Here is a list of all class members with links to the classes they belong to:
- l -
- lacing_fill
: ogg_stream_state
- lacing_packet
: ogg_stream_state
- lacing_returned
: ogg_stream_state
- lacing_storage
: ogg_stream_state
- lacing_vals
: ogg_stream_state
- ladder
: idPhysics_Player
- LadderMove()
: idPhysics_Player
- ladderNormal
: idPhysics_Player
- lagoMaterial
: idPlayerView
- lagometer
: idGameLocal
- Laguer()
: idPolynomial
- lan_pingtime
: idServerScan
- LAN_SCAN
: idServerScan
- landChange
: idPlayer
- landTime
: idPlayer
- languageDict
: idCommonLocal
- LANServer
: idAsyncNetwork
- LARGE_ALLOC
: idHeap
- large_list
: my_memory_mgr
- LargeAllocate()
: idHeap
- largeFirstUsedPage
: idHeap
- LargeFree()
: idHeap
- largestFree
: idHeap::page_s
- last
: idMsgQueue
, idQueueTemplate< type, nextOffset >
- Last()
: idStr
- last
: inflate_blocks_state
- last_addon_message
: jpeg_error_mgr
- last_col_width
: jpeg_component_info
- last_dc_val
: phuff_entropy_encoder
, savable_state
- last_jpeg_message
: jpeg_error_mgr
- last_post
: Configurable
- last_row_height
: jpeg_component_info
- last_rowsperchunk
: my_memory_mgr
- last_to_flush
: bitrate_manager_state
- lastAIAlertEntity
: idGameLocal
- lastAIAlertTime
: idGameLocal
- lastAirDamage
: idPlayer
- lastAnimBlendFrames
: idAnimState
- lastArchivedFrame
: idRenderModelStatic
- lastAreaNum
: aasTrace_s
- lastArmorPulse
: idPlayer
- lastAttack
: idWeapon
- lastAttackTime
: idAI
- lastAuthTime
: idAsyncServer
- lastAVI44kHz
: idSoundWorldLocal
- lastAxis
: idBarrel
- lastBlock
: idDynamicBlockAlloc< type, baseBlockSize, minBlockSize >
- lastChatLineTime
: idMultiplayerGame
- lastChild
: idBTreeNode< objType, keyType >
, idTypeInfo
- lastCommand
: idMover
- lastCommandTime
: idUsercmdGenLocal
- lastConnectTime
: idAsyncClient
, serverClient_s
- lastCursorPos
: idFieldWindow
- lastCycle
: idItem
- lastDamageDef
: idPlayer
- lastDamageDir
: idPlayer
- lastDamageLocation
: idPlayer
- lastDamageTime
: idPlayerView
- lastDataBytes
: idMsgChannel
- lastDecodeTime
: idSampleDecoderLocal
- lastDeferredFreeTriSurf
: frameData_t
- lastDemoTic
: idSessionLocal
- lastDirection
: idCameraDef
- lastDmgTime
: idPlayer
- lastEmptyTime
: idAsyncClient
, serverClient_s
- lastExecuteTime
: idThread
- lastFloor
: idElevator
- lastFormat
: idSampleDecoderLocal
- lastFrame
: roq
- lastFrameDelta
: idAsyncClient
- lastGameTic
: idSessionLocal
- lastGameType
: idMultiplayerGame
- lastGiveTime
: idInventory
- lastGUI
: idGameLocal
- lastGUIEnt
: idGameLocal
- lastHeartAdjust
: idPlayer
- lastHeartBeat
: idPlayer
- lastHitCheckResult
: idAI
- lastHitCheckTime
: idAI
- lastHitTime
: idPlayer
- lastHitToggle
: idPlayer
- lastInputTime
: serverClient_s
- lastInteraction
: idRenderEntityLocal
, idRenderLightLocal
- lastKeyEvent
: idConsoleLocal
- lastLine
: DialogGoToLine
- lastline
: idLexer
- lastManOver
: idPlayer
- lastManPlayAgain
: idPlayer
- lastManPresent
: idPlayer
- lastModifiedFrame
: idRenderModelStatic
- lastModifiedFrameNum
: idRenderEntityLocal
, idRenderLightLocal
- lastMoveOrigin
: idMoveState
- lastMoveTime
: idMoveState
- lastMPAim
: idPlayer
- lastMPAimTime
: idPlayer
- lastopenalStreamingBuffer
: idSoundChannel
- lastOrigin
: idBarrel
- lastPacifierTime
: idSessionLocal
- lastPacketTime
: idAsyncClient
, serverClient_s
- lastPingTime
: serverClient_s
- lastPress
: CVectorCtl
, idGLDrawableModel
- lastRconAddress
: idAsyncClient
- lastRconTime
: idAsyncClient
- lastReachableEnemyPos
: idAI
- lastrecvsize
: Configurable
- lastrecvtime
: Configurable
- lastRenderEntityUpdate
: idBrittleFracture
- lastRenderViewTime
: idItem
- lastSample
: idSampleDecoderLocal
- lastSampleOffset
: idSampleDecoderLocal
- lastSaveIndex
: idSessionLocal
- lastSavingThrowTime
: idPlayer
- lastScript_p
: idLexer
- lastsendsize
: Configurable
- lastsendtime
: Configurable
- lastSendTime
: idMsgChannel
- lastshow
: Progress
- lastSnapshotSequence
: idPlayer
- lastSnapshotTime
: idAsyncClient
, serverClient_s
- lastSndHitTime
: idPlayer
- lastSoundVol
: idSound
- lastSpectateChange
: idPlayer
- lastSpectateTeleport
: idPlayer
- lastTargetPos
: idPhantomObjects
- lastTeleFX
: idPlayer
- lastTextLength
: idEditWindow
, idFieldWindow
- lastTime
: idInterpolatedPosition
, idSplinePosition
- lastTimeRun
: idWindow
- lastTimeStep
: AFPState_s
, rigidBodyPState_s
- lastTouchTime
: idElevator
- lastTransformTime
: idAnimator
- lastUpdate
: SSDEntity
- lastUpdateTime
: Trail_t
- lastV
: idSoundChannel
- lastValidPortalArea
: idSoundEmitterLocal
- lastValue
: idSliderWindow
- lastVisibleEnemyEyeOffset
: idAI
- lastVisibleEnemyPos
: idAI
- lastVisibleReachableEnemyPos
: idAI
- lastVolume
: idSoundChannel
, soundDecoderInfo_t
- lastWinner
: idMultiplayerGame
- latchedChoices
: idChoiceWindow
- latchedTeam
: idPlayer
- latchedTicNumber
: idSessionLocal
- latchedVals
: idChoiceWindow
- Launch()
: idBFGProjectile
, idDebris
, idGuidedProjectile
, idProjectile
, idSoulCubeMissile
- launched
: idFXLocalAction
- LAUNCHED
: idProjectile
- LaunchProjectile()
: idAI
- launchTime
: idSoulCubeMissile
- layer
: st_lwObject
- lbits
: inflate_codes_state
- lCoarseTune
: _EAXPITCHSHIFTERPROPERTIES
- lConeOutsideVolume
: _SOURCEATTRIBUTES
- lcp
: idPhysics_AF
- lDirect
: _EAX20BUFFERPROPERTIES
, _EAXBUFFERPROPERTIES
, _EAXSOURCE2DPROPERTIES
, _EAXSOURCEPROPERTIES
- lDirectHF
: _EAX20BUFFERPROPERTIES
, _EAXBUFFERPROPERTIES
, _EAXSOURCE2DPROPERTIES
, _EAXSOURCEPROPERTIES
- LDLT_Factor()
: idMatX
- LDLT_Inverse()
: idMatX
- LDLT_MultiplyFactors()
: idMatX
- LDLT_Solve()
: idMatX
- LDLT_UnpackFactors()
: idMatX
- LDLT_UpdateDecrement()
: idMatX
- LDLT_UpdateIncrement()
: idMatX
- LDLT_UpdateRankOne()
: idMatX
- LDLT_UpdateRowColumn()
: idMatX
- lDupCount
: _SOURCEATTRIBUTES
- leader
: idPlayer
- leadins
: idSoundShader
- leadinSample
: idSoundChannel
- leadinVolume
: idSoundShader
- leadThrough
: CDialogSound
- LeakFile()
: idBrushBSP
- leakOrigin
: idBrushBSP
- LeaveFunction()
: idInterpreter
- ledgeList
: idAASBuild
- ledgeMap
: idAASBuild
- LedgeSubdiv()
: idAASBuild
- LedgeSubdivFlood_r()
: idAASBuild
- LedgeSubdivision()
: idAASBuild
- LedgeSubdivLeafNodes_r()
: idAASBuild
- Left
: CDialogColorPicker
, idStr
- left
: inflate_blocks_state
, nodetype
- leftEyeJoint
: idActor
- leftover_buf
: dma_buffparms
- leftover_bytes
: dma_buffparms
- Legalise()
: CZClip
- legsAnim
: idActor
- legsForward
: idPlayer
- legsYaw
: idPlayer
- len
: ase_t
, asprintf
, idBase64
, idStr
, inflate_codes_state
, patch_info
, sysex_info
- length
: autoComplete_s
, edgeLength_t
, EMSspec
, fileDownload_s
, FormData
- Length()
: idAnim
, idAnimBlend
- length
: idCameraFOV
- Length()
: idCompressor
, idCompressor_None
, idFile
, idFile_BitMsg
, idFile_InZip
, idFile_Memory
, idFile_Permanent
- length
: idLexer
- Length()
: idMD5Anim
, idPluecker
, idQuat
, idStr
, idVec2
, idVec3
, idVec4
, idVec6
, idVecX
, idWinBackground
, idWinStr
- length
: nsprintf
, pack_t
, SSDExplosion
, SSDPoints
, XMSspec
- lengthBits
: idCompressor_LZSS
- LengthFast()
: idVec2
, idVec3
- LengthIn44kHzSamples()
: idSoundSample
- lengthlist
: static_codebook
- LengthSqr()
: idPluecker
, idVec2
, idVec3
, idVec4
, idVec6
, idVecX
- LengthWithoutColors()
: idStr
, idWinStr
- Lerp()
: idDrawVert
, idVec2
, idVec3
, idVec4
, idVec5
- LerpAll()
: idDrawVert
- LerpMeshVertexes()
: idRenderModelMD3
- LerpVert()
: idSurface_Patch
- lessthan
: vorbis_info_floor0
- letter
: LongShort
- levelBoardData
: idGameBustOutWindow
- LevelComplete()
: idGameSSDWindow
- levelCount
: idGameSSDWindow
- levelData
: idGameSSDWindow
- levelLoadReferenced
: idImage
, idRenderModelStatic
, idSoundSample
- levelName
: idLevelTriggerInfo
- levels
: idLight
, idMegaTexture
, mixer_vol_table
- levelStats
: SSDGameStats_t
- levelTriggers
: idInventory
- lExclusion
: _EAXBUFFERPROPERTIES
, _EAXEXCLUSIONPROPERTIES
, _EAXSOURCEALLSENDPROPERTIES
, _EAXSOURCEEXCLUSIONSENDPROPERTIES
, _EAXSOURCEPROPERTIES
- lFineTune
: _EAXPITCHSHIFTERPROPERTIES
- lGain
: _EAXDISTORTIONPROPERTIES
- lhead
: idCompressor_Huffman
- lHighGain
: _EAXEQUALIZERPROPERTIES
- libz_version
: curl_version_info_data
- lifeTime
: debugLine_s
, debugPolygon_s
, debugText_s
- light
: areaReference_s
, idExplodingBarrel
, idGLDrawableMaterial
, idGLDrawableModel
- LightCastsShadows()
: idMaterial
- lightCenter
: CLightInfo
, renderLight_s
- lightColor
: backEndState_t
, idFXSingleAction
, idProjectile
, idRenderWindow
- lightDef
: entity_s
, idGLDrawableWorld
, idInteraction
, idRenderWindow
, viewLight_s
- lightDefHandle
: idExplodingBarrel
, idFXLocalAction
, idGLDrawableView::lightInfo_t
, idLight
, idProjectile
- lightDefs
: idRenderWorldLocal
- LightEffectsBackSides()
: idMaterial
- lightEnd
: CLightInfo
- lightEndTime
: idProjectile
- lightFalloffImage
: drawInteraction_t
, idMaterial
- LightFalloffImage()
: idMaterial
- lightFalloffS
: atiVertexShaderInfo_t
- lightHasMoved
: idRenderLightLocal
- lightId
: renderLight_s
- lightImage
: drawInteraction_t
- lightInfo
: CLightDlg
- lightInfoOriginal
: CLightDlg
- lighting
: shaderStage_t
- lightingCache
: srfTriangles_s
- lightList
: idTarget_SetInfluence
- lightNext
: idInteraction
- lightOffset
: idProjectile
- lightOn
: idWeapon
- lightOrigin
: entity_s
, idRenderWindow
- lightParent
: idLight
- lightPos
: atiVertexShaderInfo_t
- lightPrev
: idInteraction
- lightProject
: idRenderLightLocal
, viewLight_s
- lightProjection
: drawInteraction_t
- lightProjectQ
: atiVertexShaderInfo_t
- lightProjectS
: atiVertexShaderInfo_t
- lightProjectT
: atiVertexShaderInfo_t
- lightRadius
: CLightInfo
, idFXSingleAction
, renderLight_s
- lightRefs
: portalArea_s
- lightRight
: CLightInfo
- lightRotation
: entity_s
- lightScale
: backEndState_t
- lightShader
: idRenderLightLocal
, viewLight_s
- lightStart
: CLightInfo
- lightStartTime
: idProjectile
- lightTarget
: CLightInfo
- lightTextureMatrix
: backEndState_t
- lightTime
: idExplodingBarrel
- lightTris
: surfaceInteraction_t
- lightUp
: CLightInfo
- limit
: idDeclAF_Constraint
- LIMIT_CONE
: idDeclAF_Constraint
- LIMIT_NONE
: idDeclAF_Constraint
- LIMIT_PYRAMID
: idDeclAF_Constraint
- limit_type
: vorbis_residue_template
- limitAngles
: idDeclAF_Constraint
- limitAxis
: idDeclAF_Constraint
- line
: CEditViewDlg
, DialogEntityDefEditor
, DialogGoToLine
, FormData
, idLexer
- Line()
: idMarkerWindow
- line
: idToken
, mpChatLine_s
, st_lwSurface
- LINEAR_STAGE
: idMover
- linearExtrapolation
: parametricPState_s
- linearFriction
: idAFBody
, idDeclAF_Body
, idPhysics_AF
, idPhysics_RigidBody
- linearInterpolation
: parametricPState_s
- linearLists
: idDeclManagerLocal
- linearmap
: vorbis_look_floor0
- linearMomentum
: rididBodyIState_s
- linearTime
: idInterpolateAccelDecelLinear< type >
, idInterpolateAccelDecelSine< type >
, idPhysics_AF
- linearVelocityScale
: idBrittleFracture
- Linefeed()
: idConsoleLocal
- LineIntersection()
: idBounds
, idBox
, idFrustum
, idPlane
, idSphere
, idSurface
, idWinding2D
, idWinding
- linenumber
: statement_s
- lines
: CDialogColorPicker
- linesCrossed
: idToken
- Link()
: idClipModel
- Link_r()
: idClipModel
- linkBlocks
: triHash_t
- LinkCache()
: idAASLocal
- LinkClip()
: idPhysics
, idPhysics_Actor
, idPhysics_AF
, idPhysics_Base
, idPhysics_Parametric
, idPhysics_RigidBody
, idPhysics_Static
, idPhysics_StaticMulti
- LinkCombat()
: idActor
, idAFAttachment
, idAFEntity_Base
, idAFEntity_WithAttachedHead
- LinkFreeInternal()
: idDynamicBlockAlloc< type, baseBlockSize, minBlockSize >
- LinkReversedReachability()
: idAASFileLocal
- links
: OggVorbis_File
- LinkScriptVariables()
: idAI
, idPlayer
- LinkTo()
: idScriptVariable< type, etype, returnType >
- liquid_type
: idRenderModelLiquid
- list
: CDialogSoundGroup
- List()
: idDecl
, idDeclAudio
, idDeclBase
, idDeclEmail
, idDeclFX
, idDeclLocal
, idDeclPDA
, idDeclVideo
- list
: idFileList
, idGuiScriptList
, idList< type >
- List()
: idRenderModel
, idRenderModelMD5
, idRenderModelStatic
, idSoundShader
- list
: idStaticList< type, size >
- List()
: idVertexCache
- list
: listParms_s
- List_f()
: idAI
, idCmdSystemLocal
, idCVarSystemLocal
- ListAnims()
: idAnimManager
- ListByFlags()
: idCmdSystemLocal
, idCVarSystemLocal
- listCache
: idSoundCache
- ListClasses_f()
: idClass
- ListDecls_f()
: idDeclManagerLocal
- listenerArea
: idSoundWorldLocal
- listenerAreaName
: idSoundWorldLocal
- listenerAxis
: idSoundWorldLocal
- listenerEnvironmentID
: idSoundWorldLocal
- listenerId
: idSoundEmitterLocal
, refSound_t
- listenerPos
: idSoundWorldLocal
- listenerPrivateId
: idSoundWorldLocal
- listenerQU
: idSoundWorldLocal
- listEntities
: CEntityListDlg
- ListFiles()
: idFileSystem
, idFileSystemLocal
- ListFilesTree()
: idFileSystem
, idFileSystemLocal
- listGUI
: idServerScan
- ListGuis()
: idUserInterfaceManager
, idUserInterfaceManagerLocal
- ListHead()
: idLinkList< type >
- listItems
: idListWindow
- ListKeys_f()
: idDict
- listKeyVal
: CEntityDlg
- ListModels()
: idCollisionModelManager
, idCollisionModelManagerLocal
- ListModels_f()
: idRenderModelManagerLocal
- ListMods()
: idFileSystem
, idFileSystemLocal
- listName
: idListWindow
- listNum
: idVertexCache
- ListOSFiles()
: idFileSystemLocal
- ListServers()
: idAsyncClient
- ListServers_f()
: idAsyncNetwork
- listStages
: CDialogParticleEditor
- ListThreads_f()
: idThread
- ListType()
: idDeclManager
, idDeclManagerLocal
- ListValues_f()
: idDict
- listVars
: CEntityDlg
- ListWndProc()
: rvGENavigator
- lit
: inflate_codes_state
- literal
: URLGlob
- literalColor
: CSyntaxRichEditCtrl
- livecookie
: Cookie
- liveUpdate
: idChoiceWindow
, idEditWindow
, idSliderWindow
- lLevel
: _EAXSPEAKERLEVELPROPERTIES
, _MATERIALATTRIBUTES
- lLock
: _EAXFXSLOTPROPERTIES
- lLowGain
: _EAXEQUALIZERPROPERTIES
- lm
: idAFConstraint
- lMid1Gain
: _EAXEQUALIZERPROPERTIES
- lMid2Gain
: _EAXEQUALIZERPROPERTIES
- ln
: vorbis_look_floor0
- lname
: LongShort
- lo
: hexdouble
, idAFConstraint
, idLCP_Square
, idLCP_Symmetric
, noiseguard
, st_lwClipCycle
- Load()
: idAASFileLocal
, idAF
- load()
: idCameraDef
- Load()
: idLangDict
, idSoundSample
, MEOptions
, rvDebuggerScript
, rvGEOptions
, rvRegistryOptions
- LoadAAS()
: idAASFileManager
, idAASFileManagerLocal
- LoadAF()
: idActor
, idAFEntity_Base
, idAnimated
- LoadAndDisplayImage()
: roq
- LoadAndParse()
: idDeclFile
- LoadAnim()
: idCameraAnim
, idMD5Anim
- LoadASE()
: idRenderModelStatic
- LoadBoardFiles()
: idGameBustOutWindow
- LoadBody()
: DialogAFBody
, idAF
- LoadCmdDemoFromFile()
: idSessionLocal
- LoadCollisionModelFile()
: idCollisionModelManagerLocal
- LoadCommandMap()
: CMainFrame
- LoadConstraint()
: DialogAFConstraint
, DialogAFConstraintBallAndSocket
, DialogAFConstraintFixed
, DialogAFConstraintHinge
, DialogAFConstraintSlider
, DialogAFConstraintSpring
, DialogAFConstraintUniversal
, idAF
- loadCount
: idFileSystemLocal
- LoadDecl()
: DialogDeclEditor
, DialogEntityDefEditor
- loaded
: idCollisionModelManagerLocal
, idLexer
, idParser
- loadedFileFromDir
: idFileSystemLocal
- loadedFiles
: idDeclManagerLocal
- LoadFile()
: DialogAF
, DialogAFBody
, DialogAFConstraint
, DialogAFConstraintBallAndSocket
, DialogAFConstraintFixed
, DialogAFConstraintHinge
, DialogAFConstraintSlider
, DialogAFConstraintSpring
, DialogAFConstraintUniversal
, DialogAFProperties
, idEFXFile
, idLexer
, idParser
, rvGEWorkspace
- LoadFindSettings()
: FindDialog
- LoadFLT()
: idRenderModelStatic
- LoadGame()
: idSessionLocal
- LoadGameDLL()
: idCommonLocal
- loadGameList
: idSessionLocal
- LoadGraphics()
: idConsole
, idConsoleLocal
- loading
: idUserInterfaceLocal
- loadingSaveGame
: idSessionLocal
- LoadKeyWordsFromFile()
: CSyntaxRichEditCtrl
- LoadLightTextures()
: CLightDlg
- LoadLoadingGui()
: idSessionLocal
- LoadLWO()
: idRenderModelStatic
- LoadMA()
: idRenderModelStatic
- LoadMap()
: idCollisionModelManager
, idCollisionModelManagerLocal
, idGameLocal
- LoadMappedBitmap()
: CDialogColorPicker
- LoadMaterials()
: CNewTexWnd
- LoadMayaDll()
: idModelExport
- LoadMemory()
: idLexer
, idParser
- LoadModel()
: idClipModel
, idCollisionModelManager
, idCollisionModelManagerLocal
, idRenderModel
, idRenderModelMD5
, idRenderModelStatic
- LoadPrefs()
: CPrefsDlg
- LoadProcBSP()
: idAASBuild
, idCollisionModelManagerLocal
- LoadRenderModel()
: idCollisionModelManagerLocal
- LoadSession()
: idSessionLocal
- LoadSettings()
: MaterialPropTreeView
- loadStack
: idFileSystemLocal
- LoadState()
: idAF
, idAFEntity_Base
- loadTree()
: CDialogTextures
- LoadZipFile()
: idFileSystemLocal
- lObstruction
: _EAX20BUFFERPROPERTIES
, _EAXBUFFERPROPERTIES
, _EAXOBSTRUCTIONPROPERTIES
, _EAXSOURCEPROPERTIES
- loc
: idCompressor_Huffman
- local_qlen
: audio_driver
- localalloc
: vorbis_block
- localAngles
: parametricPState_s
- localAxis
: idAFConstraint_Suspension
, rigidBodyPState_s
, staticPState_s
- LocalClear()
: idServerScan
- LocalClientInput()
: idAsyncServer
- localClientNum
: idAsyncServer
, idGameLocal
- LocalClientSendReliableMessage()
: idAsyncServer
- localClipPlanes
: srfCullInfo_t
- localEntityPoint
: idDragEntity
- LocalFrustumIntersectsBounds()
: idFrustum
- LocalFrustumIntersectsFrustum()
: idFrustum
- localInteractions
: viewLight_s
- LocalizeGui()
: idCommonLocal
- LocalizeMapData()
: idCommonLocal
- LocalizeSpecificMapData()
: idCommonLocal
- localLightAxis
: idLight
- localLightOrigin
: drawInteraction_t
, idLight
- localLightVector
: lightingCache_s
- LocalLineIntersection()
: idFrustum
- LocalMapRestart()
: idGameLocal
- localModels
: idRenderWorldLocal
- localNormal
: damageEffect_s
- localOrigin
: damageEffect_s
, idAFConstraint_Suspension
, md3Frame_s
, monsterPState_s
, parametricPState_s
, playerPState_s
, rigidBodyPState_s
, staticPState_s
- localPic
: renderBump_t
- localPlayerPoint
: idDragEntity
- LocalRayIntersection()
: idFrustum
- locals
: function_t
- localShadows
: viewLight_s
- localSound
: idSoundWorldLocal
- localstack
: idInterpreter
- localstackBase
: idInterpreter
- localstackUsed
: idInterpreter
- localstore
: vorbis_block
- localtop
: vorbis_block
- localTriggerAxis
: idDoor
, idPlat
- localTriggerOrigin
: idDoor
, idPlat
- localViewOrigin
: drawInteraction_t
- localViewToTextureCenter
: idMegaTexture
- locationEntities
: idGameLocal
- LocationForPoint()
: idGameLocal
- lOcclusion
: _EAX20BUFFERPROPERTIES
, _EAXBUFFERPROPERTIES
, _EAXFXSLOTPROPERTIES
, _EAXOCCLUSIONPROPERTIES
, _EAXSOURCEALLSENDPROPERTIES
, _EAXSOURCEOCCLUSIONSENDPROPERTIES
, _EAXSOURCEPROPERTIES
- Lock()
: idAudioBufferWIN32
, idAudioHardware
, idAudioHardwareALSA
, idAudioHardwareOSS
, idAudioHardwareOSX
, idAudioHardwareWIN32
, idDoor
- lock
: libdata_t
- lock_buffer
: audio_driver
- lockfunc
: Curl_share
- lockMemory
: idDynamicBlockAlloc< type, baseBlockSize, minBlockSize >
- LockMemory()
: idSys
, idSysLocal
- lockSurfacesCmd
: idRenderSystemLocal
- LockWorldConstraints()
: idPhysics_AF
- log
: idDemoFile
- Log()
: idDemoFile
, idMath
- Log16()
: idMath
- log2n
: mdct_lookup
- Log64()
: idMath
- log_fp
: glwstate_t
, Win32Vars_t
- logFile
: idCommonLocal
, idRenderSystemLocal
- logfile
: runner_lib.doomClientProtocol
- logfilename
: runner_lib.doomClientProtocol
- loggedAccel
: idPlayer
- loggedStats
: idMarkerWindow
, idSessionLocal
- loggedUsercmds
: idSessionLocal
- loggedViewAngles
: idPlayer
- logIndex
: idSessionLocal
- logStr
: idDemoFile
- loneighbor
: vorbis_look_floor1
- long_setting
: highlevel_encode_setup
- longname
: idExportJoint
, oss_card_desc
- look
: vorbis_func_floor
, vorbis_func_residue
- look_nbits
: d_derived_tbl
- look_sym
: d_derived_tbl
- lookAng
: idAI
- LookAtKiller()
: idPlayer
- lookJointAngles
: idAI
- lookJoints
: idAI
- lookMax
: idAI
- lookMin
: idAI
- Lookup()
: idCompressor_LZW
- LOOKUP_BITS
: idMath
- LOOKUP_MASK
: idMath
- LOOKUP_POS
: idMath
- LookupDef()
: idCompiler
- lookupMask
: idHashIndex
- loop_end
: patch_info
- loop_start
: patch_info
- loopDepth
: idCompiler
- looping
: CDialogSound
, idCinematicLocal
, openalSource_t
, soundDecoderInfo_t
- LoseCapture()
: idWindow
- LoseFocus()
: idWindow
- LOSINGINTEREST
: idSecurityCamera
- lOutsideVolumeHF
: _EAX20BUFFERPROPERTIES
, _EAXBUFFERPROPERTIES
, _EAXSOURCEPROPERTIES
- low
: CRangeSlider
, idCompressor_Arithmetic::acProbs_s
, idCompressor_Arithmetic::acSymbol_s
, idCompressor_Arithmetic
, idSliderWindow
- low_note
: patch_info
- low_speed_limit
: Configurable
, UserDefined
- low_speed_time
: Configurable
, UserDefined
- low_water
: dma_buffparms
- lowAmmo
: idWeapon
- LowAmmo()
: idWeapon
- lowerArmLength
: idIK_Reach
- lowerArmToElbowJoint
: idIK_Reach
- lowerLegLength
: idIK_Walk
- lowerLegToKneeJoint
: idIK_Walk
- LowerTriangularInverse()
: idMatX
- LowerWeapon()
: idPlayer
, idWeapon
- LowestQuad()
: codec
- lowpass
: idSlowChannel
- lowpass_kHz
: highlevel_encode_setup
- lowpasskHz
: adj_stereo
- lPeakLevel
: _EAXAUTOWAHPROPERTIES
- lPhase
: _EAXCHORUSPROPERTIES
, _EAXFLANGERPROPERTIES
- lPhonemeACoarseTuning
: _EAXVOCALMORPHERPROPERTIES
- lPhonemeBCoarseTuning
: _EAXVOCALMORPHERPROPERTIES
- lPriority
: _SOURCEATTRIBUTES
- lReflections
: _EAX20LISTENERPROPERTIES
, _EAXLISTENERPROPERTIES
, _EAXREVERBPROPERTIES
- lResonance
: _EAXAUTOWAHPROPERTIES
- lReverb
: _EAX20LISTENERPROPERTIES
, _EAXLISTENERPROPERTIES
, _EAXREVERBPROPERTIES
- lRoom
: _EAX20BUFFERPROPERTIES
, _EAX20LISTENERPROPERTIES
, _EAXBUFFERPROPERTIES
, _EAXLISTENERPROPERTIES
, _EAXREVERBPROPERTIES
, _EAXSOURCE2DPROPERTIES
, _EAXSOURCEPROPERTIES
- lRoomHF
: _EAX20BUFFERPROPERTIES
, _EAX20LISTENERPROPERTIES
, _EAXBUFFERPROPERTIES
, _EAXLISTENERPROPERTIES
, _EAXREVERBPROPERTIES
, _EAXSOURCE2DPROPERTIES
, _EAXSOURCEPROPERTIES
- lRoomLF
: _EAXLISTENERPROPERTIES
, _EAXREVERBPROPERTIES
- lSend
: _EAXSOURCEALLSENDPROPERTIES
, _EAXSOURCESENDPROPERTIES
- lSendHF
: _EAXSOURCEALLSENDPROPERTIES
, _EAXSOURCESENDPROPERTIES
- lSpeakerID
: _EAXSPEAKERLEVELPROPERTIES
- lstGroups
: CDialogSoundGroup
- lSubspaceID
: _DIFFRACTIONBOX
- ltail
: idCompressor_Huffman
- ltree
: inflate_codes_state
- LU_Factor()
: idMatX
- LU_Inverse()
: idMatX
- LU_MultiplyFactors()
: idMatX
- LU_Solve()
: idMatX
- LU_UnpackFactors()
: idMatX
- LU_UpdateDecrement()
: idMatX
- LU_UpdateIncrement()
: idMatX
- LU_UpdateRankOne()
: idMatX
- LU_UpdateRowColumn()
: idMatX
- lud_attrs
: ldap_url_desc
- lud_crit_exts
: ldap_url_desc
- lud_dn
: ldap_url_desc
- lud_exts
: ldap_url_desc
- lud_filter
: ldap_url_desc
- lud_host
: ldap_url_desc
- lud_next
: ldap_url_desc
- lud_port
: ldap_url_desc
- lud_scheme
: ldap_url_desc
- lud_scope
: ldap_url_desc
- luminosity
: st_lwSurface
- luti
: codec
- luty
: codec
- lVolume
: _EAXFXSLOTPROPERTIES
- lW
: vorbis_block
, vorbis_dsp_state
- lX
: MYDATA
- lY
: MYDATA
- lZ
: MYDATA
- LZW_BLOCK_SIZE
: idCompressor_LZW
- LZW_DICT_BITS
: idCompressor_LZW
- LZW_DICT_SIZE
: idCompressor_LZW
- LZW_FIRST_CODE
: idCompressor_LZW
- LZW_START_BITS
: idCompressor_LZW