Here is a list of all class members with links to the classes they belong to:
- a -
- a
: dtlCel
, expOp_t
, idLCP_Square
, idLCP_Symmetric
, idPlane
, pPixel
, statement_s
, wexpOp_t
- a1
: SoundFX_LowpassFast
- a2
: SoundFX_LowpassFast
- a3
: SoundFX_LowpassFast
- aa_strength
: st_lwImageMap
- aas
: idAI
- aas_area_closed
: idDoor
- aas_flags
: st_lwImageMap
- AASFileManager
: gameImport_t
- aasList
: idGameLocal
- aasLocation
: idPlayer
- aasNames
: idGameLocal
- aasSettings
: idAASBuild
- aasTrace_s()
: aasTrace_s
- AboutDlgProc()
: rvDebuggerWindow
- Abs()
: idComplex
, idMath
- absBounds
: aasObstacle_s
, idClipModel
- ABSTRACT_PROTOTYPE()
: idCamera
, idClass
, idEntity
, idPhysics
- ac_count_ptrs
: huff_entropy_encoder
- ac_derived_tbls
: huff_entropy_decoder
, huff_entropy_encoder
- ac_huff_tbl_ptrs
: jpeg_compress_struct
, jpeg_decompress_struct
- ac_tbl_no
: jpeg_component_info
, phuff_entropy_encoder
- Accelerate()
: idPhysics_Player
- acceleration
: idAFBody
, idMover::moveState_t
, idMover::rotationState_t
- ACCELERATION_STAGE
: idMover
- accelTime
: idInterpolateAccelDecelLinear< type >
, idInterpolateAccelDecelSine< type >
- acceltime
: idMover
- accelTime
: idMover_Binary
, idSoulCubeMissile
- accept_encoding
: connectdata::dynamically_allocated_data
- accumImage
: idImageManager
- AccumulateModelInfo()
: idCollisionModelManagerLocal
- acknowledgeSnapshotSequence
: serverClient_s
- ACos()
: idMath
- ACos16()
: idMath
- ACos64()
: idMath
- acProbs_t
: idCompressor_Arithmetic
- acSymbol_t
: idCompressor_Arithmetic
- action
: poll_mouse_event_s
- actions
: idEntityFx
- Activate()
: CPropTreeItem
, idAI
, idBindWindow
, idChoiceWindow
, idEditWindow
, idGameBearShootWindow
, idGameBustOutWindow
, idListWindow
, idMarkerWindow
, idPhysics
, idPhysics_AF
, idPhysics_Base
, idPhysics_Monster
, idPhysics_Parametric
, idPhysics_RigidBody
, idPhysics_Static
, idPhysics_StaticMulti
, idSliderWindow
, idUserInterface
, idUserInterfaceLocal
, idWindow
, rvDebuggerWindow
- ACTIVATE_TYPE_KEYBOARD
: CPropTreeItem
- ACTIVATE_TYPE_MOUSE
: CPropTreeItem
- activateChain
: idMover_Binary
- ActivateContactEntities()
: idPhysics_Base
- activated
: idAnimated
- ACTIVATED
: idSecurityCamera
- activatedBy
: idMover_Binary
, idRotater
- ActivatePhysics()
: idEntity
- activateStr
: idUserInterfaceLocal
- ActivateTargets()
: idEntity
- activateTime
: AFPState_s
- ActivateTool()
: idCommon
, idCommonLocal
- activator
: idAnimated
, idCameraAnim
- Active()
: CXYWnd
- active
: idAsyncClient
, idAsyncServer
, idBlockAlloc< type, blockSize >
- Active()
: idConsole
, idConsoleLocal
- active
: idShaking
, idSlowChannel
, idStaticEntity
- Active()
: idUserInterfaceLocal
- active
: idUserInterfaceLocal
- activeApp
: Win32Vars_t
- activeColor
: idSplineList
- activeEntities
: idGameLocal
- activeFont
: idDeviceContext
- ActiveGui()
: idPlayer
- activeIOProc
: idAudioHardwareOSX
- activeNode
: idEntity
- activeSegment
: idSplineList
- activeSounds
: s_stats
- activeStages
: idSmokeParticles
- activeTarget
: idCameraDef
- ActiveXY()
: CMainFrame
- actual_number_of_colors
: jpeg_decompress_struct
- ActuallyFree()
: idVertexCache
- ActuallyLoadImage()
: idImage
- actualX
: idWindow
- actualY
: idWindow
- Add()
: idAFConstraint_BallAndSocketJointFriction
, idAFConstraint_ConeLimit
, idAFConstraint_ContactFriction
, idAFConstraint_HingeFriction
, idAFConstraint_HingeSteering
, idAFConstraint_PyramidLimit
, idAFConstraint_UniversalJointFriction
, idBTree< objType, keyType, maxChildrenPerNode >
, idHashIndex
, idListGUI
, idListGUILocal
, idMsgQueue
, idQueueTemplate< type, nextOffset >
, idSIMD_Generic
, idSIMDProcessor
, idStackTemplate< type, nextOffset >
, rvGESelectionMgr
- Add16()
: idSIMD_Generic
, idSIMDProcessor
- Add_bit()
: idCompressor_Huffman
- add_quad()
: polyhedron
- add_trans
: st_lwSurface
- AddAASObstacle()
: idGameLocal
- AddActiveInteraction()
: idInteraction
- AddAIKill()
: idPlayer
- AddAreaEntityRefs()
: idRenderWorldLocal
- AddAreaLightRefs()
: idRenderWorldLocal
- AddAreaRefs()
: idRenderWorldLocal
- AddAssign16()
: idSIMD_Generic
, idSIMDProcessor
- AddAudio()
: idDeclPDA
- AddBevelsForAxialBox()
: idBrush
- AddBindConstraints()
: idAF
, idAFEntity_Base
- AddBloodSpray()
: idPlayerView
- AddBody()
: idAF
, idPhysics_AF
- AddBounds()
: idAnimBlend
, idBounds
- AddBox()
: idBox
- AddBreakpoint()
: rvDebuggerClient
- AddBrushesForMapBrush()
: idAASBuild
- AddBrushesForMapEntity()
: idAASBuild
- AddBrushesForMapFile()
: idAASBuild
- AddBrushesForMapPatch()
: idAASBuild
- AddBrushToNode()
: idCollisionModelManagerLocal
- AddBuiltinDefines()
: idParser
- addButton
: DialogEntityDefEditor
- AddChannelContribution()
: idSoundWorldLocal
- AddChatLine()
: idMultiplayerGame
- AddChild()
: idWindow
- AddClamped()
: idLCP_Square
, idLCP_Symmetric
- AddClassNames()
: CEntityDlg
- AddCommand()
: idCmdSystem
, idCmdSystemLocal
, idWindow
- AddCommentedItems()
: CPreviewDlg
- AddConstraint()
: idPhysics_AF
- AddContactEntitiesForContacts()
: idPhysics_Base
- AddContactEntity()
: idEntity
, idPhysics
, idPhysics_Base
, idPhysics_Static
, idPhysics_StaticMulti
- addControlPoint()
: idSplinePosition
- AddCurrentSel()
: idListWindow
- AddCurvePoints()
: CEntityDlg
- AddDamage()
: idGameSSDWindow
- AddDamageEffect()
: idAFAttachment
, idAnimatedEntity
, idBrittleFracture
, idEntity
- AddDDSCommand()
: idImageManager
- AddDecalDrawSurf()
: idRenderModelDecal
- AddDeclTypeToTree()
: DialogDeclBrowser
- AddDef()
: idVarDefName
- AddDefaultDamageEffect()
: idProjectile
- AddDefine()
: idParser
, idTypeInfoGen
- AddDefinedVar()
: idWindow
- AddDefineToHash()
: idParser
- AddDefToNameList()
: idProgram
- AddDepthFadedWinding()
: idRenderModelDecal
- AddDockedWindow()
: CTabsDlg
- addedToIsland
: optEdge_s
, optVertex_s
- AddEmail()
: idDeclPDA
- AddEntity()
: idMapFile
- AddEntityDef()
: idRenderWorld
, idRenderWorldLocal
- AddEntityRefToArea()
: idRenderWorldLocal
- AddEntityToHash()
: idGameLocal
- addEvent()
: idCameraDef
- AddField()
: idTypeDef
- AddFlyBob()
: idAI
- AddFolder()
: MaterialTreeView
- AddForce()
: idAF
, idAFAttachment
, idAFBody
, idAFEntity_Base
, idBrittleFracture
, idEntity
, idPhysics
, idPhysics_AF
, idPhysics_Base
, idPhysics_RigidBody
, idPhysics_Static
, idPhysics_StaticMulti
- AddFrameCommand()
: idAnim
- AddFrameConstraint()
: idPhysics_AF
- AddFrameConstraints()
: idPhysics_AF
- AddFunction()
: idTypeDef
- AddFunctionParm()
: idTypeDef
- AddGameDirectory()
: idFileSystemLocal
- AddGlobalDefine()
: idParser
- AddGlobalDefinesToSource()
: idParser
- AddGravity()
: idPhysics_AF
- AddGroundContacts()
: idPhysics_Base
- AddGroups()
: CDialogSound
- AddGuiPDAData()
: idPlayer
- addGuis()
: CDialogTextures
- AddGUIsToTree()
: DialogDeclBrowser
- AddHealth()
: idGameSSDWindow
- AddImplicitStages()
: idMaterial
- AddInUseSounds()
: CDialogSound
- AddItem()
: CPropertyList
, rvPropertyGrid
- additionalAxis
: idBarrel
- additionalRotation
: idBarrel
- AddKeyVal()
: idLangDict
- AddLedge()
: idAASBuild
- AddLight()
: idExplodingBarrel
- addLight()
: idGLDrawableView
- AddLight()
: MaterialPreviewPropView
- AddLightDef()
: idRenderWorld
, idRenderWorldLocal
- AddLightRefToArea()
: idRenderWorldLocal
- AddLocalCapsToProjectionBounds()
: idFrustum
- AddLocalDamageEffect()
: idAnimatedEntity
- AddLocalLineToProjectionBoundsSetCull()
: idFrustum
- AddLocalLineToProjectionBoundsUseCull()
: idFrustum
- AddMaterial()
: MaterialDocManager
- AddMaterialFolderModifier()
: AddMaterialFolderModifier
- AddMaterialModifier()
: AddMaterialModifier
- AddMaterialRedoModifier()
: MaterialDocManager
- addMaterials()
: CDialogTextures
- AddMaterials()
: CPreviewDlg
- AddMaterialUndoModifier()
: MaterialDocManager
- AddModel()
: idRenderModelManager
, idRenderModelManagerLocal
- addModels()
: CDialogTextures
- AddModifier()
: rvGEProperties
- AddModifierMove()
: rvGEWorkspace
- AddModifierMoveNudge()
: rvGEWorkspace
- AddModifiers()
: rvGEWorkspace
- AddModifierShowAll()
: rvGEWorkspace
- AddModifierSize()
: rvGEWorkspace
- AddModifierSizeNudge()
: rvGEWorkspace
- AddObject()
: idSaveGame
- AddObstacle()
: idAAS
, idAASLocal
- addon
: pack_t
- addon_info
: pack_t
- addon_message_table
: jpeg_error_mgr
- addon_search
: pack_t
- addonChecksums
: idFileSystemLocal
- addonPaks
: idFileSystemLocal
- AddOverlaySurfacesToModel()
: idRenderModelOverlay
- addParticles()
: CDialogTextures
- AddParticles()
: CPreviewDlg
, idExplodingBarrel
- AddPassageBoundaries()
: idPVS
- addPath
: roqParam
- AddPathToTree()
: CPathTreeCtrl
- AddPickupName()
: idInventory
- AddPoint()
: idBounds
, idBox
- addPoint()
: idFixedPosition
, idInterpolatedPosition
- AddPoint()
: idLedge
- addPoint()
: idPointListInterface
- AddPoint()
: idScreenRect
, idSphere
- addPoint()
: idSplineList
, idSplinePosition
- AddPoint()
: idWinding2D
, idWinding
- AddPointPoint()
: CXYWnd
- AddPolygonToNode()
: idCollisionModelManagerLocal
- AddPrimitive()
: idMapEntity
- AddProjectileHits()
: idPlayer
- AddProjectilesFired()
: idPlayer
- AddProp()
: CEntityDlg
- AddPropItem()
: CPropertyList
- AddPushVelocity()
: idPhysics_AF
- AddQuad()
: codec
- addr
: Curl_dns_entry
- AddReachabilityToArea()
: idAASReach
- AddRecentFile()
: rvGEOptions
, rvRegistryOptions
- AddRect()
: idRegion
- AddRef()
: idCompressor_Huffman
, idUserInterfaceLocal
- AddReference()
: idImage
, idMaterial
- AddReg()
: idRegisterList
- AddReport()
: idTimerReport
- address
: challenge_s
, idTCP
, master_s
, udpMsg_s
- AddScore()
: idGameSSDWindow
- addScripts()
: CDialogTextures
- AddScriptsToTree()
: DialogDeclBrowser
- addSegmentTime()
: idSplineList
- AddSelectedEntity()
: idEditEntities
, idGameEdit
- AddServer()
: idServerScan
- AddShard()
: idBrittleFracture
- AddSide()
: idMapBrush
- AddSkins()
: CPreviewDlg
- AddSounds()
: CDialogSound
- addSounds()
: CDialogTextures
- AddSounds()
: CPreviewDlg
- AddSpeakers()
: CDialogSound
- AddSpecialMapStage()
: MaterialDoc
- AddSphere()
: idSphere
- AddStage()
: CDialogParticleEditor
, MaterialDoc
- AddStartupCommands()
: idCommonLocal
- AddString()
: idLangDict
- AddStrList()
: CDialogSound
- addStrList()
: CDialogTextures
- AddStrList()
: CPreviewDlg
, MaterialTreeView
- AddSurface()
: idRenderModel
, idRenderModelStatic
- AddTabItem()
: DialogAF
- addTarget()
: idCameraDef
- AddText()
: CConsoleDlg
, ConsoleView
- AddTime()
: idTimerReport
- AddToConvexHull()
: idWinding
- AddToDict()
: idCompressor_LZW
- AddToEnd()
: idLinkList< type >
- AddToFront()
: idBrushList
, idLinkList< type >
- AddToHash()
: idCompressor_LZSS
- AddToNodes()
: idBrushBSPPortal
- AddToReadCount()
: idFileSystem
, idFileSystemLocal
- addToRenderer()
: idSplineList
- AddToSurfaceArea()
: idMaterial
- AddToTail()
: idBrushList
- AddToVisibleList()
: CPropTree
- AddTransition()
: idWindow
- AddTris()
: idGLDrawableWorld
- AddUnique()
: idFileSystemLocal
, idList< type >
, idStaticList< type, size >
- AddUpdateVar()
: idWindow
- AddValue()
: idCurve< type >
, idCurve_KochanekBartelsSpline< type >
, idCurve_NURBS< type >
, idDebugGraph
- addVelocity()
: idCameraPosition
- AddVideo()
: idDeclPDA
- AddWatch()
: rvDebuggerWindow
- AddWinding()
: idRenderModelDecal
- AddWindow()
: rvGENavigator
, rvGEWorkspace
- AddWorldModelEntities()
: idRenderWorldLocal
- AddZipFile()
: idFileSystem
, idFileSystemLocal
- Adjust()
: idWindow
- ADJUST_BOTTOM
: idWindow
- ADJUST_BOTTOMLEFT
: idWindow
- ADJUST_BOTTOMRIGHT
: idWindow
- ADJUST_LEFT
: idWindow
- ADJUST_MOVE
: idWindow
- ADJUST_RIGHT
: idWindow
- ADJUST_TOP
: idWindow
- ADJUST_TOPLEFT
: idWindow
- ADJUST_TOPRIGHT
: idWindow
- AdjustAngles()
: idUsercmdGenLocal
- AdjustBodyAngles()
: idPlayer
- AdjustCoords()
: idDeviceContext
- AdjustFlyHeight()
: idAI
- AdjustFlyingAngles()
: idAI
- AdjustFlySpeed()
: idAI
- AdjustHeartRate()
: idPlayer
- AdjustSpeed()
: idPlayer
- adler
: z_stream_s
- Adobe_transform
: jpeg_decompress_struct
- adr
: inServer_t
, networkServer_t
- AdvanceRenderDemo()
: idSessionLocal
- AdvanceSurf()
: idGuiModel
- af
: idAFEntity_Base
- AF_CreateMesh()
: idGameEdit
- af_push_moveables
: idAI
- AF_SpawnEntity()
: idGameEdit
- AF_UndoChanges()
: idGameEdit
- AF_UpdateEntities()
: idGameEdit
- affectedMaterials
: DeleteMaterialFolderModifier
, MaterialTreeView
- AFList
: DialogAF
- AFPoseBlendWeight
: idAnimator
- AFPoseBounds
: idAnimator
- AFPoseJointFrame
: idAnimator
- AFPoseJointMods
: idAnimator
- AFPoseJoints
: idAnimator
- AFPoseTime
: idAnimator
- age
: curl_ssl_session
, curl_version_info_data
, particleGen_t
- Ah
: jpeg_compress_struct
, jpeg_decompress_struct
, jpeg_scan_info
- AI_ACTIVATED
: idAI
- AI_ATTACK_HELD
: idPlayer
- AI_BACKWARD
: idPlayer
- AI_BLOCKED
: idAI
- AI_CROUCH
: idPlayer
- AI_DAMAGE
: idAI
- AI_DEAD
: idAI
, idPlayer
- AI_DEST_UNREACHABLE
: idAI
- AI_ENEMY_DEAD
: idAI
- AI_ENEMY_IN_FOV
: idAI
- AI_ENEMY_REACHABLE
: idAI
- AI_ENEMY_VISIBLE
: idAI
- AI_FORWARD
: idAI
, idPlayer
- AI_HARDLANDING
: idPlayer
- AI_HIT_ENEMY
: idAI
- AI_JUMP
: idAI
, idPlayer
- AI_MOVE_DONE
: idAI
- ai_no_turn
: animFlags_t
- AI_OBSTACLE_IN_PATH
: idAI
- AI_ONGROUND
: idAI
, idPlayer
- AI_ONLADDER
: idPlayer
- AI_PAIN
: idAI
, idPlayer
- AI_PUSHED
: idAI
- AI_RELOAD
: idPlayer
- AI_RUN
: idPlayer
- AI_SOFTLANDING
: idPlayer
- AI_SPECIAL_DAMAGE
: idAI
- AI_STRAFE_LEFT
: idPlayer
- AI_STRAFE_RIGHT
: idPlayer
- AI_TALK
: idAI
- AI_TELEPORT
: idPlayer
- AI_TURN_LEFT
: idPlayer
- AI_TURN_RIGHT
: idPlayer
- AI_WEAPON_FIRED
: idPlayer
- airless
: idPlayer
- AirMove()
: idPhysics_Player
- airTics
: idPlayer
- Al
: jpeg_compress_struct
, jpeg_decompress_struct
, jpeg_scan_info
- alEAXGet
: idSoundSystemLocal
- alEAXGetBufferMode
: idSoundSystemLocal
- alEAXSet
: idSoundSystemLocal
- alEAXSetBufferMode
: idSoundSystemLocal
- ALERT
: idSecurityCamera
- AlertAI()
: idGameLocal
- alertMode
: idSecurityCamera
- AlertMonsters()
: idWeapon
- algo
: digestdata
- align
: debugText_s
, idExportOptions
- ALIGN
: idHeap
- align
: idTabRect
- ALIGN_BOTTOMS
: rvGEWorkspace
- ALIGN_CENTER
: idDeviceContext
- ALIGN_CENTERS
: rvGEWorkspace
- ALIGN_LEFT
: idDeviceContext
- ALIGN_LEFTS
: rvGEWorkspace
- ALIGN_MIDDLES
: rvGEWorkspace
- ALIGN_RIGHT
: idDeviceContext
- ALIGN_RIGHTS
: rvGEWorkspace
- ALIGN_TOPS
: rvGEWorkspace
- alignHeadTime
: idAI
- AlignSelected()
: rvGEWorkspace
- AllGapsLeadToOtherNode()
: idAASBuild
- alloc
: asprintf
, encode_aux_nearestmatch
, frameData_t
- Alloc()
: idAAS
, idAudioHardware
, idBlockAlloc< type, blockSize >
, idCinematic
, idDynamicAlloc< type, baseBlockSize, minBlockSize >
, idDynamicBlockAlloc< type, baseBlockSize, minBlockSize >
, idEvent
, idEventQueue
, idList< type >
, idRenderModelDecal
, idRenderModelOverlay
, idRenderModelStatic
, idSampleDecoder
, idStaticList< type, size >
, idUserInterfaceManager
, idUserInterfaceManagerLocal
, idVertexCache
- alloc_buffer
: audio_driver
- AllocAndLink()
: idInteraction
- AllocArithmetic()
: idCompressor
- Allocate()
: idHashIndex
, idHeap
- Allocate16()
: idHeap
- Allocated()
: function_t
, idAnimator
, idBindWindow
, idChoiceWindow
, idDict
, idEditWindow
- allocated
: idFile_Memory
- Allocated()
: idHashIndex
, idHashTable< Type >
, idKeyValue
- allocated
: idLexer
- Allocated()
: idList< type >
, idListWindow
, idMarkerWindow
, idMD5Anim
- allocated
: idPolynomial
- Allocated()
: idPoolStr
, idRenderWindow
, idSliderWindow
, idStaticList< type, size >
, idStr
, idStrPool
, idTypeDef
, idVectorSet< type, dimension >
, idVectorSubset< type, dimension >
, idWindow
- AllocatePage()
: idHeap
- AllocateSelf()
: idDeclLocal
- allocatingTempBuffer
: idVertexCache
- allocator
: idDeclType
- AllocBitStream()
: idCompressor
- AllocBrush()
: idCollisionModelManagerLocal
- AllocBrushReference()
: idCollisionModelManagerLocal
- AllocCompressor()
: idDemoFile
- AllocCurrentPVS()
: idPVS
- AllocDef()
: idProgram
- AllocDefragBlock()
: idHeap
- alloced
: idBase64
, idMatX
, idStr
, idVecX
- allocedp
: static_codebook
- allocedSize
: idWinding
- AllocFrameTemp()
: idVertexCache
- AllocFunction()
: idProgram
- AllocHuffman()
: idCompressor
- AllocImage()
: idImageManager
- AllocInternal()
: idDynamicBlockAlloc< type, baseBlockSize, minBlockSize >
- AllocListGUI()
: idUserInterfaceManager
, idUserInterfaceManagerLocal
- AllocLocalSoundEmitter()
: idSoundWorldLocal
- AllocLZSS()
: idCompressor
- AllocLZSS_WordAligned()
: idCompressor
- AllocLZW()
: idCompressor
- AllocModel()
: idCollisionModelManagerLocal
, idRenderModelManager
, idRenderModelManagerLocal
- AllocNoCompression()
: idCompressor
- AllocNode()
: idBTree< objType, keyType, maxChildrenPerNode >
, idCollisionModelManagerLocal
- AllocOpenALSource()
: idSoundSystemLocal
- AllocPolygon()
: idCollisionModelManagerLocal
- AllocPolygonReference()
: idCollisionModelManagerLocal
- allocptr
: connectdata
- AllocRenderWorld()
: idRenderSystem
, idRenderSystemLocal
- AllocRunLength()
: idCompressor
- AllocRunLength_ZeroBased()
: idCompressor
- AllocSoundEmitter()
: idSoundWorld
, idSoundWorldLocal
- AllocSoundWorld()
: idSoundSystem
, idSoundSystemLocal
- AllocSquare()
: idLCP
- AllocStatement()
: idProgram
- AllocString()
: idStrPool
- AllocSurfaceTriangles()
: idRenderModel
, idRenderModelStatic
- AllocSymmetric()
: idLCP
- AllocTraceModel()
: idClipModel
- AllocType()
: idProgram
- allow_port
: UrlState
- allowAllocs
: idDynamicBlockAlloc< type, baseBlockSize, minBlockSize >
- allowARB2Path
: glconfig_s
- AllowCancel()
: CWaitDlg
- allowCheats
: idAsyncNetwork
- allowDownSize
: idImage
- allowDrop
: idWeapon
- allowEyeFocus
: idActor
- allowFlyReachabilities
: idAASReach
, idAASSettings
- allowFrameCommands
: idAnimBlend
- AllowFrameCommands()
: idAnimBlend
- allowHiddenMovement
: idAI
- allowJointMod
: idAI
- allowLightInViewID
: renderLight_s
- allowMove
: idAI
, idAnimBlend
, idGLDrawableView::lightInfo_t
- AllowMovement()
: idAnimBlend
- allowNV10Path
: glconfig_s
- allowNV20Path
: glconfig_s
- allowNV30Path
: glconfig_s
- allowOverflow
: idBitMsg
- allowOverlays
: idMaterial
- AllowOverlays()
: idMaterial
- allowPain
: idActor
- AllowPathNames()
: CSyntaxRichEditCtrl
- allowPathNames
: CSyntaxRichEditCtrl
- allowPrimary
: idAFConstraint::constraintFlags_s
- allowR200Path
: glconfig_s
- allowStep
: idMoveable
- AllowStep()
: idMoveable
- allowSurfaceInViewID
: renderEntity_s
- allowSwimReachabilities
: idAASReach
, idAASSettings
- AllPlayersReady()
: idMultiplayerGame
- alpha
: st_lwSurface
- alpha_mode
: st_lwSurface
- alphaNotchImage
: idImageManager
- alphaRampImage
: idImageManager
- alphaTestRegister
: shaderStage_t
- already_negotiated
: TELNET
- ALStop()
: idSoundChannel
- altSound
: idSoundShader
- alwaysBtn
: PrefInfo
- ambientCache
: srfTriangles_s
- ambientCubeImage
: idRenderSystemLocal
- ambientLight
: drawInteraction_t
, idMaterial
- ambientLightVector
: idRenderSystemLocal
- ambientNormalMap
: idImageManager
- ambientSurface
: srfTriangles_s
- ambientTris
: surfaceInteraction_t
- ambientViewCount
: srfTriangles_s
- ammo
: idInventory
- AmmoAvailable()
: idWeapon
- ammoClip
: idWeapon
- AmmoInClip()
: idWeapon
- AmmoIndexForAmmoClass()
: idInventory
- AmmoIndexForWeaponClass()
: idInventory
- AmmoPickupNameForIndex()
: idInventory
- ammoPredictTime
: idInventory
- ammoPulse
: idInventory
- AmmoRequired()
: idWeapon
- ammoRequired
: idWeapon
- ammoType
: idWeapon
- ampbits
: vorbis_info_floor0
- ampbuf
: envelope_filter_state
- ampdB
: vorbis_info_floor0
- amplitude
: idSoundEmitterLocal
, st_lwImageMap
- amplitude_track_dBpersec
: highlevel_encode_setup
- amplitudeData
: idSoundSample
- ampmax
: vorbis_block_internal
, vorbis_look_psy_global
- ampmax_att_per_sec
: vorbis_info_psy_global
- ampptr
: envelope_filter_state
- ampTime
: idSoundEmitterLocal
- an
: lsfit_acc
- AnalogMouseZoom()
: CXYWnd
- analysisp
: vorbis_dsp_state
- anchor
: idDeclAF_Constraint
- anchor1
: idAFConstraint_BallAndSocketJoint
, idAFConstraint_Hinge
, idAFConstraint_Plane
, idAFConstraint_Spring
, idAFConstraint_UniversalJoint
- anchor2
: idAFConstraint_BallAndSocketJoint
, idAFConstraint_Hinge
, idAFConstraint_Plane
, idAFConstraint_Spring
, idAFConstraint_UniversalJoint
, idDeclAF_Constraint
- angle
: aseMaterial_t
, ballistics_s
, cm_traceWork_s
, idRotation
, idSecurityCamera
, maMaterial_t
- angle_delta
: idMover
- AngleDelta()
: idMath
- AngleKey()
: CEntityDlg
- AngleNormalize180()
: idMath
- AngleNormalize360()
: idMath
- AngleOffset()
: idPlayerView
- angles
: camera_t
, idDeclAF_Body
, idGuidedProjectile
, parametricPState_s
, usercmd_t
- angularExtrapolation
: parametricPState_s
- angularFriction
: idAFBody
, idDeclAF_Body
, idPhysics_AF
, idPhysics_RigidBody
- angularInterpolation
: parametricPState_s
- angularMomentum
: rididBodyIState_s
- angularVelocityScale
: idBrittleFracture
- anim
: idAnimated
- Anim()
: idAnimBlend
- anim
: idMoveState
, idTestModel
, st_lwClip
- ANIM_CreateAnimFrame()
: idGameEdit
- ANIM_CreateMeshForAnim()
: idGameEdit
- ANIM_GetAnim()
: idGameEdit
- ANIM_GetAnimFromEntityDef()
: idGameEdit
- ANIM_GetAnimNameFromEntityDef()
: idGameEdit
- ANIM_GetLength()
: idGameEdit
- ANIM_GetModelFromEntityDef()
: idGameEdit
- ANIM_GetModelFromName()
: idGameEdit
- ANIM_GetModelOffsetFromEntityDef()
: idGameEdit
- ANIM_GetNumAnimsFromEntityDef()
: idGameEdit
- ANIM_GetNumFrames()
: idGameEdit
- anim_turn
: animFlags_t
- anim_turn_amount
: idAI
- anim_turn_angles
: idAI
- anim_turn_yaw
: idAI
- animationFrameFrac
: particleGen_t
- animationFrames
: idParticleStage
- AnimationLength()
: idCinematic
, idCinematicLocal
- animationLength
: idCinematicLocal
- AnimationLength()
: idSndWindow
- animationMode
: CCamWnd
- animationRate
: idParticleStage
- animations
: idAnimManager
- animator
: idAF
, idAnimatedEntity
, idAnimState
, idIK
- animBits
: idExportJoint
, jointAnimInfo_t
- animBlendFrames
: idAnimState
, idWeapon
- animClass
: idRenderWindow
- AnimDone()
: idActor
, idAnimState
- animDoneTime
: idWeapon
- animEndTime
: idRenderWindow
- animFrames
: CDialogParticleEditor
- AnimFullName()
: idAnimator
, idAnimBlend
- AnimLength()
: idAnimator
- animLength
: idMD5Anim
, idRenderWindow
- AnimMove()
: idAI
- AnimName()
: idAnimator
, idAnimBlend
- animName
: idRenderWindow
- animname
: idTestModel
- animNum
: idAnimBlend
- AnimNum()
: idAnimBlend
- animPrefix
: idActor
- animRate
: CDialogParticleEditor
- anims
: idAnim
, idDeclModelDef
- AnimTime()
: idAnimBlend
- animtime
: idTestModel
- animWeights
: idAnimBlend
- anisotropicAvailable
: glconfig_s
- ankleJoints
: idIK_Walk
- antiAlias
: renderBump_t
- Append()
: idGuiScriptList
, idList< type >
, idStaticList< type, size >
, idStr
, rvGEModifierGroup
, rvGEModifierStack
- AppendArg()
: idCmdArgs
- AppendCommandText()
: idCmdSystemLocal
- AppendDirty()
: idToken
- AppendPath()
: idStr
- AppendString()
: idInterpreter
- Apply()
: rvGEDeleteModifier
, rvGEHideModifier
, rvGEInsertModifier
, rvGEKeyValueModifier
, rvGEModifier
, rvGEModifierGroup
, rvGEMoveModifier
, rvGEPropertyPage
, rvGESizeModifier
, rvGEStateModifier
, rvGEZOrderModifier
- ApplyAll()
: MaterialDocManager
- ApplyChanges()
: CDialogSound
- ApplyCollisions()
: idPhysics_AF
- ApplyContactForces()
: idPhysics_AF
- ApplyDamage()
: idBFGProjectile
- ApplyFade()
: idEntityFx
- ApplyFile()
: MaterialDocManager
- ApplyFilter()
: idServerScan
- ApplyFriction()
: idAFConstraint
, idAFConstraint_BallAndSocketJoint
, idAFConstraint_BallAndSocketJointFriction
, idAFConstraint_ConeLimit
, idAFConstraint_Contact
, idAFConstraint_ContactFriction
, idAFConstraint_CylindricalJoint
, idAFConstraint_Fixed
, idAFConstraint_Hinge
, idAFConstraint_HingeFriction
, idAFConstraint_HingeSteering
, idAFConstraint_Line
, idAFConstraint_Plane
, idAFConstraint_PyramidLimit
, idAFConstraint_Slider
, idAFConstraint_Spring
, idAFConstraint_Suspension
, idAFConstraint_UniversalJoint
, idAFConstraint_UniversalJointFriction
, idPhysics_AF
- ApplyImpulse()
: idAF
, idAFAttachment
, idAFEntity_Base
, idAI
, idBrittleFracture
, idEntity
, idPhysics
, idPhysics_AF
, idPhysics_Base
, idPhysics_Monster
, idPhysics_Player
, idPhysics_RigidBody
, idPhysics_Static
, idPhysics_StaticMulti
- ApplyMaterial()
: MaterialDocManager
- ApplyMaterialChanges()
: MaterialDoc
- ApplyMaterialSource()
: MaterialEditView
- ApplyNoPaint()
: CRotateDlg
- ApplySnapshot()
: idGameLocal
- ApplySourceModify()
: MaterialDoc
- applyType
: idForce_Field
- applyWaiting
: MaterialDoc
- ARBFragmentProgramAvailable
: glconfig_s
- ARBVertexBufferObjectAvailable
: glconfig_s
- ARBVertexProgramAvailable
: glconfig_s
- archived
: idRenderEntityLocal
, idRenderLightLocal
- ArchiveToDictionary()
: idWindow
- area
: areaReference_s
, node_s
- area0
: interAreaPortal_t
- area1
: interAreaPortal_t
- AreaBounds()
: idAASFile
, idAASFileLocal
- areaCacheIndex
: idAASLocal
- areaCacheIndexSize
: idAASLocal
- AreaCenter()
: idAAS
, idAASFile
, idAASFileLocal
, idAASLocal
- AreaContentsTravelFlags()
: idAASFileLocal
- AreaFlags()
: idAAS
, idAASLocal
- AreaHasFloor()
: idAASReach
- AreaIsClusterPortal()
: idAASReach
- areaNext
: areaReference_s
- areaNodes
: idRenderWorldLocal
- areaNum
: aasGoal_s
, aasLocation_t
, aasPortal_s
, areaNumRef_s
, idBrushBSPNode
, idRenderLightLocal
, idRoutingCache
, idRoutingUpdate
, optimizeGroup_s
, portalArea_s
, pvsPortal_s
, viewDef_s
- areaNumRefAllocator
: idRenderWorldLocal
- areaPortal
: idMover
, idMover_Binary
- areaPrev
: areaReference_s
- areaPVS
: idPVS
- AreaPVSFromPortalPVS()
: idPVS
- areaQueue
: idPVS
- AreaReachableGoal()
: idAASFileLocal
- areaReferenceAllocator
: idRenderWorldLocal
- areas
: aasFace_s
, aasTrace_s
, exitPortal_t
, idAASFile
, idRoutingObstacle
, uEntity_t
- AreasAreConnected()
: idRenderWorld
, idRenderWorldLocal
- areaScreenRect
: idRenderWorldLocal
- AreaSelectOK()
: CXYWnd
- AreaTravelFlags()
: idAAS
, idAASLocal
- AreaTravelTime()
: idAASLocal
- areaTravelTimes
: idAASLocal
, idReachability
, idRoutingUpdate
- areaUpdate
: idAASLocal
- areaVisBytes
: idPVS
- areaVisLongs
: idPVS
- ares
: curl_version_info_data
- ares_num
: curl_version_info_data
- argc
: idCmdArgs
- Argc()
: idCmdArgs
- argCompletion
: commandDef_s
- ArgCompletion()
: idCmdSystem
, idCmdSystemLocal
, idCVarSystem
, idCVarSystemLocal
- ArgCompletion_Boolean()
: idCmdSystem
- ArgCompletion_ConfigName()
: idCmdSystem
- ArgCompletion_Decl()
: idCmdSystem
- ArgCompletion_DeclName()
: idCmdSystem
, idCmdSystemLocal
- ArgCompletion_DemoName()
: idCmdSystem
- ArgCompletion_EntityName()
: idGameLocal
- ArgCompletion_FileName()
: idCmdSystem
- ArgCompletion_FolderExtension()
: idCmdSystem
, idCmdSystemLocal
- ArgCompletion_ImageName()
: idCmdSystem
- ArgCompletion_Integer()
: idCmdSystem
- ArgCompletion_KeyName()
: idKeyInput
- ArgCompletion_MapName()
: idCmdSystem
- ArgCompletion_ModelName()
: idCmdSystem
- ArgCompletion_SaveGame()
: idCmdSystem
- ArgCompletion_SoundName()
: idCmdSystem
- ArgCompletion_String()
: idCmdSystem
- ArgCompletion_TestAnim()
: idTestModel
- ArgCompletion_TestModel()
: idTestModel
- ArgCompletion_VideoName()
: idCmdSystem
- argHash
: idDict
- argOffset
: idEventDef
- Args()
: idCmdArgs
- args
: idDict
, idLangDict
- argsize
: idEventDef
- argSize
: varEval_s
- Argv()
: idCmdArgs
- argv
: idCmdArgs
- arith_ac_K
: jpeg_compress_struct
, jpeg_decompress_struct
- arith_code
: jpeg_compress_struct
, jpeg_decompress_struct
- arith_dc_L
: jpeg_compress_struct
, jpeg_decompress_struct
- arith_dc_U
: jpeg_compress_struct
, jpeg_decompress_struct
- armor
: idInventory
- armorMaterial
: idPlayerView
- armorPulse
: idInventory
- arr
: seq_event_rec
- arrow
: gameDebugLine_t
- ASin()
: idMath
- ASin16()
: idMath
- ASin64()
: idMath
- aspect
: idParticleStage
- aspectFrom
: CDialogParticleEditor
- aspectTo
: CDialogParticleEditor
- assetTotals
: MemInfo_t
- AssignModel()
: CEntityDlg
, CInspectorDialog
- associatedModels
: idDeclSkin
- AssureSize()
: idList< type >
- AssureSizeAlloc()
: idList< type >
- asteroidDamage
: SSDAsteroidData_t
- asteroidData
: idGameSSDWindow
- asteroidHealth
: SSDAsteroidData_t
- asteroidPoints
: SSDAsteroidData_t
- asteroidPool
: SSDAsteroid
- AsteroidStruckPlayer()
: idGameSSDWindow
- astronautData
: idGameSSDWindow
- astronautPool
: SSDAstronaut
- AstronautStruckPlayer()
: idGameSSDWindow
- Async()
: idCommon
, idCommonLocal
- AsyncMix()
: idSoundSystem
, idSoundSystemLocal
- AsyncUpdate()
: idSoundSystem
, idSoundSystemLocal
- AsyncUpdateWrite()
: idSoundSystem
, idSoundSystemLocal
- ATan()
: idMath
- ATan16()
: idMath
- ATan64()
: idMath
- atEdge
: shard_s
- ath
: vorbis_look_psy
- ath_absolute_dB
: highlevel_encode_setup
- ath_adjatt
: vorbis_info_psy
- ath_floating_dB
: highlevel_encode_setup
- ath_maxatt
: vorbis_info_psy
- atiFragmentShaderAvailable
: glconfig_s
- atiTwoSidedStencilAvailable
: glconfig_s
- atRest
: AFPState_s
, monsterPState_s
, parametricPState_s
, rigidBodyPState_s
- atRestAxis
: idAFBody
- atRestOrigin
: idAFBody
- att
: att3
- Attach()
: idActor
, rvGEWorkspace
- attachedTo
: idCameraView
- attachedView
: idCameraView
- attachJoint
: idAFAttachment
- attachments
: idActor
- AttachSoundChannel()
: idSlowChannel
- attack
: idAI
- AttackMelee()
: idAI
- attribute
: XNVCtrlAttributeChangedEvent
- attribute_changed
: xnvctrlEvent
, XNVCtrlEvent
- AttributeChanged()
: MaterialDocManager
- AttributeMaterialModifier()
: AttributeMaterialModifier
- AttributeMaterialModifierBool()
: AttributeMaterialModifierBool
- AttributeMaterialModifierString()
: AttributeMaterialModifierString
- attributes
: _TargaHeader
- audio
: idDeclAudio
, idDeclVideo
- audio_callback
: dma_buffparms
- audioList
: CDialogPDAEditor
- audioName
: idDeclAudio
- audios
: idDeclPDA
- auth
: Curl_sec_client_mech
, httprequest
- auth_host
: UrlState
, UserDefined
- auth_req
: httprequest
- authavail
: UrlState
- authEmitTimeout
: idSessionLocal
- authMsg
: idSessionLocal
- authReply
: challenge_s
- authReplyMsg
: challenge_s
- authReplyPrint
: challenge_s
- authstage
: UrlState
- authState
: challenge_s
- authtype
: Configurable
- authWaitBox
: idSessionLocal
- authwant
: UrlState
- autoComplete
: idEditField
- AutoComplete()
: idEditField
- AutoCompleteHide()
: CSyntaxRichEditCtrl
- AutoCompleteInsertText()
: CSyntaxRichEditCtrl
- autoCompleteListBox
: CSyntaxRichEditCtrl
- AutoCompleteShow()
: CSyntaxRichEditCtrl
- autoCompleteStart
: CSyntaxRichEditCtrl
- AutoCompleteUpdate()
: CSyntaxRichEditCtrl
- AutoSize()
: rvRollupPanel
- aux
: encode_aux_nearestmatch
- auxForce
: idAFBody
- auxiliaryConstraints
: idPhysics_AF
- AuxiliaryForces()
: idPhysics_AF
- auxType
: idTypeDef
- avail_in
: z_stream_s
- avail_out
: z_stream_s
- availExtendedVirtual
: sysMemoryStats_s
- availPageFile
: sysMemoryStats_s
- availPhysical
: sysMemoryStats_s
- availVirtual
: sysMemoryStats_s
- avg_binacc
: bitrate_manager_state
- avg_center
: bitrate_manager_state
- avg_centeracc
: bitrate_manager_state
- avg_centerdesired
: bitrate_manager_state
- avg_sampleacc
: bitrate_manager_state
- avg_sampledesired
: bitrate_manager_state
- avg_tail
: bitrate_manager_state
- avgfloat
: bitrate_manager_state
- avgfloat_downslew_max
: bitrate_manager_info
- avgfloat_upslew_max
: bitrate_manager_info
- aviCaptureMode
: idSessionLocal
- AVIClose()
: idSoundWorld
, idSoundWorldLocal
- AVICmdDemo()
: idSessionLocal
- aviDemoFrameCount
: idSessionLocal
- aviDemoName
: idSoundWorldLocal
- aviDemoPath
: idSoundWorldLocal
- aviDemoShortName
: idSessionLocal
- AVIGame()
: idSessionLocal
- AVIOpen()
: idSoundWorld
, idSoundWorldLocal
- AVIRenderDemo()
: idSessionLocal
- aviTicStart
: idSessionLocal
- AVIUpdate()
: idSoundWorldLocal
- ax
: EMScontext
, XMScontext
- axis
: clipSector_s
, cm_traceWork_s
, idAFConstraint_Slider
, idAFPoseJointMod
, idBox
, idClipModel
, idDeclAF_Constraint
, idFrustum
, idFXSingleAction
, idRotation
, md3Tag_s
, optimizeGroup_s
, orientation_t
, parametricPState_s
, particleGen_t
, renderEntity_s
, renderLight_s
, singleSmoke_s
, st_lwImageMap
, st_lwProcedural
, st_lwTexture
, staticPState_s
- axis1
: idAFConstraint_Hinge
, idAFConstraint_UniversalJoint
- axis2
: idAFConstraint_Hinge
, idAFConstraint_UniversalJoint
- axisIntersectsTrm
: cm_traceWork_s
- AxisProjection()
: idBounds
, idBox
, idFrustum
, idSphere
- axisValid
: idRotation