DrawInteractions()
: draw_r200.cpp
, tr_local.h
- RB_RenderDebugTools()
: tr_rendertools.cpp
, tr_local.h
- RB_RenderDrawSurfChainWithFunction()
: tr_render.cpp
, tr_local.h
- RB_RenderDrawSurfListWithFunction()
: tr_local.h
, tr_render.cpp
- RB_RenderShadowBuffer()
: draw_exp.cpp
- RB_RenderTriangleSurface()
: tr_local.h
, tr_render.cpp
- RB_ScanStencilBuffer()
: tr_local.h
, tr_rendertools.cpp
- RB_SetDefaultGLState()
: tr_backend.cpp
, tr_local.h
- RB_SetGL2D()
: tr_backend.cpp
, tr_local.h
- RB_SetLightTexture()
: tr_local.h
- RB_SetProgramEnvironment()
: draw_common.cpp
- RB_SetProgramEnvironmentSpace()
: draw_common.cpp
- RB_shadowResampleAlpha()
: draw_exp.cpp
- rb_showActive
: SysCvar.cpp
, SysCvar.h
- rb_showBodies
: SysCvar.cpp
, SysCvar.h
- RB_ShowDebugLines()
: tr_rendertools.cpp
- RB_ShowDebugPolygons()
: tr_rendertools.cpp
- RB_ShowDebugText()
: tr_rendertools.cpp
- RB_ShowDepthBuffer()
: tr_rendertools.cpp
- RB_ShowDestinationAlpha()
: tr_local.h
, tr_rendertools.cpp
- RB_ShowImages()
: tr_local.h
, tr_backend.cpp
- rb_showInertia
: SysCvar.cpp
, SysCvar.h
- RB_ShowIntensity()
: tr_rendertools.cpp
- RB_ShowLightCount()
: tr_local.h
, tr_rendertools.cpp
- RB_ShowLights()
: tr_rendertools.cpp
, tr_local.h
- rb_showMass
: SysCvar.cpp
, SysCvar.h
- RB_ShowOverdraw()
: tr_local.h
, tr_rendertools.cpp
- RB_ShowPortals()
: tr_rendertools.cpp
- RB_ShowSilhouette()
: tr_rendertools.cpp
- rb_showTimings
: SysCvar.cpp
, SysCvar.h
- RB_ShowTrace()
: tr_local.h
, tr_trace.cpp
- rb_showVelocity
: SysCvar.cpp
, SysCvar.h
- RB_ShutdownDebugTools()
: tr_local.h
, tr_rendertools.cpp
- RB_SimpleSurfaceSetup()
: tr_rendertools.cpp
- RB_SimpleWorldSetup()
: tr_rendertools.cpp
- RB_STD_DrawShaderPasses()
: draw_common.cpp
- RB_STD_DrawView()
: tr_local.h
, draw_common.cpp
- RB_STD_FillDepthBuffer()
: tr_local.h
, draw_common.cpp
- RB_STD_FogAllLights()
: tr_local.h
, draw_common.cpp
- RB_STD_LightScale()
: draw_common.cpp
, tr_local.h
- RB_STD_T_RenderShaderPasses()
: draw_common.cpp
- RB_StencilShadowPass()
: draw_common.cpp
, tr_local.h
- RB_SwapBuffers()
: tr_backend.cpp
- RB_T_FillDepthBuffer()
: draw_common.cpp
, draw_exp.cpp
- RB_T_RenderTriangleSurface()
: tr_local.h
, tr_render.cpp
- RB_T_RenderTriangleSurfaceAsLines()
: tr_rendertools.cpp
- RB_TestGamma()
: draw_exp.cpp
, tr_rendertools.cpp
- RB_TestImage()
: tr_rendertools.cpp
- RB_VELOCITY_EXPONENT_BITS
: Physics_RigidBody.cpp
, Physics_RigidBody.h
- RB_VELOCITY_MANTISSA_BITS
: Physics_RigidBody.h
, Physics_RigidBody.cpp
- RB_VELOCITY_MAX
: Physics_RigidBody.h
, Physics_RigidBody.cpp
- RB_VELOCITY_TOTAL_BITS
: Physics_RigidBody.h
, Physics_RigidBody.cpp
- rbfg_DefaultHeight
: RenderBumpFlatDialog.cpp
- rbfg_DefaultWidth
: RenderBumpFlatDialog.cpp
- RC_COPY_RENDER
: tr_local.h
- RC_DRAW_VIEW
: tr_local.h
- RC_NOP
: tr_local.h
- RC_SET_BUFFER
: tr_local.h
- RC_SWAP_BUFFERS
: tr_local.h
- RCLICK_KEY
: PrefsDlg.cpp
- RConRedirect()
: AsyncServer.cpp
- Reachability_Read()
: AASFile.cpp
- Reachability_Special_Read()
: AASFile.cpp
- Reachability_Special_Write()
: AASFile.cpp
- Reachability_Write()
: AASFile.cpp
- read_backing_store()
: jmemansi.c
, jmemname.c
- READ_BINARY
: jmemdos.c
, jmemname.c
- read_callback()
: httpput.c
, post-callback.c
- read_ems_store()
: jmemdos.c
- read_file_store()
: jmemdos.c
- read_markers()
: jdmarker.c
- read_restart_marker()
: jdmarker.c
- read_xms_store()
: jmemdos.c
- readFloat()
: tr_font.cpp
- readInt()
: tr_font.cpp
- realize_virt_arrays()
: jmemmgr.c
- RECT_WIDTH
: DialogColorPicker.h
- RED
: DialogColorPicker.h
- ref
: win_qgl.cpp
, glext.h
, qgl.h
- REFERENCE_BLOCK_SIZE_LARGE
: CollisionModel_local.h
- REFERENCE_BLOCK_SIZE_SMALL
: CollisionModel_local.h
- REG_TYPE
: mdct.h
- region_active
: EditorMap.h
, EditorMap.cpp
- region_maxs
: EditorMap.cpp
, EditorMap.h
- region_mins
: EditorMap.h
, EditorMap.cpp
- region_sides
: EditorMap.cpp
- ReloadShaders()
: Textures.h
- remainder
: wglext.h
- REMOTE_URL
: ftpupload.c
- remove_sample
: soundcard.h
- REMOVE_STATUS_ALIVE
: snd_local.h
- REMOVE_STATUS_INVALID
: snd_local.h
- REMOVE_STATUS_SAMPLEFINISHED
: snd_local.h
- REMOVE_STATUS_WAITSAMPLEFINISHED
: snd_local.h
- RemoveBadTris()
: dmap.h
, tritools.cpp
- RemovePortalFromNode()
: portals.cpp
, facebsp.cpp
- RemoveRegionBrushes()
: EditorMap.cpp
- removeStatus_t
: snd_local.h
- RENAME_FILE_TO
: ftpupload.c
- RenderBump_f()
: renderbump.cpp
, compiler_public.h
- RenderBumpFlat_f()
: renderbump.cpp
, compiler_public.h
- renderCommand_t
: tr_local.h
- RENDERDEMO_VERSION
: Licensee.h
- renderEntity_t
: RenderWorld.h
, DeclParticle.h
- renderLight_t
: RenderWorld.h
- renderModelManager
: ModelManager.cpp
, ModelManager.h
- renderSystem
: RenderSystem.cpp
, RenderSystem.h
- renderThreadActive
: win_glimp.cpp
- renderView_t
: DeclParticle.h
, RenderWorld.h
- replaceid
: writeout.c
- RepositionWindow()
: PreferencesDialog.cpp
- REQBUFSIZ
: sws.c
- REQBUFSIZ_TXT
: sws.c
- REQUEST_DUMP
: sws.c
- REQUEST_KEYWORD_SIZE
: sws.c
- request_virt_barray()
: jmemmgr.c
- request_virt_sarray()
: jmemmgr.c
- res
: glext.h
- res0_free_info()
: res0.c
- res0_free_look()
: res0.c
- res0_inverse()
: res0.c
- res0_look()
: res0.c
- res0_pack()
: res0.c
- res0_unpack()
: res0.c
- res1_class()
: res0.c
- res1_forward()
: res0.c
- res1_inverse()
: res0.c
- res2_class()
: res0.c
- res2_forward()
: res0.c
- res2_inverse()
: res0.c
- reset
: glext.h
- reset_error_mgr()
: jerror.c
- reset_input_controller()
: jdinput.c
- reset_marker_reader()
: jdmarker.c
- ResetDmapGlobals()
: dmap.cpp
- residences
: qgl.h
, glext.h
, win_qgl.cpp
- residue0_exportbundle
: res0.c
, registry.c
- residue1_exportbundle
: registry.c
, res0.c
- residue2_exportbundle
: registry.c
, res0.c
- RESPONSE_DUMP
: sws.c
- result
: PreferencesDialog.cpp
- RESULT_STRING
: Script_Compiler.h
- RETSIGTYPE
: config-riscos.h
, url.c
, config-netware.h
, config-riscos.h
, getpass.c
, config-amigaos.h
- RevBitFieldNoSwap()
: Lib.cpp
- RevBitFieldSwap()
: Lib.cpp
- RevBytesNoSwap()
: Lib.cpp
- RevBytesSwap()
: Lib.cpp
- rgb_gray_convert()
: jccolor.c
- rgb_ycc_convert()
: jccolor.c
- rgb_ycc_start()
: jccolor.c
- RGBADIST
: gdefs.h
- RGBDIST
: gdefs.h
- RIEMULT
: gdefs.h
- right
: qgl.h
, win_qgl.cpp
- RIGHT_SHIFT
: jpegint.h
- RigidBodyDerivatives()
: Physics_RigidBody.cpp
- rigidBodyIState_t
: Physics_RigidBody.h
- rigidBodyPState_t
: Physics_RigidBody.h
- RLOCK_KEY
: PrefsDlg.cpp
- RMULT
: gdefs.h
- ROLL
: Angles.h
- ROOM_SLICES_IN_BUFFER
: snd_local.h
- ROQ_CODEBOOK
: Cinematic.cpp
- ROQ_FILE
: Cinematic.cpp
- RoQ_ID
: quaddefs.h
- ROQ_PACKET
: Cinematic.cpp
- RoQ_PUZZLE_QUAD
: quaddefs.h
- RoQ_QUAD
: quaddefs.h
- ROQ_QUAD
: Cinematic.cpp
- RoQ_QUAD_CODEBOOK
: quaddefs.h
- ROQ_QUAD_HANG
: Cinematic.cpp
- RoQ_QUAD_HANG
: quaddefs.h
- RoQ_QUAD_INFO
: quaddefs.h
- ROQ_QUAD_INFO
: Cinematic.cpp
- ROQ_QUAD_JPEG
: Cinematic.cpp
- RoQ_QUAD_JPEG
: quaddefs.h
- RoQ_QUAD_SMALL
: quaddefs.h
- RoQ_QUAD_VQ
: quaddefs.h
- ROQ_QUAD_VQ
: Cinematic.cpp
- RoQFileEncode_f()
: compiler_public.h
, roq.cpp
- ROTATE_LEFT
: MD4.cpp
, md5.c
- RotateFaceTexture_BrushPrimit()
: EditorBrushPrimit.cpp
- RotateVector()
: Rectangle.h
, EditorBrush.cpp
- ROTATION_AXIS_EPSILON
: CollisionModel_rotate.cpp
- ROTATION_KEY
: PrefsDlg.cpp
- RoundDownToPowerOfTwo()
: MegaTexture.cpp
- row
: glext.h
- RP_GRPBOXINDENT
: RollupPanel.cpp
- RP_IDM_COLLAPSEALL
: RollupPanel.cpp
- RP_IDM_EXPANDALL
: RollupPanel.cpp
- RP_IDM_STARTITEMS
: RollupPanel.cpp
- RP_PGBUTTONHEIGHT
: RollupPanel.cpp
- RP_ROLLCURSOR
: RollupPanel.cpp
- RP_SCROLLBARCOLOR
: RollupPanel.cpp
- RP_SCROLLBARWIDTH
: RollupPanel.cpp
- RPITEM_MAX_NAME
: RollupPanel.h
- RQEMULT
: gdefs.h
- RUN_DEF
: PrefsDlg.cpp
- RUN_KEY
: PrefsDlg.cpp
- RunAAS_f()
: compiler_public.h
, AASBuild.cpp
- RunAASDir_f()
: compiler_public.h
, AASBuild.cpp
- RunBsp()
: MainFrm.cpp
- RunGameDisplayPreferencesDialog()
: PreferencesDialog.h
, PreferencesDialog.cpp
- RunReach_f()
: AASBuild.cpp
, compiler_public.h
- rvDebuggerBreakpointList
: DebuggerClient.h
- rvDebuggerCallstackList
: DebuggerClient.h
- rvDebuggerThreadList
: DebuggerClient.h
- rvDebuggerWatchList
: DebuggerWindow.h
- RVITEMPROPS_GENERAL
: GEItemPropsDlg.cpp
- RVITEMPROPS_IMAGE
: GEItemPropsDlg.cpp
- RVITEMPROPS_KEYS
: GEItemPropsDlg.cpp
- RVITEMPROPS_MAX
: GEItemPropsDlg.cpp
- RVITEMPROPS_TEXT
: GEItemPropsDlg.cpp
- RW_BINARY
: jmemname.c