Here is a list of all class members with links to the classes they belong to:
- w -
- w
: bspface_s
, cm_windingList_s
, exitPortal_t
, idCompressor_LZW
, idQuat
, idRectangle
, idTabRect
, idVec4
, idWinRectangle
, idWinVec4
, portal_s
, pvsPortal_s
, screenBlob_t
- W
: vorbis_block
, vorbis_dsp_state
- waistJoint
: idIK_Walk
- waistOffset
: idIK_Walk
- waistShift
: idIK_Walk
- waistSmoothing
: idIK_Walk
- wait
: CDialogSound
, idCmdSystemLocal
, idEarthQuake
, idMover_Binary
, idSound
, idTrigger_EntityName
, idTrigger_Multi
, idTrigger_Timer
- wait100_after_headers
: Curl_transfer_keeper
- Wait_f()
: idCmdSystemLocal
- WAIT_ON_INIT
: idServerScan
- waitEvent()
: idCameraDef
- WaitFor()
: rvDebuggerClient
- waitfortrigger
: refSound_t
- WaitFrame()
: idThread
- Waiting()
: CPreviewDlg
- WAITING_ON_DOORS
: idElevator
- waitingFor
: idThread
- WaitingForGameAuth()
: idSession
, idSessionLocal
- waitingForThread
: idThread
- waitingOnBind
: idSessionLocal
- waitingOnKey
: idBindWindow
- WaitingOnThread()
: idThread
- waitingUntil
: idThread
- WaitMS()
: idThread
- WaitSec()
: idThread
- waitState
: idActor
- WaitState()
: idActor
- waitStr
: CWaitDlg
- wakeOnFlashlight
: idAI
- walkIK
: idActor
- walking
: idPhysics_Player
- WalkMove()
: idPhysics_Player
- WalkPathToGoal()
: idAAS
, idAASLocal
- WalkPathValid()
: idAAS
, idAASLocal
- walkSpeed
: idPhysics_Player
- WanderAround()
: idAI
- wanderYaw
: idMoveState
- WantKilled()
: idMultiplayerGame
- WantRespawn()
: idMultiplayerGame
- wantSpectate
: idPlayer
- Warmup()
: idMultiplayerGame
- WARMUP
: idMultiplayerGame
- warmupEndTime
: idMultiplayerGame
- warmupText
: idMultiplayerGame
- Warning()
: idCommon
, idCommonLocal
, idCompiler
, idGameLocal
, idInterpreter
, idLexer
, idLib
, idParser
, idThread
- warningCaption
: idCommonLocal
- warningList
: idCommonLocal
- was
: internal_state
- WaterDrop()
: idRenderModelLiquid
- WaterJumpMove()
: idPhysics_Player
- waterLevel
: idPhysics_Player
- WaterMove()
: idPhysics_Player
- waterType
: idPhysics_Player
- WAVEDIR
: CDialogSound
- WAVES
: CDialogSound
, CPreviewDlg
- wbits
: internal_state
- wBitsPerSample
: pcmwaveformat_s
, waveformatex_s
- weapon
: idPlayer
- WEAPON_ATTACK
: idWeapon
- Weapon_Combat()
: idPlayer
- weapon_fists
: idPlayer
- Weapon_GUI()
: idPlayer
- WEAPON_LOWERWEAPON
: idWeapon
- WEAPON_NETENDRELOAD
: idWeapon
- WEAPON_NETFIRING
: idWeapon
- WEAPON_NETRELOAD
: idWeapon
- Weapon_NPC()
: idPlayer
- weapon_pda
: idPlayer
- WEAPON_RAISEWEAPON
: idWeapon
- WEAPON_RELOAD
: idWeapon
- weapon_soulcube
: idPlayer
- weaponAngleOffsetAverages
: idWeapon
- weaponAngleOffsetMax
: idWeapon
- weaponAngleOffsetScale
: idWeapon
- weaponCatchup
: idPlayer
- weaponCount
: idGameSSDWindow
- weaponData
: idGameSSDWindow
- weaponDef
: idWeapon
- weaponDepthHack
: renderEntity_s
, viewEntity_s
- weaponEnabled
: idPlayer
- WeaponFireFeedback()
: idPlayer
, idPlayerView
- weaponGone
: idPlayer
- WeaponIndexForAmmoClass()
: idInventory
- WeaponLoweringCallback()
: idPlayer
- weaponOffsetScale
: idWeapon
- weaponOffsetTime
: idWeapon
- weaponPulse
: idInventory
- WeaponRisingCallback()
: idPlayer
- weapons
: idInventory
- weaponSmoke
: idWeapon
- weaponSmokeStartTime
: idWeapon
- WeaponStolen()
: idWeapon
- weaponSwitchTime
: idPlayer
- weight
: nodetype
- WeightForIndex()
: idCurve_NURBS< type >
- weightIndex
: idMD5Mesh
- weights
: idCurve_NURBS< type >
, idExportMesh
- wf
: pcmwaveformat_s
- wFormatTag
: waveformat_s
, waveformatex_s
- wgl_extensions_string
: glconfig_s
- wglErrors
: Win32Vars_t
- what
: inflate_huft_s
- whatever
: CURLMsg
- wheelAngles
: idAFEntity_VehicleFourWheels
, idAFEntity_VehicleSimple
, idAFEntity_VehicleSixWheels
- wheelJoints
: idAFEntity_VehicleFourWheels
, idAFEntity_VehicleSimple
, idAFEntity_VehicleSixWheels
- wheelModel
: idAFConstraint_Suspension
, idAFEntity_VehicleSimple
- wheelOffset
: idAFConstraint_Suspension
- wheelRadius
: idAFEntity_Vehicle
- wheels
: idAFEntity_VehicleFourWheels
, idAFEntity_VehicleSixWheels
- whichFrame
: codec
- whichptr
: my_main_controller
- whiteImage
: idDeviceContext
, idImageManager
- whiteMaterial
: idSessionLocal
- whiteShader
: idConsoleLocal
- WhiteSpaceBeforeToken()
: idToken
- whiteSpaceEnd_p
: idLexer
, idToken
- whiteSpaceStart_p
: idLexer
, idToken
- whole_image
: my_coef_controller
, my_post_controller
- width
: _TargaHeader
, BMPHeader_t
, BOBrick
, BOEntity
, BSEntity
, camera_t
- Width()
: CDIB
- width
: CDIB
- Width()
: CXYWnd
- width
: GameDisplayInfo
, glimpParms_t
, idDeclAF_Body
, idSurface_Patch
, mesh_t
, NSBitmapImageRep
, Progress
, ProgressData
, renderBump_t
, renderCrop_t
, renderView_s
, Res
, textureStage_t
, va_stack_t
, vidmode_s
- width_in_blocks
: jpeg_component_info
- widthInChars
: idEditField
- win
: drawWin_t
- win_allowAltTab
: Win32Vars_t
- win_allowMultipleInstances
: Win32Vars_t
- win_notaskkeys
: Win32Vars_t
- win_outputDebugString
: Win32Vars_t
- win_outputEditString
: Win32Vars_t
- win_timerUpdate
: Win32Vars_t
- win_username
: Win32Vars_t
- win_viewlog
: Win32Vars_t
- win_xpos
: Win32Vars_t
- win_ypos
: Win32Vars_t
- wind
: idGameBearShootWindow
- windForce
: idGameBearShootWindow
- winding
: debugPolygon_s
, idBrushBSPPortal
, idBrushSide
, obstacle_s
, shard_s
, side_s
, uPortal_s
- WindingOutsideBrushes()
: idCollisionModelManagerLocal
- windingsValid
: idBrush
- window
: envelope_band
, glwstate_t
, inflate_blocks_state
, PrefInfo
, private_state
, RegCodeInfo
- windowClassRegistered
: Win32Vars_t
- WindowFromPoint()
: rvGEWindowWrapper
- windowHeight
: WinConData
- windowLoc
: GameDisplayInfo
- WindowProc()
: CMainFrame
, rvRollupPanel
- WindowToWorkspace()
: rvGEWorkspace
- windowtype
: vorbis_info_mode
- WindowTypeToString()
: rvGEWindowWrapper
- windowWidth
: WinConData
- windUpdateTime
: idGameBearShootWindow
- winlength
: envelope_lookup
- wins
: mpPlayerState_s
- wipeHold
: idSessionLocal
- wipeMaterial
: idSessionLocal
- wipeStartTic
: idSessionLocal
- wipeStopTic
: idSessionLocal
- wire_to_event
: _XExtensionHooks
- wkeepfd
: Curl_transfer_keeper
- wm
: idExportJoint
- wndPreview
: CMediaPreviewDlg
, CPreviewDlg
- WndProc()
: rvDebuggerWindow
, rvGENavigator
, rvGEProperties
, rvGEPropertyPage
, rvGETransformer
, rvGEViewer
, rvPropertyGrid
- wndproc
: Win32Vars_t
- wndTabDisplay
: DialogAF
- wndTabs
: DialogAF
- word
: inflate_huft_s
- wordLength
: idCompressor_BitStream
- WorkspaceToWindow()
: rvGEWorkspace
- world
: idGameLocal
, idGLDrawableView
, idGLDrawableWorld
, idRenderEntityLocal
, idRenderLightLocal
, idRenderWindow
- worldAxis
: AFBodyPState_s
- worldBounds
: idClip
- worldConstraintsLocked
: idPhysics_AF
- worldDirty
: CCamWnd
, idGLDrawableMaterial
, idGLDrawableModel
- worldEntity
: idGLDrawableView
, idRenderWindow
- worldGravity
: CDialogParticleEditor
, idParticleStage
- worldModel
: CCamWnd
, idGLDrawableView
, idGLDrawableWorld
, idWeapon
- worldModelDef
: CCamWnd
, idGLDrawableWorld
, idRenderWindow
- worldMuzzleFlash
: idAI
, idWeapon
- worldMuzzleFlashHandle
: idAI
, idWeapon
- worldOrigin
: AFBodyPState_s
- worlds
: idRenderSystemLocal
- worldSpace
: viewDef_s
- WorldToScreen()
: SSDEntity
- wrap
: idEditWindow
- wraph
: st_lwImageMap
- wraph_type
: st_lwImageMap
- wrapw
: st_lwImageMap
- wrapw_type
: st_lwImageMap
- wReserved
: waveformatextensible_s
- Write()
: idAASFileLocal
, idAFVector
, idAudioHardware
, idAudioHardwareALSA
, idAudioHardwareOSS
, idAudioHardwareOSX
, idAudioHardwareWIN32
- write()
: idCameraEvent
, idCameraFOV
, idCameraPosition
- Write()
: idCompressor
, idCompressor_Arithmetic
, idCompressor_BitStream
, idCompressor_Huffman
, idCompressor_LZSS
, idCompressor_LZW
, idCompressor_None
, idCompressor_RunLength
, idCompressor_RunLength_ZeroBased
, idDemoFile
, idFile
, idFile_BitMsg
, idFile_InZip
, idFile_Memory
, idFile_Permanent
- write()
: idFixedPosition
, idInterpolatedPosition
- Write()
: idMapBrush
, idMapEntity
, idMapFile
, idMapPatch
, idSaveGame
- write()
: idSplineList
, idSplinePosition
- Write()
: idTCP
, idTypeInfoTools
- write
: inflate_blocks_state
- Write16Word()
: roq
- Write32Word()
: roq
- write_Adobe_marker
: jpeg_compress_struct
- write_after_100_header
: Curl_transfer_keeper
- write_count
: dma_buffparms
- write_JFIF_header
: jpeg_compress_struct
- WriteAngle16()
: idBitMsg
, idBitMsgDelta
- WriteAngle8()
: idBitMsg
, idBitMsgDelta
- WriteAngles()
: idSaveGame
- WriteAnim()
: idExportModel
- WriteAsteroids()
: SSDAsteroid
- WriteAstronauts()
: SSDAstronaut
- WriteBallAndSocketJoint()
: idDeclAF
- WriteBindings()
: idKeyInput
- WriteBindToSnapshot()
: idEntity
- writeBit
: idBitMsg
, idCompressor_BitStream
- WriteBits()
: idBitMsg
, idBitMsgDelta
, idCompressor_BitStream
- WriteBody()
: idDeclAF
- WriteBool()
: idFile
, idSaveGame
- WriteBounds()
: idSaveGame
- WriteBrush()
: idBrushMap
- WriteBrushes()
: idCollisionModelManagerLocal
- WriteBrushList()
: idBrushMap
- writeBrushMap
: idAASSettings
- WriteBrushMap()
: idBrushBSP
, idBrushList
- WriteBuildNumber()
: idSaveGame
- WriteByte()
: idBitMsg
, idBitMsgDelta
- writeByte
: idCompressor_BitStream
- WriteByte()
: idMsgQueue
, idSaveGame
- WriteByteAlign()
: idBitMsg
- writebytecount
: Curl_transfer_keeper
, HTTP
- writebytecountp
: connectdata
- WriteCamera()
: idExportModel
- WriteCDKey()
: idSession
, idSessionLocal
- WriteChain()
: idCompressor_LZW
- WriteChar()
: idBitMsg
, idBitMsgDelta
, idFile
- WriteClass_r()
: idTypeInfoTools
- WriteClipModel()
: idSaveGame
- WriteCmdDemo()
: idSessionLocal
- WriteCodeBook()
: roq
- WriteCodeBookToStream()
: roq
- WriteCollisionModel()
: idCollisionModelManagerLocal
- WriteCollisionModelForMapEntity()
: idCollisionModelManager
, idCollisionModelManagerLocal
- WriteCollisionModelsToFile()
: idCollisionModelManagerLocal
- WriteColorToSnapshot()
: idEntity
- WriteConfigToFile()
: idCommon
, idCommonLocal
- WriteConfiguration()
: idCommonLocal
- WriteConstraint()
: idDeclAF
- WriteContactInfo()
: idSaveGame
- writeData
: idBitMsg
- WriteData()
: idBitMsg
, idBitMsgDelta
- writeData
: idCompressor_BitStream
- WriteData()
: idMsgQueue
- WriteDelta()
: idBitMsg
, idBitMsgDelta
- writeDelta
: idBitMsgDelta
- WriteDeltaByte()
: idBitMsg
, idBitMsgDelta
- WriteDeltaByteCounter()
: idBitMsg
, idBitMsgDelta
- WriteDeltaChar()
: idBitMsg
, idBitMsgDelta
- WriteDeltaDict()
: idBitMsg
- WriteDeltaFloat()
: idBitMsg
, idBitMsgDelta
- WriteDeltaLong()
: idBitMsg
, idBitMsgDelta
- WriteDeltaLongCounter()
: idBitMsg
, idBitMsgDelta
- WriteDeltaShort()
: idBitMsg
, idBitMsgDelta
- WriteDeltaShortCounter()
: idBitMsg
, idBitMsgDelta
- writeDemo
: idSession
, idSoundWorldLocal
- WriteDemoPics()
: idRenderSystem
, idRenderSystemLocal
- WriteDict()
: idBitMsgDelta
, idDemoFile
, idSaveGame
- WriteDir()
: idBitMsg
, idBitMsgDelta
- writeenv
: Configurable
- WriteExplosions()
: SSDExplosion
- writefd
: Curl_transfer_keeper
- writefdp
: Curl_transfer_keeper
- WriteFile()
: idFileSystem
, idFileSystemLocal
- WriteFixed()
: idDeclAF
- WriteFlaggedCVarsToFile()
: idCommon
, idCommonLocal
- WriteFlaggedVariables()
: idCVarSystem
, idCVarSystemLocal
- WriteFloat()
: idBitMsg
, idBitMsgDelta
, idFile
, idSaveGame
- WriteFloatString()
: idFile
- WriteFrame()
: roq
- WriteFreeEntity()
: idRenderWorldLocal
- WriteFreeLight()
: idRenderWorldLocal
- WriteFX()
: idSaveGame
- WriteGameState()
: idTypeInfoTools
- WriteGameStateToSnapshot()
: idGameLocal
- WriteGameStateVariable()
: idTypeInfoTools
- WriteGUIToSnapshot()
: idEntity
- WriteHangFrame()
: roq
- WriteHashString()
: idDemoFile
- writeheader
: UserDefined
- WriteHinge()
: idDeclAF
- WriteInt()
: idFile
, idSaveGame
- WriteJoint()
: idSaveGame
- WriteLedgeMap()
: idAASBuild
- writeLength
: idCompressor_BitStream
- WriteLoadMap()
: idRenderWorldLocal
- WriteLong()
: idBitMsg
, idBitMsgDelta
, idMsgQueue
- WriteLossless()
: roq
- WriteMat3()
: idFile
, idSaveGame
- WriteMaterial()
: idSaveGame
- WriteMaterialDef()
: MaterialDoc
- WriteMesh()
: idExportModel
- WriteMessageData()
: idMsgChannel
- WriteModel()
: idSaveGame
- WriteModelDef()
: idSaveGame
- WriteNetadr()
: idBitMsg
- WriteNodes()
: idCollisionModelManagerLocal
- WriteObject()
: idSaveGame
- WriteObjectList()
: idSaveGame
- writeout
: Configurable
- WriteOverflowBits()
: idCompressor_Arithmetic
- WriteParticle()
: idSaveGame
- WriteParticleParm()
: idDeclParticle
- WritePlayerStateToSnapshot()
: idPlayer
- WritePoints()
: SSDPoints
- WritePolygons()
: idCollisionModelManagerLocal
- WritePowerups()
: SSDPowerup
- WritePrecacheCommands()
: idDeclManager
, idDeclManagerLocal
, idRenderModelManager
, idRenderModelManagerLocal
, idUserInterfaceManager
, idUserInterfaceManagerLocal
- WritePrecompressedImage()
: idImage
- WriteProjectiles()
: SSDProjectile
- WritePuzzleFrame()
: roq
- WriteRefSound()
: idSaveGame
- WriteRenderEntity()
: idRenderWorldLocal
, idSaveGame
- WriteRenderLight()
: idRenderWorldLocal
, idSaveGame
- WriteRenderView()
: idRenderWorldLocal
, idSaveGame
- WriteSaveGameString()
: idWindow
- WriteSaveGameTransition()
: idWindow
- WriteSettings()
: idDeclAF
- WriteShort()
: idBitMsg
, idBitMsgDelta
, idFile
, idMsgQueue
, idSaveGame
- WriteSignedChar()
: idSaveGame
- WriteSkin()
: idSaveGame
- WriteSlider()
: idDeclAF
- writesockfd
: connectdata
- WriteSoundCommands()
: idSaveGame
- WriteSoundShader()
: idSaveGame
- WriteSpecialMapStage()
: MaterialDoc
- WriteSpring()
: idDeclAF
- WriteStage()
: idDeclParticle
, MaterialDoc
- WriteStaticObject()
: idSaveGame
- WriteString()
: idBitMsg
, idBitMsgDelta
, idFile
, idSaveGame
- WriteTabs()
: rvGEWorkspace
- WriteToDemo()
: idGuiModel
- WriteToDemoFile()
: idGuiScriptList
, idRegister
, idRegisterList
, idRenderModel
, idRenderModelDecal
, idRenderModelOverlay
, idRenderModelStatic
, idUserInterface
, idUserInterfaceLocal
, idWindow
- WriteToFile()
: idAASSettings
- WriteToFileHandle()
: idDict
- WriteToSaveGame()
: BOBrick
, BOEntity
, BSEntity
, idGameBearShootWindow
, idGameBustOutWindow
, idGameSSDWindow
, idGuiScript
, idGuiScriptList
, idRegister
, idRegisterList
, idSimpleWindow
, idSoundWorld
, idSoundWorldLocal
, idUserInterface
, idUserInterfaceLocal
, idWinBackground
, idWinBool
, idWindow
, idWinFloat
, idWinInt
, idWinRectangle
, idWinStr
, idWinVar
, idWinVec2
, idWinVec3
, idWinVec4
, SSDAsteroid
, SSDAstronaut
, SSDCrossHair
, SSDEntity
, SSDExplosion
, SSDMover
, SSDPoints
, SSDPowerup
, SSDProjectile
- WriteToSaveGameSoundChannel()
: idSoundWorldLocal
- WriteToSaveGameSoundShaderParams()
: idSoundWorldLocal
- WriteToSnapshot()
: idBeam
, idEntity
, idEntityFx
, idExplodingBarrel
, idFuncEmitter
, idItem
, idLight
, idMoveable
, idMoveableItem
, idMover
, idMover_Binary
, idMover_Periodic
, idMultiplayerGame
, idPhysics
, idPhysics_AF
, idPhysics_Base
, idPhysics_Monster
, idPhysics_Parametric
, idPhysics_Player
, idPhysics_RigidBody
, idPhysics_Static
, idPhysics_StaticMulti
, idPlayer
, idProjectile
, idStaticEntity
, idWeapon
- writeTotalBytes
: idCompressor_BitStream
- WriteTrace()
: idSaveGame
- WriteTraceModel()
: idSaveGame
- WriteTypeInfo()
: idTypeInfoGen
- WriteTypeToFile()
: idTypeInfoTools
- WriteUniversalJoint()
: idDeclAF
- WriteUnsignedChar()
: idFile
- WriteUnsignedInt()
: idFile
- WriteUnsignedShort()
: idFile
- WriteUsercmd()
: idSaveGame
- WriteUserCmdDelta()
: idAsyncNetwork
- WriteUserInterface()
: idSaveGame
- WriteUShort()
: idBitMsg
, idBitMsgDelta
- WriteVariable()
: idTypeInfoTools
- WriteVariable_r()
: idTypeInfoTools
- WriteVec2()
: idFile
, idSaveGame
- WriteVec3()
: idFile
, idSaveGame
- WriteVec4()
: idFile
, idSaveGame
- WriteVec6()
: idFile
, idSaveGame
- WriteVisibleDefs()
: idRenderWorldLocal
- WriteWinding()
: idSaveGame
- WriteWindow()
: rvGEWorkspace
- writing
: idDemoFile
- wSamplesPerBlock
: waveformatextensible_s
- WT_BIND
: rvGEWindowWrapper
- WT_CHOICE
: rvGEWindowWrapper
- WT_EDIT
: rvGEWindowWrapper
- WT_HTML
: rvGEWindowWrapper
- WT_LIST
: rvGEWindowWrapper
- WT_NORMAL
: rvGEWindowWrapper
- WT_RENDER
: rvGEWindowWrapper
- WT_SLIDER
: rvGEWindowWrapper
- WT_TRANSITION
: rvGEWindowWrapper
- WT_UNKNOWN
: rvGEWindowWrapper
- wValidBitsPerSample
: waveformatextensible_s
- WwriteCodeBookToStream()
: roq