doom3-gpl
Doom 3 GPL source release
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- b -
b :
cm_brushRef_s
,
dtlCel
,
expOp_t
,
idBounds
,
idCurve_NaturalCubicSpline< type >
,
idLCP_Square
,
idLCP_Symmetric
,
idPlane
,
pPixel
,
RGBType
,
statement_s
,
wexpOp_t
b1 :
SoundFX_LowpassFast
B16 :
xnvctrlEvent
,
xnvCtrlIsNvReply
,
xnvCtrlIsNvReq
,
xnvCtrlQueryAttributeReply
,
xnvCtrlQueryAttributeReq
,
xnvCtrlQueryExtensionReply
,
xnvCtrlQueryExtensionReq
,
xnvCtrlQueryStringAttributeReply
,
xnvCtrlQueryStringAttributeReq
,
xnvCtrlQueryValidAttributeValuesReply
,
xnvCtrlQueryValidAttributeValuesReq
,
xnvCtrlSelectNotifyReq
,
xnvCtrlSetAttributeReq
b2 :
SoundFX_LowpassFast
B32 :
xnvctrlEvent
,
xnvCtrlIsNvReply
,
xnvCtrlIsNvReq
,
xnvCtrlQueryAttributeReply
,
xnvCtrlQueryAttributeReq
,
xnvCtrlQueryExtensionReply
,
xnvCtrlQueryStringAttributeReply
,
xnvCtrlQueryStringAttributeReq
,
xnvCtrlQueryValidAttributeValuesReply
,
xnvCtrlQueryValidAttributeValuesReq
,
xnvCtrlSelectNotifyReq
,
xnvCtrlSetAttributeReq
b_o_s :
ogg_packet
,
ogg_stream_state
b_s_info :
jvirt_barray_control
,
jvirt_sarray_control
b_s_open :
jvirt_barray_control
,
jvirt_sarray_control
backColor :
idSimpleWindow
,
idWindow
backend_state :
vorbis_dsp_state
backEndRenderer :
idRenderSystemLocal
backEndRendererHasVertexPrograms :
idRenderSystemLocal
backEndRendererMaxLight :
idRenderSystemLocal
background :
idSimpleWindow
,
idWindow
backgroundDownload :
idAsyncClient
backgroundDownloads :
idFileSystemLocal
backgroundDownloadSemaphore :
Win32Vars_t
backgroundImageLoads :
idImageManager
backgroundLoadInProgress :
idImage
backGroundName :
idSimpleWindow
,
idWindow
backgroundThread :
idFileSystemLocal
backlerp :
frameBlend_t
backTri :
optEdge_s
backup :
HTTP
badheader :
Curl_transfer_keeper
ballAndSocketDlg :
DialogAFConstraint
ballHitCeiling :
idGameBustOutWindow
balls :
idGameBustOutWindow
ballsInPlay :
idGameBustOutWindow
ballSpeed :
idGameBustOutWindow
ballsRemaining :
idGameBustOutWindow
band :
envelope_lookup
bankno :
remove_sample
bark :
vorbis_look_psy
barkmap :
vorbis_info_floor0
barrelAxis :
idBarrel
barrelJointView :
idWeapon
barrelJointWorld :
idWeapon
base :
frameMemoryBlock_s
,
idBitMsgDelta
,
idDecl
,
idTimer
,
inflate_huft_s
base_freq :
patch_info
base_note :
patch_info
base_setting :
highlevel_encode_setup
baseAxis :
idAF
baseBlockMemory :
idDynamicBlockAlloc< type, baseBlockSize, minBlockSize >
baseBuffer :
idStr
baseColor :
idLight
baseDeclTree :
DialogDeclBrowser
baseFolder :
idLexer
baseFrame :
idExportJoint
,
idMD5Anim
baseID :
idLangDict
baseOrigin :
idAF
basePath :
idFileList
baseSkinName :
idPlayer
baseSpeed :
idExtrapolate< type >
baseTime :
idCameraDef
,
idSplineList
basetype :
idCompiler
baseVelocity :
idCameraPosition
bb :
inflate_blocks_state
bbox :
st_lwLayer
bButtonA :
MYDATA
bButtonB :
MYDATA
bButtonC :
MYDATA
bButtonD :
MYDATA
bCurrentMenuMsg :
idMultiplayerGame
bDragging :
MaterialTreeView
,
StageView
BE :
phuff_entropy_encoder
beamModel :
idRenderModelManagerLocal
beamTargets :
idBFGProjectile
bear :
idGameBearShootWindow
bearHitTarget :
idGameBearShootWindow
bearIsShrinking :
idGameBearShootWindow
bearScale :
idGameBearShootWindow
bearShrinkStartTime :
idGameBearShootWindow
beenhere :
URLGlob
begin :
envelope_band
,
vorbis_info_residue0
beginColor :
SSDPoints
beginLevel :
idGameSSDWindow
beginPosition :
SSDPoints
beginTime :
SSDExplosion
,
SSDPoints
,
SSDProjectile
behavior :
st_lwEnvelope
berserk :
idWeapon
berserkMaterial :
idPlayerView
bfgMaterial :
idPlayerView
bfgVision :
idPlayerView
bgl :
idImage
bglNext :
idImage
bGroupOnly :
CDialogSound
bi :
codec_setup_info
bias :
idCurve_KochanekBartelsSpline< type >
,
st_lwKey
bigPaddleTime :
idGameBustOutWindow
bin :
runner_lib.doomService
binary :
pack_t
bind :
audio_driver
bindBody :
idEntity
bindCount :
idImage
bindHandler :
idUserInterfaceLocal
binding :
audio_operations
,
idKey
,
oss_audioinfo
bindJoint :
idEntity
bindMaster :
idEntity
bindmat :
idExportJoint
bindName :
idBindWindow
bindOrientated :
idEntity::entityFlags_s
bindParticles :
idFXSingleAction
bindpos :
idExportJoint
binLinks :
triHash_t
binSize :
triHash_t
bit :
bitFlag_s
bit_buffer :
phuff_entropy_encoder
biTangents :
atiVertexShaderInfo_t
bitb :
inflate_blocks_state
bitk :
inflate_blocks_state
bitmap :
quadcel
bitmapDataOffset :
BMPHeader_t
bitmapDataSize :
BMPHeader_t
bitmapHeaderSize :
BMPHeader_t
bitmaps :
dataQuadCel
bitNum :
cm_trmEdge_s
bitrate_av_hi :
highlevel_encode_setup
,
ovectl_ratemanage_arg
bitrate_av_lo :
highlevel_encode_setup
,
ovectl_ratemanage_arg
bitrate_av_window :
highlevel_encode_setup
,
ovectl_ratemanage_arg
bitrate_av_window_center :
highlevel_encode_setup
,
ovectl_ratemanage_arg
bitrate_hard_max :
ovectl_ratemanage_arg
bitrate_hard_min :
ovectl_ratemanage_arg
bitrate_hard_window :
ovectl_ratemanage_arg
bitrate_limit_window :
highlevel_encode_setup
bitrate_lower :
vorbis_info
bitrate_max :
highlevel_encode_setup
bitrate_min :
highlevel_encode_setup
bitrate_nominal :
vorbis_info
bitrate_upper :
vorbis_info
bitrate_window :
vorbis_info
bitrev :
mdct_lookup
bits :
_NVCTRLAttributeValidValues
,
connectdata
,
huffmanCode_s
,
idClassVariableInfo
Bits :
inflate_huft_s
bits :
JHUFF_TBL
,
MD5_CTX
,
vorbis_look_floor0
bits_in :
oss_digital_control
bits_left :
bitread_perm_state
,
bitread_working_state
bits_out :
oss_digital_control
bits_per_pixel :
pcx_t
bitsPerPixel :
BMPHeader_t
bitsPerSample :
idAudioHardwareWIN32
bitstate :
huff_entropy_decoder
bittrack :
OggVorbis_File
blackImage :
idImageManager
blank_run :
runner_lib.doomService
blendDuration :
idAnimBlend
blendEndValue :
idAnimBlend
blendFrames :
idAnimated
blendLight :
idMaterial
blendStartTime :
idAnimBlend
blendStartValue :
idAnimBlend
blens :
inflate_blocks_state
blink :
gameDebugLine_t
blink_anim :
idActor
blink_max :
idActor
blink_min :
idActor
blink_time :
idActor
bloc :
idCompressor_Huffman
blocIn :
idCompressor_Huffman
block :
highlevel_encode_setup
,
idCompressor_LZSS
,
idCompressor_LZW
,
vp_adjblock
blockAlign :
idAudioHardwareWIN32
blocked :
idMover_Binary
blockedAttackTime :
idAI
blockedMoveTime :
idAI
blockedRadius :
idAI
blockflag :
vorbis_info_mode
,
vorbis_info_psy
blockIndex :
idCompressor_LZSS
,
idCompressor_LZW
blockingAreaNum :
aasTrace_s
blockingBits :
doublePortal_s
,
exitPortal_t
blockingEntity :
idPhysics_Monster
,
pathTrace_s
,
predictedPath_s
blocks :
count_info
,
idBlockAlloc< type, blockSize >
,
internal_state
blocks_in_MCU :
jpeg_compress_struct
,
jpeg_decompress_struct
blockSize :
idCompressor_LZSS
,
idCompressor_LZW
blocksize_long :
ve_setup_data_template
blocksize_short :
ve_setup_data_template
blocksizes :
codec_setup_info
blocksperrow :
jvirt_barray_control
blockTime :
idMoveState
blocktype :
vorbis_block_internal
blocMax :
idCompressor_Huffman
blocNode :
idCompressor_Huffman
blocPtrs :
idCompressor_Huffman
bloodSprayMaterial :
idPlayerView
blue :
glwgamma_t
BlueLen :
CDialogColorPicker
bmap :
NSBitmapImageRep
bms :
private_state
board :
idGameBustOutWindow
boardDataLoaded :
idGameBustOutWindow
bobCycle :
idPlayer
bobFoot :
idPlayer
bobFrac :
idPlayer
bobfracsin :
idPlayer
bOcclusion :
CDialogSound
bodies :
idDeclAF
,
idPhysics_AF
body :
AFCollision_s
,
CDialogPDAEditEmail
,
DialogAFBody
,
idAFAttachment
,
ogg_page
body1 :
idAFConstraint
,
idDeclAF_Constraint
body1Axis :
idAFConstraint_ConeLimit
,
idAFConstraint_PyramidLimit
body2 :
idAFConstraint
,
idDeclAF_Constraint
body_data :
ogg_stream_state
body_fill :
ogg_stream_state
body_len :
ogg_page
body_returned :
ogg_stream_state
body_storage :
ogg_stream_state
bodybytes :
ogg_sync_state
bodyDlg :
DialogAF
,
DialogAFProperties
bodyId :
jointConversion_s
,
renderEntity_s
bodyList :
DialogAFBody
bodyName :
idDragEntity
bodywrites :
Curl_transfer_keeper
bOmni :
CDialogSound
book_aux :
vorbis_residue_template
book_aux_managed :
vorbis_residue_template
book_param :
codec_setup_info
booklist :
vorbis_info_residue0
books :
codec_setup_info
,
static_bookblock
,
vorbis_info_floor0
books_base :
vorbis_residue_template
books_base_managed :
vorbis_residue_template
boost :
att3
borderClampImage :
idImageManager
borderColor :
idSimpleWindow
,
idWindow
borderSize :
idSimpleWindow
,
idWindow
bottom :
glyphInfo_t
,
idStackTemplate< type, nextOffset >
bouncyness :
idAFBody
,
idBrittleFracture
,
idPhysics_AF
,
idPhysics_RigidBody
bound_to :
idPort
boundaryType :
idCurve_Spline< type >
boundingBoxes :
idAASSettings
boundingPlanes :
decalProjectionInfo_s
bounds :
aasArea_s
,
bspbrush_s
,
cm_brush_s
,
cm_model_s
,
cm_polygon_s
,
cm_traceWork_s
,
cm_windingList_s
,
eyeIsland_t
,
idBrittleFracture
,
idBrush
,
idClipModel
,
idDeclParticle
,
idExportModel
,
idMD5Anim
,
idParticleStage
,
idRenderModelStatic
,
idRoutingObstacle
,
idTraceModel
,
listParms_s
,
md3Frame_s
,
node_s
,
obstacle_s
,
optimizeGroup_s
,
pvsArea_s
,
pvsPortal_s
,
renderEntity_s
,
srfTriangles_s
,
traceModelPoly_t
,
tree_s
,
triHash_t
boundsExpansion :
CDialogParticleEditor
,
idParticleStage
boxConstraint :
idAFConstraint
boxHalfSize :
idVectorSet< type, dimension >
,
idVectorSubset< type, dimension >
boxHashSize :
idVectorSet< type, dimension >
,
idVectorSubset< type, dimension >
boxIndex :
idAFConstraint
,
idLCP_Square
,
idLCP_Symmetric
boxInvSize :
idVectorSet< type, dimension >
,
idVectorSubset< type, dimension >
bPlay :
CDialogSound
braceDepth :
idCompiler
bracedSection :
CSyntaxRichEditCtrl
braceHighlightColor :
CSyntaxRichEditCtrl
brassDelay :
idWeapon
brassDict :
idWeapon
breakOnTrigger :
idLight
breaks :
idEditWindow
brightMark :
CDialogColorPicker
brightness :
st_lwClip
brightRect :
CDialogColorPicker
brokenModel :
idLight
,
idMoveable
brush :
primitive_s
brushBlock :
cm_model_s
BrushChopAllowed :
idBrushBSP
brushCount :
idBrushMap
brushes :
cm_node_s
,
entity_s
brushList :
idBrushBSPNode
brushlist :
node_s
,
undo_s
brushMap :
idBrushBSP
brushMapContents :
idBrushBSP
brushMemory :
cm_model_s
BrushMergeAllowed :
idBrushBSP
brushnum :
bspbrush_s
brushRefBlocks :
cm_model_s
btn135 :
CEntityDlg
btn180 :
CEntityDlg
btn225 :
CEntityDlg
btn270 :
CEntityDlg
btn315 :
CEntityDlg
btn360 :
CEntityDlg
btn45 :
CEntityDlg
btn90 :
CEntityDlg
btnBrowse :
CEntityDlg
btnCreate :
CEntityDlg
btnCurve :
CEntityDlg
btnDown :
CEntityDlg
btnGui :
CEntityDlg
btnModel :
CEntityDlg
btnParticle :
CEntityDlg
btnPlayAnim :
CEntityDlg
btnSkin :
CEntityDlg
btnSound :
CEntityDlg
btnStopAnim :
CEntityDlg
btnUp :
CEntityDlg
bTriggered :
CDialogSound
buddies :
idMover_Binary
buddy :
SSDExplosion
buddyStr :
idDoor
buddyWin :
idSliderWindow
buf :
Curl_transfer_keeper
,
idCinematicLocal
buffer :
ase_t
,
asprintf
,
buffmem_desc
,
curl_httppost
,
fcurl_data
,
fileDownload_s
,
FormInfo
,
idCompressor_BitStream
,
idEditField
,
idLexer
,
idMsgQueue
,
MD4_CTX
,
md5_ctx
,
my_destination_mgr
,
my_main_controller
,
my_post_controller
,
my_source_mgr
,
nsprintf
,
oggpack_buffer
,
send_buffer
,
setBufferCommand_t
,
SoundFX
,
UrlState
buffer_full :
my_main_controller
buffer_len :
fcurl_data
buffer_pos :
fcurl_data
buffer_size :
UserDefined
buffer_status :
midi_operations
buffered :
idUsercmdGenLocal
buffered_image :
jpeg_decompress_struct
bufferlength :
curl_httppost
,
FormInfo
buffers :
idSoundSystemLocal
bufferSize :
idAudioHardwareWIN32
bufferSwapCount :
glwstate_t
buffsize :
dma_buffparms
build_path :
SDK.idSDK
buildBuffer :
pack_t
buildNumber :
idRestoreGame
builtin :
define_s
bump :
st_lwSurface
bumpImage :
drawInteraction_t
bumpMatrix :
drawInteraction_t
bumpTransformS :
atiVertexShaderInfo_t
bumpTransformT :
atiVertexShaderInfo_t
bunching :
CDialogParticleEditor
burstDist :
idGuidedProjectile
burstMode :
idGuidedProjectile
burstVelocity :
idGuidedProjectile
busy :
CMainFrame
,
oss_audioinfo
button :
idGLDrawable
,
userCmdString_t
buttonMask :
idPlayer
buttonRect :
CPropTreeItemButton
,
CPropTreeItemEditButton
buttons :
usercmd_t
buttonsReleased :
idTarget_EndLevel
buttonState :
idUsercmdGenLocal
buttonText :
CPropTreeItemButton
,
CPropTreeItemEditButton
bx :
EMScontext
,
XMScontext
byte_before_the_zipfile :
file_in_zip_read_info_s
,
unz_s
byte_counter :
dma_buffparms
bytecount :
connectdata
,
Curl_transfer_keeper
bytecountp :
connectdata
,
FTP
bytePtr :
varEval_s
bytes :
audio_buf_info
,
CDIB
,
count_info
,
EMSspec
,
ogg_packet
bytes_in_buffer :
bitread_working_state
,
jpeg_source_mgr
bytes_in_use :
dma_buffparms
bytes_left :
large_pool_struct
,
small_pool_struct
bytes_per_line :
pcx_t
bytes_used :
large_pool_struct
,
small_pool_struct
bytesNeededForMapLoad :
idSessionLocal
bytesRead :
idPort
bytesRemaining :
cm_brushBlock_s
,
cm_polygonBlock_s
bytesWritten :
idPort
This page is maintained by
Wladimir van der Laan
. Generated on Mon Nov 17 2014 12:23:42 for doom3-gpl by
1.8.6
.