Here is a list of all class members with links to the classes they belong to:
- u -
- u
: _NVCTRLAttributeValidValues
, xnvctrlEvent
- uagent
: connectdata::dynamically_allocated_data
- ubitin
: oss_digital_control
- ubitout
: oss_digital_control
- udpMsgAllocator
: idUDPLag
- uEntities
: dmapGlobals_t
- uiManager
: gameImport_t
- ulEAXVersion
: _EAXSESSIONPROPERTIES
- ulEnvironment
: _EAXLISTENERPROPERTIES
, _EAXREVERBPROPERTIES
- ulFlags
: _EAXBUFFERPROPERTIES
, _EAXFXSLOTPROPERTIES
, _EAXLISTENERPROPERTIES
, _EAXREVERBPROPERTIES
, _EAXSOURCE2DPROPERTIES
, _EAXSOURCEPROPERTIES
- ulInsideConeAngle
: _SOURCEATTRIBUTES
- ulLeftDirection
: _EAXFREQUENCYSHIFTERPROPERTIES
- ulMaxActiveSends
: _EAXSESSIONPROPERTIES
- ulOnOff
: _EAXAGCCOMPRESSORPROPERTIES
- ulOutsideConeAngle
: _SOURCEATTRIBUTES
- ulPhonemeA
: _EAXVOCALMORPHERPROPERTIES
- ulPhonemeB
: _EAXVOCALMORPHERPROPERTIES
- ulRightDirection
: _EAXFREQUENCYSHIFTERPROPERTIES
- ulspeed
: Progress
- ulWaveform
: _EAXCHORUSPROPERTIES
, _EAXFLANGERPROPERTIES
, _EAXRINGMODULATORPROPERTIES
, _EAXVOCALMORPHERPROPERTIES
- Unbind()
: idEntity
, idMegaTexture
- UnbindBinding()
: idKeyInput
- UnbindIndex()
: idVertexCache
- unbindOnDeath
: idMoveable
- UnbindSelected()
: idDragEntity
- unclamped
: CDialogSound
- uncompressed_size
: unz_file_info_s
- unCompressedSize
: idCompressor_Huffman
- UnCrop()
: idRenderSystem
, idRenderSystemLocal
- underflowBits
: idCompressor_Arithmetic
- underrun_flag
: dma_buffparms
- Undo()
: AddMaterialFolderModifier
, AddMaterialModifier
, AttributeMaterialModifier
, AttributeMaterialModifierBool
, AttributeMaterialModifierString
, CXYWnd
, DeleteMaterialFolderModifier
, DeleteMaterialModifier
, MaterialDocManager
, MaterialModifier
, MoveMaterialModifier
, RenameMaterialFolderModifier
, RenameMaterialModifier
, rvGEDeleteModifier
, rvGEHideModifier
, rvGEInsertModifier
, rvGEKeyValueModifier
, rvGEModifier
, rvGEModifierGroup
, rvGEModifierStack
, rvGEMoveModifier
, rvGESizeModifier
, rvGEStateModifier
, rvGEZOrderModifier
, StageDeleteModifier
, StageInsertModifier
, StageMoveModifier
- UndoAvailable()
: CXYWnd
- UndoCheckout()
: rvGEWorkspace
- UndoClear()
: CXYWnd
- UndoCopy()
: CXYWnd
- undoId
: entity_s
- undoModifiers
: MaterialDocManager
- UnGetToken()
: idTokenizer
- unGuided
: idGuidedProjectile
- UnhideSelected()
: rvGEWorkspace
- UnhideWindow()
: rvGEWorkspace
- Uniform()
: idForce_Field
- uninitialized
: idVarDef
- Union()
: idScreenRect
- uniqued
: idUserInterfaceLocal
- universalDlg
: DialogAFConstraint
- Unlink()
: idClipModel
, idInteraction
, idScriptVariable< type, etype, returnType >
- UnlinkAndFree()
: idInteraction
- UnlinkCache()
: idAASLocal
- UnlinkClip()
: idPhysics
, idPhysics_Actor
, idPhysics_AF
, idPhysics_Base
, idPhysics_Parametric
, idPhysics_RigidBody
, idPhysics_Static
, idPhysics_StaticMulti
- UnlinkCombat()
: idActor
, idAFAttachment
, idAFEntity_Base
, idAFEntity_WithAttachedHead
- UnlinkFreeInternal()
: idDynamicBlockAlloc< type, baseBlockSize, minBlockSize >
- Unload()
: rvDebuggerScript
- UnloadFile()
: idEFXFile
- UnloadGameDLL()
: idCommonLocal
- UnloadMap()
: idSessionLocal
- Unlock()
: idAudioBufferWIN32
, idAudioHardware
, idAudioHardwareALSA
, idAudioHardwareOSS
, idAudioHardwareOSX
, idAudioHardwareWIN32
- unlockfunc
: Curl_share
- UnlockMemory()
: idSys
, idSysLocal
- unnamed
: idClassTypeInfo
, idEnumTypeInfo
- unpack
: vorbis_func_floor
, vorbis_func_mapping
, vorbis_func_residue
- UnPause()
: idSoundWorld
, idSoundWorldLocal
- UnprojectVector()
: idMat3
, idMat4
- unread_marker
: bitread_working_state
, jpeg_decompress_struct
- UnreadBits()
: idCompressor_BitStream
- UnreadSignToken()
: idParser
- UnreadSourceToken()
: idParser
- UnreadToken()
: idLexer
, idParser
- UnRegisterAllMaterialViews()
: MaterialDocManager
- UnregisterEntity()
: idGameLocal
- UnRegisterMaterialView()
: MaterialDocManager
- unsentBuffer
: idMsgChannel
- unsentFragments
: idMsgChannel
- UnsentFragmentsLeft()
: idMsgChannel
- unsentFragmentStart
: idMsgChannel
- unsentMsg
: idMsgChannel
- unsmoothedTangents
: idMaterial
- unsynced
: ogg_sync_state
- UntransformJoints()
: idSIMD_Generic
, idSIMDProcessor
- uOffset
: aseMaterial_t
, maMaterial_t
- up
: camera_t
, renderLight_s
- Update()
: BOEntity
, BSEntity
, idDragEntity
, idGLDrawable
, idGLDrawableMaterial
, idGLDrawableModel
, idGLDrawableView
, idInternalCVar
, idMultiWinVar
, idRenderModelLiquid
, idWinBackground
, idWinBool
, idWinFloat
, idWinInt
, idWinRectangle
, idWinStr
, idWinVar
, idWinVec2
, idWinVec3
, idWinVec4
, rvGENavigator
, rvGEProperties
, rvGEStatusBar
, rvGETransformer
, SSDEntity
- Update_Decrement()
: idMatX
- Update_Increment()
: idMatX
- Update_IncrementSymmetric()
: idMatX
- Update_RankOne()
: idMatX
- Update_RankOneSymmetric()
: idMatX
- Update_RowColumn()
: idMatX
- Update_RowColumnSymmetric()
: idMatX
- update_tics
: idRenderModelLiquid
- UpdateAir()
: idPlayer
- UpdateAIScript()
: idAI
- UpdateAnimation()
: idAF
, idAnimatedEntity
- updateAnimation
: idRenderWindow
- UpdateAnimationControllers()
: idActor
, idAFEntity_Base
, idAI
, idEntity
- UpdateAnimState()
: idActor
- UpdateAreaRoutingCache()
: idAASLocal
- UpdateArmor()
: idInventory
- UpdateAsyncStatsAvg()
: idAsyncServer
- UpdateAxisControls()
: CVectorCtl
- UpdateBall()
: idGameBustOutWindow
- UpdateBear()
: idGameBearShootWindow
- UpdateBuddies()
: idMover_Binary
- UpdateButtons()
: idGameBearShootWindow
- UpdateCallstack()
: rvDebuggerWindow
- UpdateCamera()
: idGLDrawableView
- UpdateCameraView()
: CCamWnd
- UpdateCaption()
: CCamWnd
- UpdateChangeableSpawnArgs()
: idEntity
, idLight
, idSound
- UpdateCheat()
: idInternalCVar
- UpdateCheckedStates()
: rvGEItemPropsGeneralPage
, rvGEItemPropsImagePage
, rvGEItemPropsTextPage
- UpdateChoice()
: idChoiceWindow
- UpdateChoicesAndVals()
: idChoiceWindow
- UpdateCinematic()
: idMaterial
- UpdateClipModels()
: idPhysics_AF
- UpdateColor()
: CLightDlg
- UpdateConditions()
: idPlayer
- UpdateControlInfo()
: CDialogParticleEditor
- UpdateCursor()
: rvGEWorkspace
- UpdateCvar()
: idEditWindow
, idSliderWindow
- UpdateDamageEffects()
: idAnimatedEntity
- UpdateDeathSkin()
: idPlayer
- UpdateDeltaViewAngles()
: idPlayer
- UpdateDialog()
: CLightDlg
- UpdateDialogFromLightInfo()
: CLightDlg
- updateDirectDownload
: idAsyncClient
- UpdateDisplayFraction()
: idConsoleLocal
- UpdatedItems()
: CPropTree
- UpdateEditPreview()
: CEditViewDlg
- UpdateEmitter()
: idSoundEmitter
, idSoundEmitterLocal
- UpdateEnemyPosition()
: idAI
- UpdateEntityCurve()
: CEntityDlg
- UpdateEntityDef()
: idRenderWorld
, idRenderWorldLocal
- UpdateEntitySel()
: CEntityDlg
, CInspectorDialog
- UpdateExpression()
: rvGESelectionMgr
- updateFallback
: idAsyncClient
- UpdateFile()
: DialogAFBody
, DialogAFConstraint
, DialogAFConstraintBallAndSocket
, DialogAFConstraintFixed
, DialogAFConstraintHinge
, DialogAFConstraintSlider
, DialogAFConstraintSpring
, DialogAFConstraintUniversal
, DialogAFProperties
- updateFile
: idAsyncClient
- UpdateFileList()
: rvOpenFileDialog
- UpdateFilter()
: CNewTexWnd
- UpdateFlashPosition()
: idWeapon
- UpdateFocus()
: idPlayer
- UpdateForCenter()
: idTextureLevel
- UpdateFromAnimationFrame()
: CEntityDlg
- UpdateFromDictionary()
: idWindow
- UpdateFromListBox()
: CEntityDlg
- UpdateFromPhysics()
: idEntity
- UpdateGame()
: idGameBearShootWindow
, idGameBustOutWindow
, idGameSSDWindow
- UpdateGamePakChecksums()
: idFileSystem
, idFileSystemLocal
- UpdateGravity()
: idGameLocal
- updateGroup
: idChoiceWindow
- UpdateGUI()
: idWeapon
- UpdateHelicopter()
: idGameBearShootWindow
- UpdateHud()
: idMultiplayerGame
, idPlayer
- UpdateHudAmmo()
: idPlayer
- UpdateHudStats()
: idPlayer
- UpdateHudWeapon()
: idPlayer
- UpdateIcon()
: idPlayerIcon
- UpdateIncomingRate()
: idMsgChannel
- UpdateInfo()
: CPatchDialog
- updateInspectors
: CPropertyList
- UpdateKeyVal()
: CEntityDlg
- UpdateLagometer()
: idGameLocal
- UpdateLightDef()
: idRenderWorld
, idRenderWorldLocal
- UpdateLightInfoFromDialog()
: CLightDlg
- UpdateLights()
: idGLDrawableView
- UpdateList()
: CEntityListDlg
, idListWindow
- UpdateLocation()
: idPlayer
- UpdateLookIn()
: rvOpenFileDialog
- UpdateMainGui()
: idMultiplayerGame
- updateMime
: idAsyncClient
- UpdateModel()
: idEntity
, idGLDrawableView
- UpdateModelTransform()
: idEntity
- UpdateMoveAllItems()
: CPropTree
- UpdateMoverSound()
: idMover_Binary
- UpdateMoveSound()
: idMover
- UpdateMPLevelShot()
: idSessionLocal
- updateMSG
: idAsyncClient
- UpdateMuzzleFlash()
: idAI
- UpdateNozzleFx()
: idWeapon
- UpdateObjectiveInfo()
: idPlayer
- UpdateOutgoingRate()
: idMsgChannel
- UpdatePacketLoss()
: idMsgChannel
- UpdatePaddle()
: idGameBustOutWindow
- UpdateParent
: CDialogColorPicker
- UpdateParticleData()
: CDialogParticleEditor
- UpdateParticles()
: idAI
- UpdatePatchToolbarButtons()
: CMainFrame
- UpdatePDAInfo()
: idPlayer
- UpdatePlayerIcons()
: idPlayer
- UpdatePlayerRanks()
: idMultiplayerGame
- UpdatePointPtr()
: CClipPoint
- UpdatePortal()
: idAASCluster
- UpdatePortalRoutingCache()
: idAASLocal
- UpdatePowerups()
: idGameBustOutWindow
- UpdatePowerUps()
: idPlayer
- UpdatePrefs()
: CNewTexWnd
- UpdateProbabilities()
: idCompressor_Arithmetic
- UpdatePureServerChecksums()
: idFileSystem
, idFileSystemLocal
- UpdatePVSAreas()
: idEntity
- updateRange
: CSyntaxRichEditCtrl
- UpdateRankColor()
: idMultiplayerGame
- UpdateRecentFiles()
: rvDebuggerWindow
, rvGEApp
- UpdateRect()
: rvGEWindowWrapper
- UpdateRectangle()
: rvGESelectionMgr
, rvGEWorkspace
- UpdateRenderEntities()
: CCamWnd
- UpdateRenderEntity()
: idBrittleFracture
, idEntity
, idItem
, idRenderEntity
, idRenderEntityLocal
, idSmokeParticles
- UpdateRenderLight()
: idRenderLight
, idRenderLightLocal
- UpdateResize()
: CPropTreeList
- UpdateRotationSound()
: idMover
- UpdateRowColInfo()
: CPatchDialog
- updateScore
: idGameBearShootWindow
- UpdateScore()
: idGameBearShootWindow
, idGameBustOutWindow
- updateScore
: idGameBustOutWindow
- UpdateScoreboard()
: idMultiplayerGame
- UpdateScreen()
: idSession
, idSessionLocal
- UpdateScript()
: idActor
, idWeapon
, rvDebuggerWindow
- UpdateScrollbars()
: rvGEWorkspace
- UpdateSelectedEntity()
: CInspectorDialog
- UpdateSelectedOrigin()
: CDialogParticleEditor
, CDialogSound
- updateSelection()
: idPointListInterface
, idSplineList
, idSplinePosition
- UpdateSelections()
: rvGENavigator
, rvGEWorkspace
- updateSentTime
: idAsyncClient
- UpdateServerInfoFlags()
: idGameLocal
- UpdateSkin()
: idWeapon
- UpdateSkinSetup()
: idPlayer
- UpdateSound()
: idEntity
- UpdateSpawnId()
: idEntityPtr< type >
- UpdateSpectating()
: idPlayer
- UpdateSpinners()
: CPatchDialog
, CSurfaceDlg
- UpdateState()
: idAnimState
- updateState
: idAsyncClient
- updateStatus
: idMover_Binary
- UpdateStatusBar()
: DialogDeclEditor
, DialogEntityDefEditor
, DialogScriptEditor
- UpdateStatusText()
: CMainFrame
- updateStr
: idChoiceWindow
- UpdateSurface()
: idMD5Mesh
- updateSyntaxHighlighting
: CSyntaxRichEditCtrl
- UpdateTabControlIndices()
: CTabsDlg
- UpdateTextureBar()
: CMainFrame
- updateTextures()
: CFindTextureDlg
- UpdateTile()
: idTextureLevel
- UpdateTime()
: idAsyncClient
, idAsyncServer
, idPhysics
, idPhysics_AF
, idPhysics_Base
, idPhysics_Monster
, idPhysics_Parametric
, idPhysics_Player
, idPhysics_RigidBody
, idPhysics_Static
, idPhysics_StaticMulti
- UpdateTitle()
: rvDebuggerWindow
, rvGEWorkspace
- UpdateToolbar()
: rvDebuggerWindow
- UpdateTourneyLine()
: idMultiplayerGame
- UpdateTrail()
: idRenderModelTrail
- UpdateTreeAfterMerge_r()
: idBrushBSP
- UpdateTurret()
: idGameBearShootWindow
- UpdateUI()
: idAsyncServer
- UpdateUI_f()
: idAsyncNetwork
- updateURL
: idAsyncClient
- UpdateValue()
: idInternalCVar
- UpdateVars()
: idChoiceWindow
- updateVars
: idWindow
- UpdateViewAngles()
: idPlayer
- UpdateViewDependencies()
: CXYWnd
- UpdateVisibleRange()
: CSyntaxRichEditCtrl
- UpdateVisuals()
: idEntity
- UpdateWatch()
: rvDebuggerWindow
- UpdateWatches()
: rvDebuggerClient
- UpdateWeapon()
: idPlayer
- UpdateWindowMenu()
: rvDebuggerWindow
- UpdateWindows()
: CMainFrame
- UpdateWindowState()
: rvGEWindowWrapper
- UpdateWinsLosses()
: idMultiplayerGame
- UpdateWinVars()
: idWindow
- upload
: UserDefined
- upload_chunky
: ConnectBits
- upload_done
: Curl_transfer_keeper
- upload_fromhere
: connectdata
- upload_present
: connectdata
- uploadbuf
: Curl_transfer_keeper
- uploadbuffer
: UrlState
- UploadCompressedNormalMap()
: idImage
- uploadDepth
: idImage
- uploaded
: Progress
- uploadHeight
: idImage
- UploadImage()
: idRenderSystem
, idRenderSystemLocal
- UploadPrecompressedImage()
: idImage
- UploadScratch()
: idImage
- uploadWidth
: idImage
- upmove
: usercmd_t
- upperArmLength
: idIK_Reach
- upperArmToShoulderJoint
: idIK_Reach
- upperLegLength
: idIK_Walk
- upperLegToHipJoint
: idIK_Walk
- UpperTriangularInverse()
: idMatX
- upsample
: jpeg_decompress_struct
- UpSampleOGGTo44kHz()
: idSIMD_Generic
, idSIMDProcessor
- UpSamplePCMTo44kHz()
: idSIMD_Generic
, idSIMDProcessor
- url
: backgroundDownload_s
, DynamicStatic
, getout
, pakDlEntry_t
, Tdata
, urlDownload_s
- url_alloc
: DynamicStatic
- url_changed
: DynamicStatic
- url_get
: Configurable
- url_last
: Configurable
- url_list
: Configurable
- url_out
: Configurable
- urllen
: URLGlob
- urlpath
: FTP
- us
: TELNET
- us_preferred
: TELNET
- Use()
: idAFEntity_Vehicle
, idDoor
- use
: ssl_connect_data
- Use_BinaryMover()
: idMover_Binary
- use_combat_bbox
: idActor
- use_httpget
: Configurable
- use_netrc
: UserDefined
- use_port
: UserDefined
- use_range
: ConnectBits
- use_resume
: Configurable
- UseAmmo()
: idInventory
- useBoneAxis
: idAI
- useContactMotorDir
: idAFBody::bodyFlags_s
- used
: cm_trmEdge_s
, cm_trmPolygon_s
, cm_trmVertex_s
, frameMemoryBlock_s
, gameDebugLine_t
- used2
: codec
- used4
: codec
- used_entries
: codebook
- used_interface
: UrlState
- usedBlockMemory
: idDynamicAlloc< type, baseBlockSize, minBlockSize >
, idDynamicBlockAlloc< type, baseBlockSize, minBlockSize >
- usedMemory
: cm_model_s
- useEAXReverb
: idSoundSystemLocal
- UseFlyMove()
: idPhysics_Monster
- useFont
: idDeviceContext
- useFrictionDir
: idAFBody::bodyFlags_s
- UseGamma()
: CDIB
- useInitialSpawns
: idPlayer
- UseObjects()
: idPlayer
- useOpenAL
: idSoundSystemLocal
- usePatches
: idAASSettings
- usePivot
: idIK_Walk
- user
: connectdata
, FTP
, vertCache_s
- user_comments
: vorbis_comment
- user_counter
: dma_buffparms
- user_export
: dma_buffparms
- user_import
: dma_buffparms
- user_parms
: audio_operations
- user_passwd
: ConnectBits
- useragent
: Configurable
, UserDefined
- usercert
: sslctxparm_st
- usercmd
: idPlayer
- usercmdAction
: idKey
- UsercmdInputChanged()
: idAsyncNetwork
- UsercmdInterrupt()
: idUsercmdGen
, idUsercmdGenLocal
- userCmds
: idAsyncClient
, idAsyncServer
- usercmds
: idGameLocal
- userData
: idODE
- userInfo
: idGameLocal
, mapSpawnData_t
- UserInfoChanged()
: idPlayer
- userpwd
: Configurable
, connectdata::dynamically_allocated_data
, UserDefined
- useSplineAngles
: idMover
, parametricPState_s
- useTimecodeForRange
: roqParam
- UseUnsmoothedTangents()
: idMaterial
- UseVehicle()
: idPlayer
- useVelocityMove
: idPhysics_Monster
- UseVelocityMove()
: idPhysics_Monster
- using_merged_upsample
: my_decomp_master
- UsingSplineAngles()
: idPhysics_Parametric
- usq
: TELNET
- uTiling
: aseMaterial_t
, maMaterial_t
- uv
: exportUV_t
, idExportMesh